huepper
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Posts posted by huepper
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Hi, there is something wrong in postgame stats, if you do mouseover on dmg or spotting dmg.
Please have a look at https://picload.org/image/ralpliad/unbenannt.png .
I got a request on post game stats.
Is it possible to add WN8 on the first site of the stats panel?
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Thank you, ready for testing. ;)
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If i download xvm-6.4.8.zip, i get a warning.
***Pic deleted***
True or false?
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Just edit "battleLabelsTemplates.xc" in the block "DamageLog".
Change "enabled:" "true" to "enabled:" "false". (line 264?)
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Try to change alpha:100 for this:
"alpha" : "{{v.elite?0|100}}",
It will show You Text, Only on Not Elite Tank
Thanks, this works perfect. :)
// XP to Elite // Progress Bar { "x": 2, "y": 97, "layer": "top", "alpha": "{{v.elite?0|100}}", "width": "{{py:math.mul({{py:math.div({{py:math.sub({{v.xpToElite}}, {{v.xpToEliteLeft}})}}, {{v.xpToElite}})}}, 160)}}", "height": 2, "bgColor": "#FF6600" }, //Text { "x": 80, "y": 2, "align": "center", "layer": "top", "alpha": "{{v.elite?0|100}}", "format": "<b><font size='11' color='#D4D4D4' face='$FieldFont'>XP to Elite:</font></b>" , "shadow": ${ "def.textFieldShadow" } }, { "x": 80, "y": 14, "align": "center", "layer": "top", "alpha": "{{v.elite?0|100}}", "format": "<b><font size='11' color='#FF6600' face='$FieldFont'>{{v.xpToEliteLeft}} / {{v.xpToElite}}</font></b>" , "shadow": ${ "def.textFieldShadow" } },
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Hello,
it works like konrad509 said, this is what i have now.
// XP to Elite // Progress Bar { "x": 2, "y": 97, "layer": "top", "alpha": "{{py:math.mul({{py:math.div({{py:math.sub({{v.xpToElite}}, {{v.xpToEliteLeft}})}}, {{v.xpToElite}})}}, 100)}}", "width": "{{py:math.mul({{py:math.div({{py:math.sub({{v.xpToElite}}, {{v.xpToEliteLeft}})}}, {{v.xpToElite}})}}, 160)}}", "height": 2, "bgColor": "#FF6600" }, //Text { "x": 80, "y": 2, "align": "center", "layer": "top", "alpha": "100", "format": "<b><font size='11' color='#D4D4D4' face='$FieldFont'>XP to Elite:</font></b>" , "shadow": ${ "def.textFieldShadow" } }, { "x": 80, "y": 14, "align": "center", "layer": "top", "alpha": "100", "format": "<b><font size='11' color='#FF6600' face='$FieldFont'>{{v.xpToEliteLeft}} / {{v.xpToElite}}</font></b>" , "shadow": ${ "def.textFieldShadow" } },
As you see, i use the same line for alpha, but with 100 at the end of line.
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The calculation of the length of the progress bar isn't easy ... :/
I think the calculation must be this way:
160 * (100 - (100 * v.xpToEliteLeft / v.xpToElite)) / 100 = width
Who will integrate this in a script file? :)
EDIT:
This will not work:
"width": "{{py.math.div({{py.math.sub(100,{{py.math.div(100,{{py.math.div({{py.math.mul({{v.xpToEliteLeft}},{{v.ToElite}})}})}})}})}})}}",
But i am not a programmer.
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Does not work huepper.
Read carefully, it works.
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There are two switches in damageLog.xc you have to change.
"damageLog": { // true - disable standard detailed damage. // true - отключить стандартный детальный урон. "disabledDetailStats": true, // true - disable standard summarized damage. // true - отключить стандартный суммарный урон. "disabledSummaryStats": true,
They are set to "true" by default.
You have to change to "false" to enable WoT internal log.
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Ok, done, but in my file there are other changes.
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I have reworked the german translation file for new XVM version(s), but can't find a way to add this to your linked site.
Hope you can add this by hand. :)
\res_mods\mods\shared_resources\xvm\l10n
EDIT: oh, i can also write an e-mail to you ... who can read ...
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I have reworked the german translation file to use with actual XVM version.
Hope you like and use it. ;)
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XMQP in XVM 6.4.8+ is ready for testing! You can enable it in your personal area.
in XVM: English Support and Discussions
Posted · Edited by huepper
XMQP ist not working anymore?
XVM version is 6.5.0.1.
There are no more icons on ally panel, in last version it works as expected.
XQMP is activated on modxvm.com.
EDIT: hmm, now the icons are back ... need more testing.