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Manslayer
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Put what Kotyarko said in place of this block: "major": [ { "alpha": 45, "color": 16764006, "distance": 445, "enabled": true, "thickness": 0.75 }, { "alpha": 100, "color": 16777215, "distance": 50, "enabled": false, "thickness": 1 } ], And delete this line from your config (that's the square render): "square": { "color": "0xFFFFFF", "alpha": 40, "artilleryEnabled": true, "enabled": true, "thickness": 0.7 }, That should do the trick. //Sry little late to the party, but it was on the first page, didn't see it's already 2 weeks old
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Battleloading - tank icons
Manslayer replied to Manslayer's topic in XVM: English Support and Discussions
Just to confirm - 4684 fixed this. -
In the latest night build (4683) there seem some problem with mirroring vehicle icons on battle loading street, when the icons are not mirrored they are where they should be, but the moment I set "mirroredVehicleIcons": false in "battle" the icons are moved to the left (as seen on 2nd screen), in playerpanel and statisticsform everything is fine. And even in battleloading I can set the new "xPositionRightVehicleIcon" so the icons are aproximately where they should be, but I believe it shouldn't come to that.