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Unified Editor (World Editor) for mod creators

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Is this compatible with any of the old SD maps? I have been looking for a way to export the old maps into 3d models, but WoTMapViewer only exports terrain.

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On 3/8/2021 at 1:47 PM, kinasura said:

А это что значит? "Message:
ASSERTION FAILED: !"PackedSection is currently read-only"
D:\devs\lite_ue\programming\bigworld_client\lib\resmgr\packed_section.cpp(600)" файлы не читаются, или что-то подобное?

If you need help write me in private.

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On 3/9/2021 at 1:01 PM, Portugalotaku said:

Is this compatible with any of the old SD maps? I have been looking for a way to export the old maps into 3d models, but WoTMapViewer only exports terrain.

What do you mean by that?

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5 hours ago, olix_vameshu said:

What do you mean by that?

Can this editor open maps from before 1.0 update? The old maps, before they started remaking everything in HD.

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13 hours ago, Portugalotaku said:

Can this editor open maps from before 1.0 update? The old maps, before they started remaking everything in HD.

nope :(

Edited by olix_vameshu

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@Mixaill since this version is so broken that we cannot open it, will we recieve the version for 1.12.1.0?

Tried to convert the hangars without entering in the app, by clicking the compile_spaces.cmd, and added the hangars into the 1.12.0.1 CT and they are not working anymore.

So if the hangars are not working with UE_1.11.1 and neither with UE_1.12.0.0, there should be UE_1.12.1.0 comming soon right?

If those are helpfull for fixing UE_1.12.0.0, here are all error that appear while launching.

UE_1_12.0.0_error_launching.thumb.png.cc9e616ede99f781309716adb8e916b8.png

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1 hour ago, olix_vameshu said:

nope :(

Damn it :(

 

Is there anything else that can? I wanted to export those old maps as 3d models, but WoTMapViewer blender plugin can only extract terrain and nothing else.

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Я на финальной стадии создания новогоднего ангара. Сейчас, одной из значимых проблем осталась нематериальность моделей в ангаре, т.е. игрок спокойно может камерой проходить сквозь объекты, гусеницы танков провисают, так как для игры танк левитирует, а не стоит на твёрдой поверхности. Может кто-либо подсказать, как сделать их материальными?

shot_1736.jpg

shot_1740.jpg

Edited by kinasura

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@kinasura смотри в сторону collisionFlags (в .visual файле модели)

вроде первый бит должен быть = 0, чтобы камера не проходила через модель

Edited by SkepticalFox

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Немного не понял где именно.
Это? Если да, то, к сожалению, не работает(((

Desktop Screenshot 2021.06.03 - 09.29.34.53.png

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До сих пор не могу понять... Где этот colissionplane искать то?

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16.06.2021 в 20:23, aboutthat сказал:

@kinasura Any chance we can get that new year hangar I know it still need fix's etc, but anyway we can get an early download?? 

I can't fix tracks. They always go into the ground. This is main reason not to release the hangar.

UPD: fixed.shot_1872.thumb.jpg.e693aebb8319c09c04aa70826eb88506.jpg

Edited by kinasura

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04.06.2021 в 15:43, kinasura сказал:

До сих пор не могу понять... Где этот colissionplane искать то?

 

content/Hangars/hangar_v3/enviroment/normal/lod0/Collisionplane01.model

  • Upvote 1

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Будет чуть позже

 

Edited by Mixaill

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On 7/6/2021 at 10:26 PM, HaterCheaters said:

1.13 будет?

UE 1.12.1 works on WOT 1.13, no need of update.

  • Upvote 2

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