The Illusion 1 Posted May 6, 2019 So, there is a mod ive always wanted. A camo value mod. So I thought "Why not make it myself"? So I starting to tinker. But cant get anywhere. So, can someone give me a run down on how to make such a mod? PS: I dont have much background in programing, so if you could be as thorough as possible, that would be great :) Quote Share this post Link to post Short link Share on other sites
pipje2001 1 #463822 Posted July 14, 2019 @The Illusion Do you have any experiance in python? if not its gonna need a whole lot of explaination to make a mod yourself 1 Quote Share this post Link to post Short link Share on other sites
The Illusion 1 #463829 Posted July 14, 2019 4 hours ago, pipje2001 said: @The Illusion Do you have any experiance in python? if not its gonna need a whole lot of explaination to make a mod yourself I have little experience :( Been poking around since may though.... 1 Quote Share this post Link to post Short link Share on other sites
pipje2001 1 #463867 Posted July 15, 2019 @The Illusion Well its gonna be a lot of reading stuff and trying stuff and see what happends, I am also a beginner at making a world of tanks mod. But i just started with this example: https://bitbucket.org/_vb_/wot.mods/wiki/GettingStarted Also to compile your code you can use: https://koreanrandom.com/forum/topic/15280-pjorion-редактирование-компиляция-декомпиляция-обфускация-модов-версия-135-дата-23082017/#comments I write my code in visual studio code and then copy it pjorion to compile it. If you have any questions feel free to ask me or contact me on discord: pipje2001#5929 Quote Share this post Link to post Short link Share on other sites