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DopeEx

battletype stronghold

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Since 0.9.17.1 the game mode division in the Stronghold probably no longer recognized. So far it was under battletype "Sortie" knows someone as the mode is now called or whether it is perhaps just a bug of xvm?

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I read somewhere that WG changed battle numbers or something. I don't know the details, but it might be the case.

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There are 2 new battle types in 0.9.17.1:

 

ARENA_GUI_TYPE:

 

SORTIE_2 = 15
FORT_BATTLE_2 = 16

 

anyway that's the reason probably why the new sorties are not recognized, and why we don't have own team player names with default config.

Edited by nemesisx

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from yasen stats:

battleCounters = {0: 'battlesCountSpecial',
1: 'battlesCountRandom',
2: 'battlesCountTraining',
3: 'battlesCountCompany',
4: 'battlesCountTutorial',
5: 'battlesCountTeam',
6: 'battlesCountFallout',
7: 'battlesCountEvents',
8: 'battlesCountStrongholdSkirmishOld',
9: 'battlesCountStronghold',
10: 'battlesCountRatedTeam',
11: 'battlesCountRatedSandbox',
12: 'battlesCountSandbox',
13: 'battlesCountFalloutClassic',
14: 'battlesCountFalloutMultiteam',
15: 'battlesCountStrongholdSkirmish',
16: 'battlesCountStrongholdAdvances'}

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Thank you for your reply unfortunately has not helped me so far. I've tried it with "sortie_2" and as below with the two new Stronghold ids with and without "_" but it does not work just "training" works.

 

my own gamemode.xc

{{battletype={{.texts.battletype.training}}?training}}{{battletype={{.texts.battletype.sortie}}?sortie}}{{battletype={{.texts.battletype.Stronghold_Skirmish}}?Stronghold_Skirmish}}{{battletype={{.texts.battletype.Stronghold_Advances}}?Stronghold_Advances}}{{battletype={{.texts.battletype.sortie_2}}?sortie_2}}{{battletype={{.texts.battletype.fort_battle_2}}?fort_battle_2}}

 

text.xc

// Text for {{battletype}} macro.
    // Текст для макроса {{battletype}}.
    "battletype": {
      // Неизвестный бой.
      "unknown": "",
      // Случайный бой.
      "regular": "",
      // Тренировочный бой.
      "training": "training",
      // Ротный бой.
      "company": "company",
      // Турнир.
      "tournament": "tournament",
      // Клановый бой.
      "clan": "clan",
      // Учебный бой.
      "tutorial": "",
      // Командный бой.
      "cybersport": "cybersport",
      // Бой спецрежима (гонки, футбол и т.п.).
      "event_battles": "",
      // Вылазка.
      "sortie": "sortie",
      // Бой за укрепрайон.
      "fort_battle": "fort_battle",
      // Командный бой: ладдер.
      "rated_cybersport": "rated_cybersport",
      // Глобальная карта (ГК)
      "global_map": "global_map",
      // Регулярный турнир (ивент) ГК
      "tournament_regular": "tournament_regular",
      // Периодический турнир (ивент) ГК
      "tournament_clan": "tournament_clan",
      // Песочный PVE, <10 боев
      "rated_sandbox": "",
      // Песочный PVE, >10 боев
      "sandbox": "",
      // Бой до последнего
      "fallout_classic": "",
      // ?
      "fallout_multiteam": "",
      //
      "Stronghold_Skirmish": "Stronghold_Skirmish",
      //
      "Stronghold_Advances": "Stronghold_Advances",
      //
      "sortie_2": "sortie_2",
      //
      "fort_battle_2": "fort_battle_2"
    },

 

Edited by DopeEx

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Thank you for your reply unfortunately has not helped me so far. I've tried it with "sortie_2" and as below with the two new Stronghold ids with and without "_" but it does not work just "training" works.

 

my own gamemode.xc

 

text.xc

 

Did you tried to add in text.xc:

 

"sortie_2": "sortie_2",

"fort_battle_2": "fort_battle_2"

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Well, considering scripts\common\constants.py:

 

class ARENA_GUI_TYPE:
        UNKNOWN = 0
        RANDOM = 1
        TRAINING = 2
        COMPANY = 3
        TUTORIAL = 4
        CYBERSPORT = 5
        FALLOUT = 6
        EVENT_BATTLES = 7
        SORTIE = 8
        FORT_BATTLE = 9
        RATED_CYBERSPORT = 10
        RATED_SANDBOX = 11
        SANDBOX = 12
        FALLOUT_CLASSIC = 13
        FALLOUT_MULTITEAM = 14
        SORTIE_2 = 15
        FORT_BATTLE_2 = 16

 

That should be correct, must be something else too, why it is not working.

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...the question is only what is wrong. With training it works so basically everything fits only this gamemode is not recognized.

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Has possibly one of the XVM developers an idea whether in XVM something needs to be adjusted or what else could be?

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This week I was on a business trip and could not fix it.

Try latest nightly build.

  • Upvote 1

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