wotpt.tk 2 Posted July 25, 2013 I had this on my XVM 4.0 "battle": { "clanIconsFolder": "../../clanicons/", "clockFormat": "H:N:S", "elements": { "battleTimer": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": 3 }, "consumablesPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "damageInfoPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "damagePanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "deathZoneTimer": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "debugPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "drownTimer": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "fragCorrelationBar": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "langBarPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "leftPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": 30 }, "messenger": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "minimap": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "overturnedTimer": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "playerMessangersPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "rightPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": 30 }, "sixthSenseIndicator": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "switcher_mc": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "teamBasesPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "timerBig": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "vehicleErrorsPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null }, "vehicleMessagesPanel": { "a": null, "debug": false, "h": null, "ha": null, "va": null, "w": null, "x": null, "y": null } }, This moved the BattleTimer almost to the top, alligned with the fps and ping info, and pulled the player panels to the top. On xvm 4.1 this not not work. I went to the online configurator and saved a empty full xvm.xc file but i cannot find where to move this elements. I tried pasting these on the new xvm but it gives an error while loading the battle, and then the the game it loads the xvm default values. Can anyone point me in the right direction or help me move this elements? I´ve read everything i found on xvm 4.1 but i cannot find what was changed to make these to stop working. Thank you in advance. Quote Share this post Link to post Short link Share on other sites
seriych 2,178 #84393 Posted July 25, 2013 , http://www.koreanrandom.com/forum/topic/1761-snippets-расширенная-настройка-боевого-интерфейса/ Quote Share this post Link to post Short link Share on other sites
wotpt.tk 2 #84399 Posted July 25, 2013 (edited) I found the answer This is what i used on XVM "elements": [{ "leftPanel": { "_y": 3 }, "rightPanel": { "_y": 3 }, "debugPanel": { "_x": 275, "_y": 9 }, "battleTimer": { "_x": 150, "_y": 4 } }], Thank you for the help Edited July 25, 2013 by ucramos Quote Share this post Link to post Short link Share on other sites