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Slava7572

(0.9.17.0.2)Звуковой мод на напоминание об окончании боя и количестве фрагов.

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Вы не первый кто скидывает мне открытый код :) Там стоит простейшая защита :) Обычно так я и ищу хороших мододелов :) Хотите писать модики и получать за свой труд достойную благодарность? если заинтересовало в личку :)
  Это что бы больше не ломали?)))))

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Подтверждаю,такая постановка не робит :sob:

<firsttext><![CDATA[<font face='micrac' size='17' color='#1BB759'>$attacker пролил Первую Кровь!</font>]]></firsttext>

пробуй locastans_UT_announcerMini.rar

Edited by Dark_Knight_MiX

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ну что, есть ошибки или работает?

Кажется нет,по крайней мере ни одной надписи за 30 боев не было,оповещение работает нормально.Либо за все 30 не было их....хотя вряд ли,стоит бут на медали и было несколько воинов,у меня тройку раз по 5 фрагов,должно было писать.

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Кажется нет,по крайней мере ни одной надписи за 30 боев не было,оповещение работает нормально.Либо за все 30 не было их....хотя вряд ли,стоит бут на медали и было несколько воинов,у меня тройку раз по 5 фрагов,должно было писать.

питон лог скинь

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питон лог скинь

У меня лог не работает,вернее забито постоянно этой ошибкой,даже прогруза не видно к концу первого боя,сами движки работают,вроде никаких аномалий,но лога не видно.

Просил поправить..и не только я,но воз и ныне там,тебя просить совесть не позволила,ты и так загружен до немогу,столько всего адаптировал,переделал и пр:)

 

Хотя погоди,в самом конце вот что:

ERROR: [EXCEPTION] (scripts/common/Event.py, 34):

Traceback (most recent call last):

  File "scripts/common/Event.py", line 32, in __call__

  File "locastans_UT_announcer", line 1074, in Battle_beforeDelete

  File "locastans_UT_announcer", line 297, in StopTextFlash

NameError: global name 'TextFlashArea' is not defined

Конфиг вроде нигде не поломан:

 

<root>

<logging>false</logging> <!-- Enable/Disable python.log debug [NOTE] reporting lines. Allowed options: true/false (case sensitive! use lower case) -->

<showtext>true</showtext> <!-- show "Firstblood!" etc. text messages on screen. Allowed options: true/false (case sensitive! use lower case) -->

<allkill>false</allkill> <!-- sounds for all frags on platoon. Allowed options: true/false (case sensitive! use lower case) -->

<everykill>false</everykill> <!-- if true, sounds all frags, false - only frags that are more than yours (case sensitive! use lower case) -->

<disstand>true</disstand> <!-- if true, sounds only frags sounded with mod standart frags sounds, false - adds standart frags sounds (case sensitive! use lower case) -->

<firstsound>/locastan/locastan/firstblood</firstsound> <!-- Firstblood audio sound definition, put None to disable -->

<doublesound>/locastan/locastan/doublekill</doublesound> <!-- doublekill audio sound definition, put None to disable -->

<triplesound>/locastan/locastan/triplekill</triplesound> <!-- triplekill audio sound definition, put None to disable -->

<ultrasound>/locastan/locastan/ultrakill</ultrasound> <!-- ultrakill (4) audio sound definition, put None to disable -->

<multisound>/locastan/locastan/multikill</multisound> <!-- multikill (5) audio sound definition, put None to disable -->

<monstersound>/locastan/locastan/monsterkill</monstersound> <!-- monsterkill (6) audio sound definition, put None to disable -->

<spreesound>/locastan/locastan/killingspree</spreesound> <!-- killingspree (7) audio sound definition, put None to disable -->

<rampagesound>/locastan/locastan/rampage</rampagesound> <!-- rampage (8) audio sound definition, put None to disable -->

<unstopsound>/locastan/locastan/unstoppable</unstopsound> <!-- unstoppable (9) audio sound definition, put None to disable -->

<godsound>/locastan/locastan/godlike</godsound> <!-- godlike (10) audio sound definition, put None to disable -->

<stormtechnologysound>/locastan/locastan/stormtechnology</stormtechnologysound> <!-- stormtechnology (10) audio sound definition, put None to disable -->

<jackhammersound>/locastan/locastan/jackhammer</jackhammersound> <!-- jackhammer (10) audio sound definition, put None to disable -->

<combinesound>/locastan/locastan/combine</combinesound> <!-- combine (10) audio sound definition, put None to disable -->

<perforatorsound>/locastan/locastan/perforator</perforatorsound> <!-- perforator (10) audio sound definition, put None to disable -->

<eagleeyesound>/locastan/locastan/eagleeye</eagleeyesound> <!-- eagleeye (10) audio sound definition, put None to disable -->

<kamikazesound>/locastan/locastan/kamikaze</kamikazesound> <!-- kamikaze audio sound definition, put None to disable -->

<ramkillsound>/locastan/locastan/ramkill</ramkillsound> <!-- ramkill audio sound definition, put None to disable -->

<biasound>/locastan/locastan/eradication</biasound> <!-- brothers in arms scored audio sound definition, put None to disable -->

<crucialsound>/locastan/locastan/extermination</crucialsound> <!-- crucial contribution scored audio sound definition, put None to disable -->

<deniedsound>/locastan/locastan/denied</deniedsound> <!-- brother in arms denied audio sound definition, put None to disable -->

<paybacksound>/locastan/locastan/payback</paybacksound> <!-- payback audio sound definition, put None to disable -->

<topgunsound>/locastan/locastan/topgun</topgunsound>

<impressivesound>/locastan/locastan/impressive</impressivesound>

<mutualdestrsound>/locastan/locastan/mutualdestr</mutualdestrsound>

<nicecatchsound>/locastan/locastan/nicecatch</nicecatchsound>

<flakmastersound>/locastan/locastan/flakmaster</flakmastersound>

<hitandrunsound>/locastan/locastan/hitandrun</hitandrunsound>

<outstandingsound>/locastan/locastan/outstanding</outstandingsound>

<vehicslaughtersound>/locastan/locastan/vehicslaughter</vehicslaughtersound>

<roadkillsound>/locastan/locastan/roadkill</roadkillsound>

<pancakesound>/locastan/locastan/pancake</pancakesound>

<tstartsecs>None</tstartsecs>

<t5min>/locastan/locastan/5mins</t5min>

<t3mins>/locastan/locastan/3mins</t3mins>

<t2mins>/locastan/locastan/2mins</t2mins>

<t1mins>/locastan/locastan/1mins</t1mins>

<t30secs>/locastan/locastan/30secs</t30secs>

<t10secs>/locastan/locastan/10secs</t10secs>

<t5secs>/locastan/locastan/5secs</t5secs>

<firstoption>me</firstoption> <!-- Announce "Firstblood!" if 1st tank gets killed by me or any tank. Allowed options: first(or any)/me/both/team/enemy (lower case) -->

<firsttext><![CDATA[<font color='#2AB157'>$attacker пролил Первую Кровь!</font>]]></firsttext> <!-- "Firstblood!" text message on screen.-->

<firsttexten><![CDATA[<font color='#2AB157'>$attacker первым слил нашего!</font>]]></firsttexten> <!-- "Firstblood! by enemy" text message on screen.-->

<firsttextal><![CDATA[<font color='#2AB157'>$attacker первым слил врага!</font>]]></firsttextal> <!-- "Firstblood! by ally" text message on screen.-->

<kamikazetext><![CDATA[<font color='#2AB157'>Камикадзе!</font>]]></kamikazetext> <!--  Kamikaze Award text message on screen.-->

<ramkilltext><![CDATA[<font color='#2AB157'>Таран!</font>]]></ramkilltext> <!--  Kill an enemy by ramming to get this text message on screen.-->

<biatext><![CDATA[<font color='#2AB157'>$attacker заработал нам Братьев По Оружию!</font>]]></biatext> <!--  Brothers in Arms Award text message on screen.-->

<crucialtext><![CDATA[<font color='#2AB157'>$attacker заработал нам Решающий Вклад!</font>]]></crucialtext> <!-- Crucial Contribution text message on screen.-->

<paybacktext><![CDATA[<font color='#2AB157'>$attacker отомстил за $buddy!</font>]]></paybacktext> <!-- Text message on screen when you avenge your platoonmates death. Only section with allowed $buddy macro-->

<paybackowntext><![CDATA[<font color='#2AB157'>$buddy отомстил за тебя!</font>]]></paybackowntext> <!-- Text message on screen when a platoonmate avenges your death. $buddy macro allowed here.-->

<deniedtext><![CDATA[<font color='#2AB157'>$attacker слил Братьев по оружию ($target слился)!</font>]]></deniedtext> <!-- Text message on screen when you get denied an existing BiA by a platoonmates death.-->

<givewarriortext><![CDATA[<font color='#2AB157'>$attacker просит Воина!</font>]]></givewarriortext>

<warriortext><![CDATA[<font color='#2AB157'>$attacker получил Воина!</font>]]></warriortext>

<giveradleytext><![CDATA[<font color='#2AB157'>$attacker просит Рэдли-Уолтерса!</font>]]></giveradleytext>

<radleytext><![CDATA[<font color='#2AB157'>$attacker получил Рэдли-Уолтерса!</font>]]></radleytext>

<givepooltext><![CDATA[<font color='#2AB157'>$attacker просит Пула!</font>]]></givepooltext>

<pooltext><![CDATA[<font color='#2AB157'>$attacker получил Пула!</font>]]></pooltext>

<giverasseynyaytext><![CDATA[<font color='#2AB157'>$attacker просит героев Рассейняя!</font>]]></giverasseynyaytext>

<rasseynyaytext><![CDATA[<font color='#2AB157'>$attacker получил героев Рассейняя!</font>]]></rasseynyaytext>

<delay>5</delay><!-- Text message remains for this amount of seconds on screen before fading out.-->

 

<!--Allowed macros in text sections:

$attacker for Playername of tank scoring the kill/event

$target for Playername of tank being killed

$buddy for your Platoon buddies name avenged in Payback (only there!) section

Additional included sound definitions in the wavebanks to put into sound definition tags:

/locastan/locastan/topgun

/locastan/locastan/eradication

/locastan/locastan/extermination

/locastan/locastan/flakmaster

/locastan/locastan/mutualdestr

/locastan/locastan/impressive

/locastan/locastan/nicecatch

/locastan/locastan/outstanding

/locastan/locastan/hitandrun

/locastan/locastan/pancake

/locastan/locastan/roadkill

/locastan/locastan/vehicslaughter

-->

</root>

 

 

 

 

Может попробовать без <![CDATA[ ]]>??

Edited by Slava7572

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У меня лог не работает,вернее забито постоянно этой ошибкой,даже прогруза не видно к концу первого боя,сами движки работают,вроде никаких аномалий,но лога не видно.

Просил поправить..и не только я,но воз и ныне там,тебя просить совесть не позволила,ты и так загружен до немогу,столько всего адаптировал,переделал и пр:)

 

Хотя погоди,в самом конце вот что:

ERROR: [EXCEPTION] (scripts/common/Event.py, 34):

Traceback (most recent call last):

  File "scripts/common/Event.py", line 32, in __call__

  File "locastans_UT_announcer", line 1074, in Battle_beforeDelete

  File "locastans_UT_announcer", line 297, in StopTextFlash

NameError: global name 'TextFlashArea' is not defined

Конфиг вроде нигде не поломан:

<root>

<logging>false</logging> <!-- Enable/Disable python.log debug [NOTE] reporting lines. Allowed options: true/false (case sensitive! use lower case) -->

<showtext>true</showtext> <!-- show "Firstblood!" etc. text messages on screen. Allowed options: true/false (case sensitive! use lower case) -->

<allkill>false</allkill> <!-- sounds for all frags on platoon. Allowed options: true/false (case sensitive! use lower case) -->

<everykill>false</everykill> <!-- if true, sounds all frags, false - only frags that are more than yours (case sensitive! use lower case) -->

<disstand>true</disstand> <!-- if true, sounds only frags sounded with mod standart frags sounds, false - adds standart frags sounds (case sensitive! use lower case) -->

<firstsound>/locastan/locastan/firstblood</firstsound> <!-- Firstblood audio sound definition, put None to disable -->

<doublesound>/locastan/locastan/doublekill</doublesound> <!-- doublekill audio sound definition, put None to disable -->

<triplesound>/locastan/locastan/triplekill</triplesound> <!-- triplekill audio sound definition, put None to disable -->

<ultrasound>/locastan/locastan/ultrakill</ultrasound> <!-- ultrakill (4) audio sound definition, put None to disable -->

<multisound>/locastan/locastan/multikill</multisound> <!-- multikill (5) audio sound definition, put None to disable -->

<monstersound>/locastan/locastan/monsterkill</monstersound> <!-- monsterkill (6) audio sound definition, put None to disable -->

<spreesound>/locastan/locastan/killingspree</spreesound> <!-- killingspree (7) audio sound definition, put None to disable -->

<rampagesound>/locastan/locastan/rampage</rampagesound> <!-- rampage (8) audio sound definition, put None to disable -->

<unstopsound>/locastan/locastan/unstoppable</unstopsound> <!-- unstoppable (9) audio sound definition, put None to disable -->

<godsound>/locastan/locastan/godlike</godsound> <!-- godlike (10) audio sound definition, put None to disable -->

<stormtechnologysound>/locastan/locastan/stormtechnology</stormtechnologysound> <!-- stormtechnology (10) audio sound definition, put None to disable -->

<jackhammersound>/locastan/locastan/jackhammer</jackhammersound> <!-- jackhammer (10) audio sound definition, put None to disable -->

<combinesound>/locastan/locastan/combine</combinesound> <!-- combine (10) audio sound definition, put None to disable -->

<perforatorsound>/locastan/locastan/perforator</perforatorsound> <!-- perforator (10) audio sound definition, put None to disable -->

<eagleeyesound>/locastan/locastan/eagleeye</eagleeyesound> <!-- eagleeye (10) audio sound definition, put None to disable -->

<kamikazesound>/locastan/locastan/kamikaze</kamikazesound> <!-- kamikaze audio sound definition, put None to disable -->

<ramkillsound>/locastan/locastan/ramkill</ramkillsound> <!-- ramkill audio sound definition, put None to disable -->

<biasound>/locastan/locastan/eradication</biasound> <!-- brothers in arms scored audio sound definition, put None to disable -->

<crucialsound>/locastan/locastan/extermination</crucialsound> <!-- crucial contribution scored audio sound definition, put None to disable -->

<deniedsound>/locastan/locastan/denied</deniedsound> <!-- brother in arms denied audio sound definition, put None to disable -->

<paybacksound>/locastan/locastan/payback</paybacksound> <!-- payback audio sound definition, put None to disable -->

<topgunsound>/locastan/locastan/topgun</topgunsound>

<impressivesound>/locastan/locastan/impressive</impressivesound>

<mutualdestrsound>/locastan/locastan/mutualdestr</mutualdestrsound>

<nicecatchsound>/locastan/locastan/nicecatch</nicecatchsound>

<flakmastersound>/locastan/locastan/flakmaster</flakmastersound>

<hitandrunsound>/locastan/locastan/hitandrun</hitandrunsound>

<outstandingsound>/locastan/locastan/outstanding</outstandingsound>

<vehicslaughtersound>/locastan/locastan/vehicslaughter</vehicslaughtersound>

<roadkillsound>/locastan/locastan/roadkill</roadkillsound>

<pancakesound>/locastan/locastan/pancake</pancakesound>

<tstartsecs>None</tstartsecs>

<t5min>/locastan/locastan/5mins</t5min>

<t3mins>/locastan/locastan/3mins</t3mins>

<t2mins>/locastan/locastan/2mins</t2mins>

<t1mins>/locastan/locastan/1mins</t1mins>

<t30secs>/locastan/locastan/30secs</t30secs>

<t10secs>/locastan/locastan/10secs</t10secs>

<t5secs>/locastan/locastan/5secs</t5secs>

<firstoption>me</firstoption> <!-- Announce "Firstblood!" if 1st tank gets killed by me or any tank. Allowed options: first(or any)/me/both/team/enemy (lower case) -->

<firsttext><![CDATA[<font color='#2AB157'>$attacker пролил Первую Кровь!</font>]]></firsttext> <!-- "Firstblood!" text message on screen.-->

<firsttexten><![CDATA[<font color='#2AB157'>$attacker первым слил нашего!</font>]]></firsttexten> <!-- "Firstblood! by enemy" text message on screen.-->

<firsttextal><![CDATA[<font color='#2AB157'>$attacker первым слил врага!</font>]]></firsttextal> <!-- "Firstblood! by ally" text message on screen.-->

<kamikazetext><![CDATA[<font color='#2AB157'>Камикадзе!</font>]]></kamikazetext> <!--  Kamikaze Award text message on screen.-->

<ramkilltext><![CDATA[<font color='#2AB157'>Таран!</font>]]></ramkilltext> <!--  Kill an enemy by ramming to get this text message on screen.-->

<biatext><![CDATA[<font color='#2AB157'>$attacker заработал нам Братьев По Оружию!</font>]]></biatext> <!--  Brothers in Arms Award text message on screen.-->

<crucialtext><![CDATA[<font color='#2AB157'>$attacker заработал нам Решающий Вклад!</font>]]></crucialtext> <!-- Crucial Contribution text message on screen.-->

<paybacktext><![CDATA[<font color='#2AB157'>$attacker отомстил за $buddy!</font>]]></paybacktext> <!-- Text message on screen when you avenge your platoonmates death. Only section with allowed $buddy macro-->

<paybackowntext><![CDATA[<font color='#2AB157'>$buddy отомстил за тебя!</font>]]></paybackowntext> <!-- Text message on screen when a platoonmate avenges your death. $buddy macro allowed here.-->

<deniedtext><![CDATA[<font color='#2AB157'>$attacker слил Братьев по оружию ($target слился)!</font>]]></deniedtext> <!-- Text message on screen when you get denied an existing BiA by a platoonmates death.-->

<givewarriortext><![CDATA[<font color='#2AB157'>$attacker просит Воина!</font>]]></givewarriortext>

<warriortext><![CDATA[<font color='#2AB157'>$attacker получил Воина!</font>]]></warriortext>

<giveradleytext><![CDATA[<font color='#2AB157'>$attacker просит Рэдли-Уолтерса!</font>]]></giveradleytext>

<radleytext><![CDATA[<font color='#2AB157'>$attacker получил Рэдли-Уолтерса!</font>]]></radleytext>

<givepooltext><![CDATA[<font color='#2AB157'>$attacker просит Пула!</font>]]></givepooltext>

<pooltext><![CDATA[<font color='#2AB157'>$attacker получил Пула!</font>]]></pooltext>

<giverasseynyaytext><![CDATA[<font color='#2AB157'>$attacker просит героев Рассейняя!</font>]]></giverasseynyaytext>

<rasseynyaytext><![CDATA[<font color='#2AB157'>$attacker получил героев Рассейняя!</font>]]></rasseynyaytext>

<delay>5</delay><!-- Text message remains for this amount of seconds on screen before fading out.-->

 

<!--Allowed macros in text sections:

$attacker for Playername of tank scoring the kill/event

$target for Playername of tank being killed

$buddy for your Platoon buddies name avenged in Payback (only there!) section

Additional included sound definitions in the wavebanks to put into sound definition tags:

/locastan/locastan/topgun

/locastan/locastan/eradication

/locastan/locastan/extermination

/locastan/locastan/flakmaster

/locastan/locastan/mutualdestr

/locastan/locastan/impressive

/locastan/locastan/nicecatch

/locastan/locastan/outstanding

/locastan/locastan/hitandrun

/locastan/locastan/pancake

/locastan/locastan/roadkill

/locastan/locastan/vehicslaughter

-->

</root>

 

Может попробовать без <![CDATA[ ]]>??

дело не в конфиге, ошибка у меня, исправлю

Да я не особо загружен :), давай тот мод поправлю

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дело не в конфиге, ошибка у меня, исправлю

Да я так и понял,просто сразу все карты на стол,так сказать,чтоб ты не гадал на кофейной гуще)))Я то писал еще не глядя в лог,зная что он не пашет по сути.

 

Да я не особо загружен :), давай тот мод поправлю

Было бы неплохо,вся тема будет благодарна,как и N_E_L_U_M_B_O(один из авторов адаптации и поддержки),он с питоном не дружит,как я понял.Вот ссылка на все движки на всякий,там скрипт vehicleappearance.pyc(C:\Games\World_of_Tanks\res_mods\0.9.13\scripts\client),по ходу он косячит...скорее всего.На других движках,без скрипта,такого нет.Кстати уже не первый патч такое.

Все работает,только спам в лог.

Если что,могу отдельно скрипт скинуть,мало ли,инет слабый или что)

Edited by Slava7572

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А что он там заменяет? Это тиипо файл игры или как мод?

пробуй attachicon.giflocastans_UT_announcerMini.rar

Если честно,не вникал,просто ставлю эти движки не первый патч,всегда думал,что основной скрипт))Ты ж про движки,верно?Там помимо обычных хмлок в item_defs,есть еще одна в C:\Games\World_of_Tanks\res_mods\0.9.13\Engines_Mode\Engines_Mode.xml,наверное оттуда грузится,чисто догадка.

 

 

пробуй Прикрепленный файл  locastans_UT_announcerMini.rar

Сейчас затестим.Давно хотел спросить,твои банки и Юры отличаются по содержанию,наполнению.но не по названиям,они взаимозаменяемы?Т.е. я могу его банки на твой скрипт попробовать?

Edited by Slava7572

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Да, теже

Появилось вот что и не прогружается бой с крайним скриптом.Я правда кое что менял,но не думаю.что это причина.

ERROR: Traceback (most recent call last):

ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 330, in __loadSpaceCallback

ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 364, in __onSpaceLoadCompleted

ERROR: File "scripts/client/gui/battle_control/arena_info/listeners.py", line 69, in _invokeListenersMethod

ERROR: File "scripts/client/gui/battle_control/ArenaLoadController.py", line 22, in spaceLoadCompleted

ERROR: File "scripts/client/Avatar.py", line 671, in onSpaceLoaded

ERROR: File "scripts/client/Avatar.py", line 2688, in __onInitStepCompleted

ERROR: File "scripts/client/Avatar.py", line 2816, in __startGUI

ERROR: File "scripts/client/gui/app_loader/loader.py", line 134, in startBattle

ERROR: File "scripts/client/gui/Scaleform/app_factory.py", line 127, in createBattle

ERROR: File "scripts/client/gui/Scaleform/app_factory.py", line 252, in _getBattleAppInstance

ERROR: File "scripts/client/gui/Scaleform/Battle.py", line 244, in __init__

ERROR: File "scripts/client/gui/Scaleform/windows.py", line 91, in __init__

ERROR: File "mod_pmod.py", line 334, in battleGuiAfterCreate

ERROR: File "mod_damagelog", line 813, in DL_new_Battle_afterCreate

ERROR: File "nB", line 417, in Battle_afterCreate

ERROR: File "t20150815.py", line 17, in new_afterCreateT2

ERROR: File "RTCS_voices.py", line 36, in afterCreate_hook

ERROR: File "RTCS_artifact.py", line 31, in afterCreate_hook

ERROR: File "MultiHitLog.py", line 527, in newBattleAfterCreate

ERROR: File "locastans_UT_announcer", line 217, in

ERROR: File "locastans_UT_announcer", line 1071, in Battle_afterCreate

ERROR: File "locastans_UT_announcer", line 292, in StartTextFlash

ERROR: NameError: global name 'configs' is not defined

ERROR: [EXCEPTION] (scripts/common/Event.py, 34):

Traceback (most recent call last):

File "scripts/common/Event.py", line 32, in __call__

File "scripts/client/gui/battle_control/arena_info/listeners.py", line 184, in __arena_onVehicleUpdated

File "scripts/client/gui/battle_control/arena_info/listeners.py", line 69, in _invokeListenersMethod

File "scripts/client/gui/Scaleform/daapi/view/battle_loading.py", line 142, in invalidateVehicleInfo

File "scripts/client/gui/Scaleform/daapi/view/meta/BattleLoadingMeta.py", line 99, in as_updateVehicleInfoS

Exception: PyGFxValue - Failed to invoke method as_updateVehicleInfo.

 

ERROR: [EXCEPTION] (scripts/common/Event.py, 34):

Traceback (most recent call last):

File "scripts/common/Event.py", line 32, in __call__

File "scripts/client/gui/battle_control/arena_info/listeners.py", line 184, in __arena_onVehicleUpdated

File "scripts/client/gui/battle_control/arena_info/listeners.py", line 69, in _invokeListenersMethod

File "scripts/client/gui/Scaleform/daapi/view/battle_loading.py", line 142, in invalidateVehicleInfo

File "scripts/client/gui/Scaleform/daapi/view/meta/BattleLoadingMeta.py", line 99, in as_updateVehicleInfoS

Exception: PyGFxValue - Failed to invoke method as_updateVehicleInfo.

 

ERROR: [EXCEPTION] (scripts/common/Event.py, 34):

Traceback (most recent call last):

File "scripts/common/Event.py", line 32, in __call__

File "scripts/client/gui/battle_control/arena_info/listeners.py", line 184, in __arena_onVehicleUpdated

File "scripts/client/gui/battle_control/arena_info/listeners.py", line 69, in _invokeListenersMethod

File "scripts/client/gui/Scaleform/daapi/view/battle_loading.py", line 142, in invalidateVehicleInfo

File "scripts/client/gui/Scaleform/daapi/view/meta/BattleLoadingMeta.py", line 99, in as_updateVehicleInfoS

Exception: PyGFxValue - Failed to invoke method as_updateVehicleInfo.

 

ERROR: [EXCEPTION] (scripts/client/Avatar.py, 520):

Traceback (most recent call last):

File "scripts/client/Avatar.py", line 517, in onBecomeNonPlayer

File "scripts/client/Avatar.py", line 2824, in __destroyGUI

File "mod_team_hp.py", line 54, in

File "mod_team_hp.py", line 215, in __hocked_destroyBattle

File "mod_pro_armor_resist.py", line 54, in

File "mod_pro_armor_resist.py", line 294, in __hocked_destroyBattle

File "mod_pro_achivments.py", line 80, in

File "mod_pro_achivments.py", line 429, in __hocked_destroyBattle

AttributeError: 'NoneType' object has no attribute 'destroy'

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Я правда кое что менял,но не думаю.что это причина.

Да,только что поставил Юрин скрипт,все загрузилось.

 

Копирую и не смотрю, ща исправлю

Этот пробовать?

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