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geulach

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    geulach
  1. Already posted above m8, there aint much to it unless you want damageLog,xc
  2. I have the perfect solution here: All you need to do is edit elements.xc and you can have both of them working together "elements": [ { "$delay": 50, "battleDamageLogPanel": {"y":443,"x":0} //"y":541,"x":229 }
  3. try this "elements": [ { "$delay": 50, "teamBasesPanelUI": {"y":?,"x":?} } If you are using xvm captureBar.xc instead of vanilla just edit the file: "captureBar": { "enabled": true, // Y value (34 for vanilla client) "y": 65, In your case here however, you should use smaller hitlog version with ALT mode for names.
  4. Is it possible to show RNG % or HP diff. for every shot in hitlog? Now it shows DMG (total dmg)
  5. As stated above previous xvm version for 9.9 worked way better, compared that with default xvm config and no other mods btw.
  6. to memorize the tank im driving stats and put it into perspective while im playing it. I fail to see how you dont see it useful. weight alone could tell you how ram-effective your machine is.
  7. I want to use average shell damage value specifically. Would be great if we could also use soft-stats as well like: - gun-depression - terrain resistance (1/2/3) - weight - engine power - avg shell penetration (1/2/3) thank you.
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