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xwynns

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  1. I have made like 3 posts about this going back a year and I've found at least 2 other posts saying the exact same thing. Resolution Scaling 2.0 has numerous issues in XVM, one being that the Extra Fields area (where the spotted indicator status lamp goes) will not show regardless of how you set the configuration, default or otherwise. See my post history for more details, but I was able to get the spotted indicator working by placing the macro next to the vehiclename field, albeit non justified and kinda messy. You can easily verify your installation is correct by simply switching to resolution scaling 1.0 and the lamps will appear normally, of course you will need a magnifying glass to see them or anything else in your UI.
  2. Hi, since I can't use extraFields due to interface scaling 2.0, I have taken to putting {{spotted}} macro in vehicleformatright of playerspanel.xc (shown below), problem is I can't align it left so it's neatly next to the vehicle icon. <p align> works for alignment but then the tank names skip 2 out of every 3 lines. Any easy solution? "vehicleFormatRight": "<font color='{{c:spotted}}'>{{spotted}}</font> {{vehicle}}", Alternatively, is it possible to place {{spotted}} macro before the vehicle icon WITHOUT using extrafields? Thanks
  3. Since 9.15 I get massive intermittent stutter and FPS loss with xvm installed, which I have narrowed down after many hours to Interface Scaling 2.0. This is with a clean WoT install and clean XVM install with no other mods and default settings. Under normal circumstances (and in 9.14) I maintain 120 fps at all times (Titan X), but when this fps loss hits I drop into the 10-20 range and the mouse cursor is extremely difficult to move, as though there were mechanical input lag (there is not, it just feels like this). I have experienced these issues in several places: 1) Whenever last knowns are enabled on the minimap. The game was completely unplayable for me until I went to vanilla minimap AND set the last knowns to only show when pressing ALT. Even with vanilla minimap, if XVM is present the game will drop to 10 fps whenever I hit ALT to show last knowns. 2) In garage when the settings menu or battle results or crew profile windows are open. 3) Whenever I'm hit by a HE shell from any vehicle. The FPS loss usually lasts 10 seconds or so, which is essentially permanent when being spammed by HE from a subpar player. Again, this is a completely stock and clean install of both WoT + XVM and it also occurs with the latest nightly build. Setting Interface Scaling to 1.0 resolves all the issues completely (but I can't see any UI element at all). I realize that not one person who works on XVM has a 4k monitor and thus doesn't get the option to even test 2x interface scaling, hence why the spotted markers (do not show even with manual settings at 2x scaling) and sixth sense icons (always justified right at 2x scaling) have been broken for over a year with 2x scaling, so perhaps there is a way I could induce someone into looking into these issues? A decent sized charitable donation or something?
  4. What's it been like a year since ui scaling 2x has been implemented? Turning it on still breaks both the sixth sense icon placement and spotted markers. The manual placement values for both of these do absolutely nothing when 2x is enabled (elements.xc and playerspanel.xc) as well.
  5. Two problems I can't resolve at 3840x2160 (4k) with 2x ui scaling: 1) Six Sense icon is stuck at the right side of the screen. All sorts of editing elements.xc has no effect, it simply won't move. I tried absolute values, width / X, sixthSenseIndicator._x +/- X, nothing. Nothing has any effect on the location of the sixth sense icon. 2) Loading a new game the battle timer does not display. If I switch to 1x UI scale and then back to 2x scale it works properly. Any ideas?
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