SkepticalFox 1,317 #495651 Posted January 14 (edited) 8 hours ago, Dragon armor said: hull_pos * А зачем умножать? прибавлять же надо Edited January 14 by SkepticalFox Quote Share this post Link to post Short link Share on other sites
Dragon armor 51 #495652 Posted January 14 @SkepticalFox Оно ни так, ни по-другому не получается. Корпус центрируется правильно, а потом не понятно ничего. Координаты передаются правильные, специально проверил. Но итоговый результат неправильный. Где-то лишнее смещение добавляется. Quote Share this post Link to post Short link Share on other sites
DrWeb7_1 122 #495656 Posted January 14 1 час назад, Dragon armor сказал: Но итоговый результат неправильный. А можешь показать ожидаемый и полученный результат в координатах (в виде числовых значений)? Или получится слишком много? Quote Share this post Link to post Short link Share on other sites
SkepticalFox 1,317 #495657 Posted January 14 (edited) 1 hour ago, Dragon armor said: Где-то лишнее смещение добавляется. в моем плагине прекрасно работает https://bitbucket.org/SkepticalFox/bigworld-blender-tools-wot-wowp-wows/src/master/tank_viewer/VehicleUtils.py self.hullPosition = StrToVector(elem.findtext('hullPosition')).xzy self.turretPositions = StrToVector(elem.findtext('turretPositions/turret')).xzy + chassis.hullPosition self.gunPosition = StrToVector(elem.findtext('gunPosition')).xzy + hull.turretPositions 15 minutes ago, SkepticalFox said: xzy Возможно ты не поменял порядок z и y ? Edited January 14 by SkepticalFox Quote Share this post Link to post Short link Share on other sites
Dragon armor 51 #495662 Posted January 15 9 часов назад, SkepticalFox сказал: Возможно ты не поменял порядок z и y ? Делаю экспорт из Blender в fbx с настройками по умолчанию. Координаты уже должны быть поменяны местами. Quote Share this post Link to post Short link Share on other sites
Plotnik5252ru 15 #495690 Posted January 15 14.01.2021 в 17:22, freak527 сказал: Have you seen this, very interesting physics progress. Are you making an emulator for version 0.8.9? If so, is there a result? Quote Share this post Link to post Short link Share on other sites
freak527 0 #495693 Posted January 15 @Plotnik5252ru I try to make an emulator. But it is very difficult to solve details. I will respect dragon armor 's decision to don't share his very early build. My programming skills are very weak so I try to learn. Maybe I will need such a year or more. I think dragon armor' s work is going well so far. I have a question to, is a release of an emulator legal at all? Sincerely freak Quote Share this post Link to post Short link Share on other sites
freak527 0 #495694 Posted January 15 The shown video is the great work of IzeBerg. Maybe he can make an assessment to this project. Quote Share this post Link to post Short link Share on other sites
freak527 0 #495696 Posted January 15 Another question is why have IzeBerg stopped working on the observer respectively change the amount of function? Quote Share this post Link to post Short link Share on other sites
Plotnik5252ru 15 #495705 Posted January 16 11 часов назад, freak527 сказал: @Plotnik5252ru I try to make an emulator. But it is very difficult to solve details. I will respect dragon armor 's decision to don't share his very early build. My programming skills are very weak so I try to learn. Maybe I will need such a year or more. I think dragon armor' s work is going well so far. I have a question to, is a release of an emulator legal at all? Sincerely freak I understand, but maybe you first time you are a novice programmer to do like offline hangar wot 0.8.9 as izeberg? Quote Share this post Link to post Short link Share on other sites
freak527 0 #495706 Posted January 16 (edited) @Plotnik5252rumaybe this is enough for me, maybe I shouldn't play the game offline. To combine offhangar and the possibility to browse all the maps from the hangar is even more than I have ever expected. And in the end it will be more like a mod. Not a stand-alone application. Sincerely freak Edited January 16 by freak527 Grammar. Quote Share this post Link to post Short link Share on other sites
blueferret 1 #496327 Posted January 28 On 1/15/2021 at 1:45 AM, Dragon armor said: I export from Blender to fbx with default settings. The coordinates should already be swapped. just jumping back in, but you working with vehicle models? if so let me know i'm pretty good with them. i also obtained 3DS Max 2012 which the BigWorld plugin exporter works with. was very very hard to find this file. just let me know because blender is HORRIBLE to use for model editing + wot & BW. On 12/30/2020 at 3:39 PM, freak527 said: I will try to analyze with Wireshark. But I'm a real noob in this. I think there is too much work to do for me alone... So far it's only running in a kind of emulation. The client is awnser with please update your client. i couldn't get bigworld software to run no matter what i tried bc everything so out of date Quote Share this post Link to post Short link Share on other sites
𝓐𝓵𝓲𝓬𝓮 0 #497269 Posted February 9 08.01.2021 в 23:11, DrWeb7_1 сказал: Если тебе хочется просто танки посмотреть, тебе достаточно оффлайн-ангара от IzeBerg. Берёшь версию 1.0.0.1 и кидаешь её в /mods/0.9.22.0.1/. На новую версию (1.11.1.3) Работает? Quote Share this post Link to post Short link Share on other sites
DrWeb7_1 122 #497270 Posted February 9 Только что, 𝓐𝓵𝓲𝓬𝓮 сказал: На новую версию (1.11.1.3) Работает? Для этого вам нужна актуальная версия. Для 1.11.1.3 подойдёт 1.0.4.2. Quote Share this post Link to post Short link Share on other sites
𝓐𝓵𝓲𝓬𝓮 0 #497271 Posted February 9 1 минуту назад, DrWeb7_1 сказал: Для этого вам нужна актуальная версия. Для 1.11.1.3 подойдёт 1.0.4.2. Благодарю. Quote Share this post Link to post Short link Share on other sites
KCSAS600W 0 #497315 Posted February 10 Прикольная задумка. Но как будут происходить бои? боты? или LAN сервер можно будет запустить для игры с другом по одной сети? Вообщем удачи вас ребята) Quote Share this post Link to post Short link Share on other sites
blueferret 1 #497344 Posted February 11 On 2/9/2021 at 3:14 PM, DrWeb7_1 said: For this you need an up-to-date version . For 1.11.1.3, 1.0.4.2 will do. im toying around with 0.9.10 Quote Share this post Link to post Short link Share on other sites