horussjr 0 Posted August 8, 2019 Hi, I am using a custom wn8 scale (wotlabs 10 colours) and i have added it into colors.xc as such: "wn8": [ { "value": 301, "color": ${"def.colorRatingNew.very_bad" } }, // 0 - 300 - very bad (better than 0% of players) { "value": 450, "color": ${"def.colorRatingNew.bad" } }, // 300 - 449 - bad (better than 6% of players) { "value": 650, "color": ${"def.colorRatingNew.below_average" } }, // 450 - 649 - below average (better than 20% of players) { "value": 900, "color": ${"def.colorRatingNew.average" } }, // 650 - 899 - average (better than 40% of players) { "value": 1200, "color": ${"def.colorRatingNew.above_average" } }, // 900 - 1199 - above average (better than 63% of players) { "value": 1600, "color": ${"def.colorRatingNew.good" } }, // 1200 - 1599 - good (better than 82% of players) { "value": 2000, "color": ${"def.colorRatingNew.very_good" } }, // 1600 - 1999 - very good (better than 95% of players) { "value": 2450, "color": ${"def.colorRatingNew.great" } }, // 2000 - 2449 - great (better than 99% of players) { "value": 2900, "color": ${"def.colorRatingNew.unicum" } }, // 2450 - 2899 - unicum (better than 99.9% of players) { "value": 99999, "color": ${"def.colorRatingNew.super_unicum" } } // 2900 - * - super unicum (better than 99.99% of players) ], However this does not get applied in Statistics widget, Players Panel or Statistic Form. Winrate works fine: "winrate": [ { "value": 47, "color": ${"def.colorRatingNew.very_bad" } }, // -46% - very bad (better than 0% of players) { "value": 48, "color": ${"def.colorRatingNew.bad" } }, // 46% to 47% - bad (better than 6% of players) { "value": 49, "color": ${"def.colorRatingNew.below_average" } }, // 47 to 48%% - below average (better than 20% of players) { "value": 50, "color": ${"def.colorRatingNew.average" } }, // 48% to 49% - average (better than 40% of players) { "value": 52, "color": ${"def.colorRatingNew.above_average" } }, // 50% to 51% - above average (better than 63% of players) { "value": 54, "color": ${"def.colorRatingNew.good" } }, // 52% to 53% - good (better than 82% of players) { "value": 56, "color": ${"def.colorRatingNew.very_good" } }, // 54% to 55% - very good (better than 95% of players) { "value": 60, "color": ${"def.colorRatingNew.great" } }, // 56% to 59% - great (better than 99% of players) { "value": 65, "color": ${"def.colorRatingNew.unicum" } }, // 60% to 64% - unicum (better than 99.9% of players) { "value": 101, "color": ${"def.colorRatingNew.super_unicum" } } // +65% - super unicum (better than 99.9% of players) ], And here is the colour definition: "colorRatingNew": { "very_bad": "0x930D0D", // very bad dark red "bad": "0xF11919", // bad red "below_average": "0xFF8A00", // below average orange "average": "0xE6DF27", // average yellow "above_average": "0x77E812", // above average green "good": "0x459300", // good dark green "very_good": "0x2AE4FF", // very good blue "great": "0x00A0B8", // great dark blue "unicum": "0xC64CFF", // unicum violet "super_unicum": "0x8225AD" // super_unicum dark violet }, I have tried instead of "wn8" to do "r" and that didn't work either - as per macros.txt file - {{r}} │ X │ X │ X │ X │ X │ X │ player's rating (type of rating can be selected in the personal cabinet: https://modxvm.com/) Any ideas what i need to define for these colours to be applied to my rating (which is set to wn8 in personal cabinet) Many thanks, horussjr Quote Share this post Link to post Short link Share on other sites
horussjr 0 #465240 Posted August 9, 2019 No one knows what is the correct value to use there? Or if this is indeed a bug? Quote Share this post Link to post Short link Share on other sites