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yaotzinv

защита от ботов?

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в питон логе
 

 

[NOTE] (scripts/client/Avatar.py, 3180): Vehicle speeds:  ((0.0, 0.0),)
[NOTE] (scripts/client/Avatar.py, 3182): Vehicle type:  ('usa:T37',)
[NOTE] (scripts/client/Avatar.py, 3183): Vehicle turret:  ('Turret_2_T37',)
[NOTE] (scripts/client/Avatar.py, 3184): Vehicle gun:  ('_76mm_Gun_T91',)
[NOTE] (scripts/client/Avatar.py, 3185): Shot point:  ((0, 0, 0),)

типа вот такой ерунды почти постоянно, ввели какаю-то - защиту? и сами себе пишут ? =)


или это только у меня?


гляньте кто то свой python.log

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Запусти реплей, понажимай F12 (твой случай) и Ctrl-F12 во время боя. Потом посмотри в лог. Не назначай хоткеи на F12 - не будет "такой ерунды". :)

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Запусти реплей, понажимай F12 (твой случай) и Ctrl-F12 во время боя. Потом посмотри в лог. Не назначай хоткеи на F12 - не будет "такой ерунды". :)

видать оно ,т.к. я Ф12 задействовал. Спасибо =)

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А у меня вот такую байду выдаёт постоянно даже на чистом и после переустановки клиента:

 

 

Checking ./res_mods/0.9.3: mods not found
[NOTE] (scripts/common/fortified_regions.py, 188): fortified_regions.init()
[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read fractureEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole.model
[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read touchdownEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole.model
[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read fractureEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole10.model
[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read touchdownEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole10.model
[NOTE] (scripts/client/post_processing/__init__.py, 267): The quality = 4 was selected.
[NOTE] (scripts/client/post_processing/__init__.py, 267): The quality = 3 was selected.
[sPACE] Loading space: spaces/hangar_premium_v2
[WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 33): Method "__run_read" takes too much time 0.265000104904
PostProcessing.Phases.fini()
[WARNING] (scripts/client/account_helpers/CustomFilesCache.py, 33): Method "close" takes too much time 0.111999988556

\------------------------------------------------------------------------------------------------------------------------/

Мож кто расшифрует -что то про ошибки разрушений 

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у меня тоже самое, это у них что то.

[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read fractureEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole.model
[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read touchdownEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole.model
[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read fractureEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole10.model
[WARNING] (scripts/common/DestructiblesCache.py, 478): Failed to read touchdownEffect name in content/Environment/env414_Pole/normal/lod0/env414_Pole10.model

 

и так все понятно чего-то не хватает

 Failed to read touchdownEffect name

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Пришёл ответ из СП

 

 

Указанные Вами логи не влияют на игровой процесс.

Спасибо за обращение в Центр поддержки пользователей проекта.
_________________________________________________________________________
Егор Светлый
Сотрудник Центра поддержки пользователей проекта
Команда Wargaming.net

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