OniichanSenpai 0 Posted June 12, 2020 The expected value for the cavalier are 621.923 damage. This is very high, KV-220-2 for example has 651.826 while being vastly superiour. The average damage for the Cavalier are 340.41 while for the KV-220-2 its 548.49. Why are some expected values so much higher than the actual average damage? Quote Share this post Link to post Short link Share on other sites
seriych 2,178 #483800 Posted June 13, 2020 There are two main reasons: 1. New vehicles first appears at more skilled players. Therefore, for any new vehicle, we first see higher expected values, and then they decrease. 2. HP for levels 1..6 were increased In wot verson 1.9, therefore, the damage increased too. Therefore, new vehicles will immediately receive increased values, and the old vehicles will slowly increase damage as the share of new statistics in the total will increases. You can see both reasons here. Quote Share this post Link to post Short link Share on other sites
OniichanSenpai 0 #483801 Posted June 13, 2020 (edited) 10 minutes ago, seriych said: There are two main reasons: 1. New vehicles first appears at more skilled players. Therefore, for any new vehicle, we first see higher expected values, and then they decrease. 2. HP for levels 1..6 were increased In wot verson 1.9, therefore, the damage increased too. Therefore, new vehicles will immediately receive increased values, and the old vehicles will slowly increase damage as the share of new statistics in the total will increases. You can see both reasons here. Thanks for the nice website, I will keep it bookmarked! But that means that the expected values are calculated using the best players? Because the average damage is very low on this tank, so average damage can hardly be the base? I thought you take the average damage and then just multiply it by some factor to get the expected value. Edited June 13, 2020 by OniichanSenpai Quote Share this post Link to post Short link Share on other sites