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Official WWISE project for WoT

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мой мод гусеницы гусеницы перестает работать в 1.12.1.0
GameParameters/vehicles/new_physics/RTPC_ext_speed_scroll  удален или изменен?

 

как-то это снова сработало, должно быть, кеш-штука.

Edited by atacms

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36 минут назад, Mixaill сказал:

WWise project for World of Tanks 1.12.1

audio_mods.xml вроде без изменений,можно катать дальше.....если банки не трогали:glasses:

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Все изменения два новых ивента

* ev_hullock_on

* ev_hullock_off

 

Edited by Mixaill
  • Upvote 1

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On 4/21/2021 at 6:45 PM, Mixaill said:

Все изменения два новых ивента

* ev_hullock_on

* ev_hullock_off

 

Hi, what effect is this event responsible for?

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7 часов назад, Ghul сказал:

Hi, what effect is this event responsible for?

Enable/disable hull locking for TDs.

  • Upvote 1

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Hi, since 1.13 crew sounds are delayed after the shooting event (like hit, ricochet or frag). Anyone knows a trick to restore previous (instant) behaviour?

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3 минуты назад, Jerryfer сказал:

Hi, since 1.13 crew sounds are delayed after the shooting event (like hit, ricochet or frag). Anyone knows a trick to restore previous (instant) behaviour?

I think PY working on SoundEventInjector to change sound_notifications.xml.

Now the only choice to restore previous delays - edit xml

Edited by VLBRTN

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On 7/3/2021 at 12:01 AM, VLBRTN said:

I think PY working on SoundEventInjector to change sound_notifications.xml.

Now the only choice to restore previous delays - edit xml

Bingo, it's coded in this file. Many new options appeared, but most damage is caused by <predelay> item. Thanks!

Edited by Jerryfer

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is it possible to add RTPC_ext_turret_speed_rel ?

I wanted to implement turret traverse accelerate/brake sound effect. 

 

==================================================

можно ли добавить RTPC_ext_turret_speed_rel?

Я хотел реализовать звуковой эффект ускорения / торможения при повороте башни.

 

never mind. found a crude solution. 

 

Edited by atacms
задача решена

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