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AstraNme

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Posts posted by AstraNme

  1. Nice... I was hoping something like this would happen.  I know a lot of the people that want to use the anonymizer are also players that use XVM stats.  I turned on the anonymizer yesterday to see if I still received the XVM stats.  I was sad to see that I could still see everyone's stats while anonymized.  I thought it was not right/fair that players could continue to use the XVM stats while denying their own stats to other players.

  2. hmm that seems to have fixed it.  For the longest time, when updates come out, I have been installing everything except the resmods\configs folder.  I have the interface set the way I like it so I have just been using the .xc files I change a while back.  I guess I'll have to pay more attention to the other files in that folder.  Thanks for the quick help.

    • Upvote 1
  3. The damage log doesn't appear to be working with v 7.1.0.  The icons are there but it does not indicate any damage done. assist damage, or damage blocked.  Any idea when this will be fixed?

    shot_701.jpg

    Below is what it looked like prior to v 7.1.0.  I hope it is fixed soon.

    shot_695.jpg

  4. Just to let you know...  I was playing playing tanks and accidentally exited because I clicked exit while trying to switch back to full screen  (mine seems to go to windowed randomly when I alt-tab).  When I logged back in I had the XVM stats.   I went back to the XVM website but I still had the # { reasons } when I go to click "Activate Services".

     

    When I finished playing for the night, I checked the XVM website again.  The # { reasons } was gone and "Activate Services" was lit.

     

    Problem solved for me :)

  5. Try to run "ipconfig /flushdns" in the command line and check again

     

    I ran the command but it did not fix my issue.  Update Statistics became available but not Activate Services.  The link is not lit and I still get when I hover over it.  I tried both Firefox and Chrome so I don't think it's a browser issue.

     

    It's not a huge issue for me though.  I really only use XVM for the hangar mods (the non-elite filter and the tank statistics) and for some gui changes in battle (I change the font size on the mini map and I prefer the cleaner looking hit log over WOTs glowing fonts.) 

     

    Of note I really like that XVM now colors your damage based on the WN8.  This is an awesome feature.

  6. Hello there,

     

    I can't see the statistics during the game and I can see the notification, that services are not active.

     

    Followed instruction: https://koreanrandom.com/forum/topic/14190-xvm-activation-how-to-enable-xvm-network-services-statistics-commentsgroups-for-confacts-winchanses-etc/

     

    Answer might be on a screenshot - is this because I'm in the queue?

     

    If you need further informations/attachments, just tell me so.

     

    I also get the # { reasons } when I go to click on "Activate Services."  I do not have any xvm stats in game.  My game notification center has an XVM notification that says "Network Services Inactive. enable"  Clicking on enable goes to the XVM website where I get # { reasons } when I go to click "Activate Services".

  7. I have been having issues loading up replays if I'm not in vanilla.

     

    I either get stuck at the load screen which shows a picture representation of the map (sounds will load and the game will continue, but all I see is this), or I get to watch the game but the Tab key seems to be permanently held down (see this, which usually shows the usual information -- but in "vanilla", i.e. not affected by my XVM config -- but somehow is completely blank this time).

     

    I'm having the same issue.  It doesn't happen with every replay though.  Some replays are fine but if a replay has one of these issues, it continues to have the issue every time I try to view it.  I had one instance where my replay showed the Battle loading teams like in your second screenshot.  When I tried to view the same replay it then showed the picture of the area like your first screenshot.  When I view a replay that works fine, I have been able to watch it over and over again and it will be fine.

  8. Ever since 9.17 came out I've been having some problems with my frame rate.  Prior to patch 9.17 my game ran at a consistent frame rate of 100 +/-10 FPS. When 9.17 came out I noticed that the frame rate would gradually drop as I played more and more battles. For example when I first log in my battles are at 100 +/-10 FPS. After several games I notice it drop to 80 +/-10 FPS. After several more game it drops to 70 +/-10 FPS this continues and eventually drops below 30 FPS. When it gets below 30 FPS there is a noticeable jerkiness of the graphics especially when I turn my turret. If I restart the client the frame rate goes back up to 100 +/-10 FPS and then continues to drop again. I have updated my video drivers but this did not resolve the issue. Again prior to 9.17 I did not have this issue.

     

    Does anyone out have any ideas?  What files should I post?

     

     

    Solved

  9. Before the updates I had the following config file for labels
     

    'minimapLabels.xc'

    /**
     * Minimap labels. Basic HTML/CSS supported.
     */
    {
      "labels": {
          "vehicleclassmacro": {
            // ЛT ♦.
            "light": "\u2022",
            // СТ.
            "medium": "\u2022",
            // ТТ.
            "heavy": "\u2022",
            // ПТ ▼.
            "td": "\u2022",
            // Artillery / Арта.
            "spg": "\u2022",
            // HeavyTank10 by gui_settings.xml.
            "superh": ""
          },
          // Textfields for tanks on minimap.
          "units": {
            // Textfields switch for revealed units.
            "revealedEnabled": true,
            // Textfields switch for lost enemy units. Show last seen position.
            "lostEnemyEnabled": true,
            "format": {
              "ally":  "<span class='mm_a'><i>{{vehicle}}</span>",
              "enemy": "<span class='mm_e'><b>{{vehicle}}<b></span>",
              "squad": "<textformat leading='-1'><span class='mm_s'><i>{{name%.10s}}</i></span><textformat>",
              "lost":  "<span class='mm_dot'>•</span><span class='mm_l'>{{vehicle}}</span>",
              "oneself": "",
              "lostally":       "<span class='mm_dot'>•</span><span class='mm_la'>{{vehicle}}</span>",
              "lostteamkiller": "",
              "lostsquad":      "<span class='mm_dot'>•</span><span class='mm_ls'>{{name%.10s}}</span>",
              "deadally":       "",
              "deadteamkiller": "",
              "deadenemy":      "",
              "deadsquad":      "<span class='mm_dot'>•</span><span class='mm_ds'><i>{{name%.10s}}</i></span>"
            },
            "css": {
              "ally":  ".mm_a{font-family:tahoma,$FieldFont; font-size:5.5px; color:#BBEEBB;}",
              "enemy": ".mm_e{font-family:tahoma,$FieldFont; font-size:5.5px; color:#EEBBBB;}",
              "squad": ".mm_s{font-family:tahoma,$FieldFont; font-size:5.5px; color:#FFEE44;}",
              "lost":  ".mm_l{font-family:tahoma,$FieldFont; font-size:5.5px; color:#bfbfbf;} .mm_dot{font-family:Arial; font-size:14px; color:#bfbfbf;}",
              "lostally":  ".mm_la{font-family:tahoma,$FieldFont; font-size:5.5px; color:#BBEEBB;} .mm_dot{font-family:Arial; font-size:14px; color:#BBEEBB;}",
              "lostsquad":  ".mm_ls{font-family:tahoma,$FieldFont; font-size:5.5px; color:#FFEE44;} .mm_dot{font-family:Arial; font-size:14px; color:#FFEE44;}",
              "deadsquad":  ".mm_ds{font-family:tahoma,$FieldFont; font-size:5.0px; color:#FFEE44;} .mm_dot{font-family:Arial; font-size:10px; color:#FFEE44;}",
              "deadally":  ".mm_da{font-family:tahoma,$FieldFont; font-size:5.0px; color:#BBEEBB;} .mm_dot{font-family:Arial; font-size:10px; color:#BBEEBB;}",
              "oneself": ".mm_o{font-family:tahoma,$FieldFont; font-size:6px; color:#FFFFFF;}"
            },
            "shadow": {
              "ally": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 100,
                "blur": 3,
                "strength": 5
              },
              "enemy": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 100,
                "blur": 3,
                "strength": 5
              },
              "squad": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 100,
                "blur": 3,
                "strength": 5
              },
              "lost": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 100,
                "blur": 3,
                "strength": 5
              },
              "lostally": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 100,
                "blur": 3,
                "strength": 5
              },
              "deadally": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 100,
                "blur": 3,
                "strength": 5
              },
              "deadsquad": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 100,
                "blur": 3,
                "strength": 5
              },
              "lostsquad": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 100,
                "blur": 3,
                "strength": 5
              },
              "oneself": {
                "enabled": true,
                "color": "0x000000",
                "distance": 0,
                "angle": 0,
                "alpha": 80,
                "blur": 3,
                "strength": 4
              }
            },
    
            "offset": {
              "ally":  {"x": 1, "y": -6},
              "enemy": {"x": 1, "y": -1},
              "squad": {"x": 1, "y": -1},
              "lost":  {"x": -6, "y": -10},
              "lostally":  {"x": -6, "y": -10},
              "deadsquad":  {"x": -6, "y": -10},
              "lostsquad":  {"x": -6, "y": -10},
              "oneself": {"x": 0, "y": 0}
            },
    
            "alpha" : {
              "ally":  100,
              "enemy": 100,
              "squad": 100,
              "lost":  100,
              "lostally":  60,
              "deadally":  40,
              "lostsquad":  60,
              "deadsquad":  60,
              "oneself": 100
            }
          },
          // Textfield for map side size. 1000m, 700m, 600m.
          // Works only with xvm-stat.exe for uncommon locales.
          // xvm-stat.exe is not necessary for RU, EN, DE and partially CH locale.
          "mapSize": {
            "enabled": true,
            "format": "<b>{{cellsize}}0 м</b>",
            "css": "font-size:10px; color:#FFCC66;",
            "alpha": 80,
            "offsetX": 0,
            "offsetY": 0,
            "shadow": { // Тень.
              "enabled": true,
              "color": "0x000000",
              "distance": 0,
              "angle": 0,
              "alpha": 80,
              "blur": 2,
              "strength": 3
            },
            // Decrease sizes in case of map image weird shrinking while map resize.
            // Increase sizes in case of field being partially cut off.
            "width": 100,
            "height": 30
          }
        }
    }
    
    

     

    After 9.12 and the xvm update I tried using my old configs but it didn't work.  I also tried to change the config files that came with xvm 6.1.6 but it did not have any effect.  The config files with xvm 6.1.6 used a minimapLabelsTemplates.xc file for the labels.  Below is the config file that came with xvm. 6.1.6:

     

    'minimapLabelsTemplates.xc'

    /**
     * Minimap labels.
     * Надписи на миникарте.
     */
    {
      // Textfields for units on minimap.
      // Текстовые поля юнитов на миникарте.
      // TODO: documentation
      //  {
      //    Если не указаны "ally", "squadman", "player", "enemy", "teamKiller", то они не используются.
      //    Если не указаны "lost" и "spotted", то используются оба - и "lost", и "spotted".
      //    Если не указаны "alive", "dead", то используются оба - и "alive", и "dead".
      //    "flags": [ "player", "ally", "squadman", "enemy", "teamKiller", "lost", "spotted", "alive", "dead" ],
      //    "format": "...",
      //    "shadow": { ... },
      //    "alpha": "...",
      //    "x": { ... },
      //    "y": { ... },
      //    "antiAliasType": "normal" // normal/advanced
      //  }
      // Definitions
      // Шаблоны
      "def": {
        // Формат поля по умолчанию
        "defaultItem": {
          "flags": [ "player", "ally", "squadman", "enemy", "teamKiller", "lost", "spotted", "alive", "dead" ],
          "shadow": { "distance": 0, "angle": 45, "color": "0x000000", "alpha": 80, "blur": 2, "strength": 4 },
          "alpha": 100,
          "x": 0,
          "y": 0,
          "width": 100,
          "height": 40,
          "align": "left",
          "valign": "top",
          "antiAliasType": "normal",
          "bgColor": null,
          "borderColor": null
        },
        // Тип техники, видимый
        "vtypeSpotted": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "ally", "enemy", "squadman", "teamKiller", "spotted", "alive" ],
          "format": "<font size='13' color='{{.minimap.labelsData.colors.dot.{{sys-color-key}}}}'>{{.minimap.labelsData.vtype.{{vtype-key}}}}</font>",
          "align": "center",
          "valign": "center"
        },
        // Название техники, видимый
        "vehicleSpotted": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "ally", "enemy", "squadman", "teamKiller", "spotted", "alive" ],
          "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'>{{vehicle}}</font>",
          "x": 2,
          "y": -1
        },
        // Ник игрока, видимый
        "nickSpotted": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "squadman", "spotted", "alive" ],
          "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'><i>{{name%.7s~..}}</i></font>",
          "x": 2,
          "y": -9
        },
        // Тип техники, пропавший
        "vtypeLost": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "ally", "enemy", "squadman", "teamKiller", "lost", "alive" ],
          "format": "<font size='13' color='{{.minimap.labelsData.colors.lostDot.{{sys-color-key}}}}'>{{.minimap.labelsData.vtype.{{vtype-key}}}}</font>",
          "align": "center",
          "valign": "center",
          "alpha": 75
        },
        // Название техники, пропавший
        "vehicleLost": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "ally", "enemy", "squadman", "teamKiller", "lost", "alive" ],
          "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'><i>{{vehicle}}</i></font>",
          "alpha": 85,
          "x": 2,
          "y": -1
        },
        // Ник игрока, пропавший
        "nickLost": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "squadman", "lost", "alive" ],
          "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'><i>{{name%.7s~..}}</i></font>",
          "alpha": 85,
          "x": 2,
          "y": -9
        },
        // Тип техники, мертвый
        "vtypeDead": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "ally", "enemy", "squadman", "teamKiller", "dead" ],
          "format": "<font face='xvm' size='8' color='{{.minimap.labelsData.colors.lostDot.{{sys-color-key}}}}'>D</font>",
          "shadow": { "$ref": { "path":"def.defaultItem.shadow" }, "strength": 3 },
          "align": "center",
          "valign": "center",
          "alpha": 90
        },
        // Название техники, мертвый
        "vehicleDead": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "squadman", "dead" ],
          "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'>{{vehicle}}</font>",
          "alpha": 85,
          "x": 2,
          "y": -1
        },
        // Ник игрока, мертвый
        "nickDead": {
          "$ref": { "path":"def.defaultItem" },
          "flags": [ "squadman", "dead" ],
          "format": "<font size='8' color='{{.minimap.labelsData.colors.txt.{{sys-color-key}}}}'><i>{{name%.7s~..}}</i></font>",
          "shadow": { "$ref": { "path":"def.defaultItem.shadow" }, "strength": 3 },
          "x": 2,
          "y": -9
        }
      }
    }
    
    

     

    When I make changes to the minimapCircles.xc file they work but for some reason nothing changes when I edit the minimapLabelsTemplates.xc.  It almost seems like the mod is not actually using the minimapLabelsTemplates.xc configuration.

     

    Thanks again in advance.

     

    UPDATE:  I also tried completely deleting all of the minimap configuration .xc files.  With the files deleted, the label text remains unchanged but the circles are different. 

     

    post-34295-0-92828900-1447977962_thumb.jpg

  10. Good day.  I need some help with the minimap labels.  Before the 9.12 update I had my minimap configured a certain way.  Since the update the labels configuration doesn't seem to change anything.  I am unable to change the size, style, or color.  Also, before the update, the minimap would show player names when I used alt. 
     
    I have no problems with the minimapCircles.xc.  When I make changes to that it takes effect.  When I make changes to the minimapLabelsTemplates.xc it does not do anything in game.  It seems like it is using some default setting instead of the configuration file.  Is there a setting that I'm missing?
     
    Thanks in advance.

     

    Before 9.12

    post-34295-0-34771600-1447957944_thumb.jpg

     

     

    After 9.12

    post-34295-0-72119500-1447957943_thumb.jpg

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