AstraNme
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Posts posted by AstraNme
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hmm that seems to have fixed it. For the longest time, when updates come out, I have been installing everything except the resmods\configs folder. I have the interface set the way I like it so I have just been using the .xc files I change a while back. I guess I'll have to pay more attention to the other files in that folder. Thanks for the quick help.
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Just to let you know... I was playing playing tanks and accidentally exited because I clicked exit while trying to switch back to full screen (mine seems to go to windowed randomly when I alt-tab). When I logged back in I had the XVM stats. I went back to the XVM website but I still had the # { reasons } when I go to click "Activate Services".
When I finished playing for the night, I checked the XVM website again. The # { reasons } was gone and "Activate Services" was lit.
Problem solved for me :)
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Try to run "ipconfig /flushdns" in the command line and check again
I ran the command but it did not fix my issue. Update Statistics became available but not Activate Services. The link is not lit and I still get when I hover over it. I tried both Firefox and Chrome so I don't think it's a browser issue.
It's not a huge issue for me though. I really only use XVM for the hangar mods (the non-elite filter and the tank statistics) and for some gui changes in battle (I change the font size on the mini map and I prefer the cleaner looking hit log over WOTs glowing fonts.)
Of note I really like that XVM now colors your damage based on the WN8. This is an awesome feature.
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Hello there,
I can't see the statistics during the game and I can see the notification, that services are not active.
Followed instruction: https://koreanrandom.com/forum/topic/14190-xvm-activation-how-to-enable-xvm-network-services-statistics-commentsgroups-for-confacts-winchanses-etc/
Answer might be on a screenshot - is this because I'm in the queue?
If you need further informations/attachments, just tell me so.
I also get the # { reasons } when I go to click on "Activate Services." I do not have any xvm stats in game. My game notification center has an XVM notification that says "Network Services Inactive. enable" Clicking on enable goes to the XVM website where I get # { reasons } when I go to click "Activate Services".
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That was the problem. Thx.
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Soulza
Ah, that is probably it. I'll check and give it a try. I only have XVM and an in-battle WN8 display. I think the WN8 display uses battleflash.swf. It's a shame because I kind of like that one. I'll let you know how it goes.
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I have been having issues loading up replays if I'm not in vanilla.
I either get stuck at the load screen which shows a picture representation of the map (sounds will load and the game will continue, but all I see is this), or I get to watch the game but the Tab key seems to be permanently held down (see this, which usually shows the usual information -- but in "vanilla", i.e. not affected by my XVM config -- but somehow is completely blank this time).
I'm having the same issue. It doesn't happen with every replay though. Some replays are fine but if a replay has one of these issues, it continues to have the issue every time I try to view it. I had one instance where my replay showed the Battle loading teams like in your second screenshot. When I tried to view the same replay it then showed the picture of the area like your first screenshot. When I view a replay that works fine, I have been able to watch it over and over again and it will be fine.
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Ever since 9.17 came out I've been having some problems with my frame rate. Prior to patch 9.17 my game ran at a consistent frame rate of 100 +/-10 FPS. When 9.17 came out I noticed that the frame rate would gradually drop as I played more and more battles. For example when I first log in my battles are at 100 +/-10 FPS. After several games I notice it drop to 80 +/-10 FPS. After several more game it drops to 70 +/-10 FPS this continues and eventually drops below 30 FPS. When it gets below 30 FPS there is a noticeable jerkiness of the graphics especially when I turn my turret. If I restart the client the frame rate goes back up to 100 +/-10 FPS and then continues to drop again. I have updated my video drivers but this did not resolve the issue. Again prior to 9.17 I did not have this issue.Does anyone out have any ideas? What files should I post?Solved
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Before the updates I had the following config file for labels
'minimapLabels.xc'
/** * Minimap labels. Basic HTML/CSS supported. */ { "labels": { "vehicleclassmacro": { // ЛT ♦. "light": "\u2022", // СТ. "medium": "\u2022", // ТТ. "heavy": "\u2022", // ПТ ▼. "td": "\u2022", // Artillery / Арта. "spg": "\u2022", // HeavyTank10 by gui_settings.xml. "superh": "" }, // Textfields for tanks on minimap. "units": { // Textfields switch for revealed units. "revealedEnabled": true, // Textfields switch for lost enemy units. Show last seen position. "lostEnemyEnabled": true, "format": { "ally": "<span class='mm_a'><i>{{vehicle}}</span>", "enemy": "<span class='mm_e'><b>{{vehicle}}<b></span>", "squad": "<textformat leading='-1'><span class='mm_s'><i>{{name%.10s}}</i></span><textformat>", "lost": "<span class='mm_dot'>•</span><span class='mm_l'>{{vehicle}}</span>", "oneself": "", "lostally": "<span class='mm_dot'>•</span><span class='mm_la'>{{vehicle}}</span>", "lostteamkiller": "", "lostsquad": "<span class='mm_dot'>•</span><span class='mm_ls'>{{name%.10s}}</span>", "deadally": "", "deadteamkiller": "", "deadenemy": "", "deadsquad": "<span class='mm_dot'>•</span><span class='mm_ds'><i>{{name%.10s}}</i></span>" }, "css": { "ally": ".mm_a{font-family:tahoma,$FieldFont; font-size:5.5px; color:#BBEEBB;}", "enemy": ".mm_e{font-family:tahoma,$FieldFont; font-size:5.5px; color:#EEBBBB;}", "squad": ".mm_s{font-family:tahoma,$FieldFont; font-size:5.5px; color:#FFEE44;}", "lost": ".mm_l{font-family:tahoma,$FieldFont; font-size:5.5px; color:#bfbfbf;} .mm_dot{font-family:Arial; font-size:14px; color:#bfbfbf;}", "lostally": ".mm_la{font-family:tahoma,$FieldFont; font-size:5.5px; color:#BBEEBB;} .mm_dot{font-family:Arial; font-size:14px; color:#BBEEBB;}", "lostsquad": ".mm_ls{font-family:tahoma,$FieldFont; font-size:5.5px; color:#FFEE44;} .mm_dot{font-family:Arial; font-size:14px; color:#FFEE44;}", "deadsquad": ".mm_ds{font-family:tahoma,$FieldFont; font-size:5.0px; color:#FFEE44;} .mm_dot{font-family:Arial; font-size:10px; color:#FFEE44;}", "deadally": ".mm_da{font-family:tahoma,$FieldFont; font-size:5.0px; color:#BBEEBB;} .mm_dot{font-family:Arial; font-size:10px; color:#BBEEBB;}", "oneself": ".mm_o{font-family:tahoma,$FieldFont; font-size:6px; color:#FFFFFF;}" }, "shadow": { "ally": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 100, "blur": 3, "strength": 5 }, "enemy": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 100, "blur": 3, "strength": 5 }, "squad": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 100, "blur": 3, "strength": 5 }, "lost": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 100, "blur": 3, "strength": 5 }, "lostally": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 100, "blur": 3, "strength": 5 }, "deadally": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 100, "blur": 3, "strength": 5 }, "deadsquad": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 100, "blur": 3, "strength": 5 }, "lostsquad": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 100, "blur": 3, "strength": 5 }, "oneself": { "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 80, "blur": 3, "strength": 4 } }, "offset": { "ally": {"x": 1, "y": -6}, "enemy": {"x": 1, "y": -1}, "squad": {"x": 1, "y": -1}, "lost": {"x": -6, "y": -10}, "lostally": {"x": -6, "y": -10}, "deadsquad": {"x": -6, "y": -10}, "lostsquad": {"x": -6, "y": -10}, "oneself": {"x": 0, "y": 0} }, "alpha" : { "ally": 100, "enemy": 100, "squad": 100, "lost": 100, "lostally": 60, "deadally": 40, "lostsquad": 60, "deadsquad": 60, "oneself": 100 } }, // Textfield for map side size. 1000m, 700m, 600m. // Works only with xvm-stat.exe for uncommon locales. // xvm-stat.exe is not necessary for RU, EN, DE and partially CH locale. "mapSize": { "enabled": true, "format": "<b>{{cellsize}}0 м</b>", "css": "font-size:10px; color:#FFCC66;", "alpha": 80, "offsetX": 0, "offsetY": 0, "shadow": { // Тень. "enabled": true, "color": "0x000000", "distance": 0, "angle": 0, "alpha": 80, "blur": 2, "strength": 3 }, // Decrease sizes in case of map image weird shrinking while map resize. // Increase sizes in case of field being partially cut off. "width": 100, "height": 30 } } }
After 9.12 and the xvm update I tried using my old configs but it didn't work. I also tried to change the config files that came with xvm 6.1.6 but it did not have any effect. The config files with xvm 6.1.6 used a minimapLabelsTemplates.xc file for the labels. Below is the config file that came with xvm. 6.1.6:
'minimapLabelsTemplates.xc'
/** * Minimap labels. * Надписи на миникарте. */ { // Textfields for units on minimap. // Текстовые поля юнитов на миникарте. // TODO: documentation // { // Если не указаны "ally", "squadman", "player", "enemy", "teamKiller", то они не используются. // Если не указаны "lost" и "spotted", то используются оба - и "lost", и "spotted". // Если не указаны "alive", "dead", то используются оба - и "alive", и "dead". // "flags": [ "player", "ally", "squadman", "enemy", "teamKiller", "lost", "spotted", "alive", "dead" ], // "format": "...", // "shadow": { ... }, // "alpha": "...", // "x": { ... }, // "y": { ... }, // "antiAliasType": "normal" // normal/advanced // } // Definitions // Шаблоны "def": { // Формат поля по умолчанию "defaultItem": { "flags": [ "player", "ally", "squadman", "enemy", "teamKiller", "lost", "spotted", "alive", "dead" ], "shadow": { "distance": 0, "angle": 45, "color": "0x000000", "alpha": 80, "blur": 2, "strength": 4 }, "alpha": 100, "x": 0, "y": 0, "width": 100, "height": 40, "align": "left", "valign": "top", "antiAliasType": "normal", "bgColor": null, "borderColor": null }, // Тип техники, видимый "vtypeSpotted": { "$ref": { "path":"def.defaultItem" }, "flags": [ "ally", "enemy", "squadman", "teamKiller", "spotted", "alive" ], "format": "<font size='13' color='{{.minimap.labelsData.colors.dot.{{sys-color-key}}}}'>{{.minimap.labelsData.vtype.{{vtype-key}}}}</font>", "align": "center", "valign": "center" }, // Название техники, видимый "vehicleSpotted": { "$ref": { "path":"def.defaultItem" }, "flags": [ "ally", "enemy", "squadman", "teamKiller", "spotted", "alive" ], "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'>{{vehicle}}</font>", "x": 2, "y": -1 }, // Ник игрока, видимый "nickSpotted": { "$ref": { "path":"def.defaultItem" }, "flags": [ "squadman", "spotted", "alive" ], "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'><i>{{name%.7s~..}}</i></font>", "x": 2, "y": -9 }, // Тип техники, пропавший "vtypeLost": { "$ref": { "path":"def.defaultItem" }, "flags": [ "ally", "enemy", "squadman", "teamKiller", "lost", "alive" ], "format": "<font size='13' color='{{.minimap.labelsData.colors.lostDot.{{sys-color-key}}}}'>{{.minimap.labelsData.vtype.{{vtype-key}}}}</font>", "align": "center", "valign": "center", "alpha": 75 }, // Название техники, пропавший "vehicleLost": { "$ref": { "path":"def.defaultItem" }, "flags": [ "ally", "enemy", "squadman", "teamKiller", "lost", "alive" ], "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'><i>{{vehicle}}</i></font>", "alpha": 85, "x": 2, "y": -1 }, // Ник игрока, пропавший "nickLost": { "$ref": { "path":"def.defaultItem" }, "flags": [ "squadman", "lost", "alive" ], "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'><i>{{name%.7s~..}}</i></font>", "alpha": 85, "x": 2, "y": -9 }, // Тип техники, мертвый "vtypeDead": { "$ref": { "path":"def.defaultItem" }, "flags": [ "ally", "enemy", "squadman", "teamKiller", "dead" ], "format": "<font face='xvm' size='8' color='{{.minimap.labelsData.colors.lostDot.{{sys-color-key}}}}'>D</font>", "shadow": { "$ref": { "path":"def.defaultItem.shadow" }, "strength": 3 }, "align": "center", "valign": "center", "alpha": 90 }, // Название техники, мертвый "vehicleDead": { "$ref": { "path":"def.defaultItem" }, "flags": [ "squadman", "dead" ], "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'>{{vehicle}}</font>", "alpha": 85, "x": 2, "y": -1 }, // Ник игрока, мертвый "nickDead": { "$ref": { "path":"def.defaultItem" }, "flags": [ "squadman", "dead" ], "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'><i>{{name%.7s~..}}</i></font>", "shadow": { "$ref": { "path":"def.defaultItem.shadow" }, "strength": 3 }, "x": 2, "y": -9 } } }
When I make changes to the minimapCircles.xc file they work but for some reason nothing changes when I edit the minimapLabelsTemplates.xc. It almost seems like the mod is not actually using the minimapLabelsTemplates.xc configuration.
Thanks again in advance.
UPDATE: I also tried completely deleting all of the minimap configuration .xc files. With the files deleted, the label text remains unchanged but the circles are different.
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Good day. I need some help with the minimap labels. Before the 9.12 update I had my minimap configured a certain way. Since the update the labels configuration doesn't seem to change anything. I am unable to change the size, style, or color. Also, before the update, the minimap would show player names when I used alt.
I have no problems with the minimapCircles.xc. When I make changes to that it takes effect. When I make changes to the minimapLabelsTemplates.xc it does not do anything in game. It seems like it is using some default setting instead of the configuration file. Is there a setting that I'm missing?
Thanks in advance.Before 9.12
After 9.12
Players panel statistics dont work in nightly v29 (for me)
in XVM: English Support and Discussions
Posted
Nice... I was hoping something like this would happen. I know a lot of the people that want to use the anonymizer are also players that use XVM stats. I turned on the anonymizer yesterday to see if I still received the XVM stats. I was sad to see that I could still see everyone's stats while anonymized. I thought it was not right/fair that players could continue to use the XVM stats while denying their own stats to other players.