Andyss 16 Posted March 22, 2018 (edited) Is there some problem with stats fetching , because it takes longer to get data than usually (before version 1.0) , I have vehicle name like this in playerspanel. so those colors are usually wrong and it takes some time until they get updated to right colors. "vehicleFormatLeft": "<font color='{{c:xr}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>", "vehicleFormatRight": "<font color='{{c:xr}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>", Edited March 22, 2018 by Andyss Quote Share this post Link to post Short link Share on other sites
Andyss 16 #425195 Posted March 23, 2018 (edited) anyone has same problem? it takes very long time until all data is fetched, last cw game all colors (stats) fetched just 3 mininutes before game was end and Im not sure if all still right values. Edited March 23, 2018 by Andyss Quote Share this post Link to post Short link Share on other sites
Andyss 16 #425317 Posted March 24, 2018 tried different macro {{c:xwtr}}) and same happens, its slow this is weird problem. seems that color is okay when player is dead... Quote Share this post Link to post Short link Share on other sites
13 3,392 #425422 Posted March 24, 2018 It will be easier to help if you'll provide all necessary data (full config, logs, video of the problem). Quote Share this post Link to post Short link Share on other sites
Andyss 16 #425485 Posted March 25, 2018 (edited) Here is short video of whats happening . my xvm config, xvm and python logs. I really dont understand whats going on with those vehicle names colors, I have used this same config ages and after 1.0 version they seem to be very weird, they are wrong or it takes very long time to update and some colors changes after game goes on. If player is dead colors seems to be right? Usually most of or team should be green colors and some blue one. Not orange, statistics panel seems to be right anyway (tab press) short video of it Ma7rix.zip python.log xvm.log Edited March 25, 2018 by Andyss Quote Share this post Link to post Short link Share on other sites
ktulho 5,780 #425489 Posted March 25, 2018 @Andyss вместо макросов {{c:rating}} и {{rating}} используйте {{c:winrate}} и {{winrate}}. Quote Share this post Link to post Short link Share on other sites
Andyss 16 #425547 Posted March 25, 2018 (edited) okay i replaced those, but I mean tank name (vehicle) colors. Im really confused now with this config "vehicleFormatLeft": "<font color='{{c:xr}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>", "vehicleFormatRight": "<font color='{{c:xr}}' alpha='{{alive?#FF|#80}}'>{{vehicle}}</font>", 1st if I play replay tank names have some colors, if I roll all short, medium,medium2 , large panels etc all colors gone. And 1 mode shows tank vehicle name colors ok (picture 3). And I want those colors to that style in picture 4, See pics. Something must be wrong in my config? but what? playersPanel.xc Edited March 25, 2018 by Andyss Quote Share this post Link to post Short link Share on other sites
ktulho 5,780 #425626 Posted March 25, 2018 @Andyss проверьте только с XVM. 1 Quote Share this post Link to post Short link Share on other sites
sech_92 469 #425632 Posted March 25, 2018 @Andyss according to lines 574 & 575 of the last playerPanels.xc you've attached vehicle names in large panels should not be colored at all. Quote Share this post Link to post Short link Share on other sites
Andyss 16 #425633 Posted March 25, 2018 (edited) sech, there was error because I tested it without color and forgot it.. I noticed . thanks, okay it works ok with only xvm, so its some other mod interferecing this, maybe battle observer? ok it was BO, i wasnt edited it configs manually, only via game menu and I tought it was enough to set settings in via game menu, my fault. thanks for your help guys, took some time but ktulho opened my eyes, thank you Edited March 25, 2018 by Andyss Quote Share this post Link to post Short link Share on other sites