autarkie 0 Posted May 31, 2017 Hi, I'm wondering if it is currently possible to use current tank's camo value to dynamically define an additional circle on the minimap. Namely, take some fixed value, like 445m and multiply it by the camo rating of the current tank. Like, if a tank has 50% camo rating, the circle would have a radius of 222.5m. The pragmatic value of this would be knowing at what range an enemy tank with good vision (assumed to be 445m for simplicity) will see you in the open, given your current camo rating. Obviously, this would not be an exact measure nor a complete guarantee, as vision range can exceed 445m and consequently 'cut' through your camo, but it will still be a good rule of the thumb. Particularly for light tanks that whiz about and could use a rough estimation of how close they can approach multiple targets with relative safety. Is it currently possible to access the camo rating variable(s) from the config file for minimap circles? Thanks. Quote Share this post Link to post Short link Share on other sites
TornadoCat 1,027 #392811 Posted May 31, 2017 (edited) Nope, man, XVM does not have such macros . Edited June 5, 2017 by Tornado_Odan_Rot 1 1 Quote Share this post Link to post Short link Share on other sites
TankGoeroe 0 #393863 Posted June 5, 2017 You could add a circle for the tank u play most with the desired range (eg your suggested 223m) and have this always shown for "rule of thumb" (and maybe use an alpha of 50 or 60). I believe it is possible in XVM config like minimapCircles.xc just add line after "view": [ { "enabled": true, "distance": 223, "scale": 1, "thickness": 0.7, "alpha": 45, "color": "0xFFCC66" }, Quote Share this post Link to post Short link Share on other sites
scyorkie 50 #393874 Posted June 5, 2017 (edited) Every other circle represents certainty of a particular event: - render range: you will see nothing beyond the circle - max view range: enemies cannot see you if they are outside the circle - your view range: you cannot see enemies if they are outside the circle What OP proposes does not fit with what the other circles can do. What use is a circle that is not 100% reliable in any way? If it's only as good as guessing, then you might as well guess it yourself. Edited June 5, 2017 by scyorkie 1 Quote Share this post Link to post Short link Share on other sites
autarkie 0 #393926 Posted June 5, 2017 You could add a circle for the tank u play most with the desired range (eg your suggested 223m) and have this always shown for "rule of thumb" (and maybe use an alpha of 50 or 60). I believe it is possible in XVM config like minimapCircles.xc just add line after "view": [ { "enabled": true, "distance": 223, "scale": 1, "thickness": 0.7, "alpha": 45, "color": "0xFFCC66" }, Thanks, I know about this option. Camo rating varies per vehicle, which is why a hard-coded value is not really feasible. Quote Share this post Link to post Short link Share on other sites