ggblbl
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Posts posted by ggblbl
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That doesn't fix it for me...
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Hello there!
First of all, I really like how you've done the Tank Viewer! It works really well!
I've got a question though, does it use the normal (SD) textures or the HD ones?
And when I tried the Map Viewer, it gives me an error message:
'Error message:'
Report: Error
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Traceback (most recent call last):
File "C:\Users\Admin\AppData\Roaming\Blender Foundation\2.78\scripts\addons\wot_maps_viewer\__init__.py", line 129, in execute
maps_list = maps_utils.load_maps_dictionary()
File "C:\Users\Admin\AppData\Roaming\Blender Foundation\2.78\scripts\addons\wor_maps_viewer\maps_utils.py", line 68, lin load_maps_dictionary
raise Exception('`%s` not exists' % list_file_path)
Exception `J:\Games\World_of_Tanks\res\scripts\arena_defs\_list_.xml` not exists
location: ,unknown location>:-1Is there any way I can fix this?
Blender Tank Viewer
in Mods and Software
Posted · Edited by ggblbl
Can you help me?
I need to extract the map files from the game!
I managed to extract some assets, but not the ground itself, which is what I actually need ..
EDIT: Nevermind! I figured it out!
But I still have some questions:
1: Does it use the HD textures if you have them?
2: I don't think the map viewer uses the textures. Could you make it so it will? I'ts a pain to do it all manually...