scyorkie 50 Posted September 21, 2017 (edited) See attached screenshot: battleLoading does not go away in replays. Logs are also attached. Reverting to 7925 for now. Note: I did not test 7936 in an actual battle. Let me know if you need me to. python.log xvm.log Edited September 21, 2017 by scyorkie Quote Share this post Link to post Short link Share on other sites
Qu1ckJ 7 #405272 Posted September 27, 2017 In battleLoading with the latest nightly build i have this for some seconds and then backgroung image appears Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #405441 Posted September 29, 2017 (edited) В 21.09.2017 в 09:34, scyorkie сказал: See attached screenshot: battleLoading does not go away in replays. Fixed В 27.09.2017 в 12:54, WOT_Avenger сказал: In battleLoading with the latest nightly build i have this for some seconds and then backgroung image appears This is not a bug but a feature. This is due to the peculiarity of the code injection. If I initialize swfs too early, race condition can happens and mod loading will fail. Edited September 29, 2017 by sirmax 1 Quote Share this post Link to post Short link Share on other sites
scyorkie 50 #405556 Posted September 29, 2017 (edited) 11 hours ago, sirmax said: Fixed Confirmed that 7952 addresses the problem I highlighted. Separately, has nobody noticed in this commit (https://bitbucket.org/XVM/xvm/commits/c31572ccdf75779ee2d3927f01dd8c50f65f340e) that in alpha.xc the "eff", "wtr", "wn8" and "wgr" sections still refer to color instead of alpha? Example: "eff": [ { "value": 598, "color": ${"alphaRating.very_bad" } }, ... Edited September 29, 2017 by scyorkie Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #405756 Posted October 1, 2017 Fixed 1 Quote Share this post Link to post Short link Share on other sites