Maggz 6 Posted January 2, 2014 ok im having alil trouble creating a snippet to modify text font type and text color for the bbattle timer at the start of the game, maybe im just trying to implement this wrong but i searched and couldnt find much here about snippets unless you speak russian. so ill post here in hopes of alil guidance this is what i have worked on so far to try and get this to work { // timerBig"timerBig": { // _level0.timerBig "visible": true , //ON true/ OFF false "font": "$TitleFont", "color": "0x60FF00", //"_x": 0, //"_y": 0, "message": {// _level0.timerBig.message "textColor": "0x60FF00", "htmlText": "_level0.timerBig.message" }, "time": {// _level0.timerBig.time "textColor": "0x60FF00", "htmlText": "_level0.timerBig.time" }, "win": {// [scaleform UIComponent win] "textColor": "0x60FF00", "htmlText": "[scaleform UIComponent win]" } }}"timerBig": {// _level0.timerBig"enabled": true,"visible": true,"inspectableTarget": "","mode": "manual","disabled": false,"isVisible": false,"message": "_level0.timerBig.message","time": "_level0.timerBig.time","win": "[scaleform UIComponent win]"} i can get it to move around the screen but cant seem to get it to change font type or font color. Any help would be apreciated. TY Quote Share this post Link to post Short link Share on other sites