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ChuckNorris

bug in battleloading.xc, overlayed values

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there're overlayed unknown values to the VehicleTypeIcon

 

the current content:

/**
 * Parameters of the Battle Loading screen.
 */
{
	"battleLoading": {
		"formatLeftNick": "",
		"formatLeftVehicle": "",
		"formatRightNick": "",
		"formatRightVehicle": "",
		"darkenNotReadyIcon": true,
		"showBattleTier": true,
		"clockFormat": "",
		"removeSquadIcon": true,
		"removeVehicleLevel": false,
		"removeVehicleTypeIcon": false
	}
}

the screenhsot:

post-37306-0-98400000-1484348674_thumb.jpg

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Jesus, never thought that the battleLoadingTips.xc makes entries to the battleLoading list
I removed these from battleLoadingTips.xc

/**
 * Parameters of the Battle Loading screen.
 * Параметры Ñкрана загрузки боÑ.
 */
{
	"battleLoadingTips": {
		"$ref": { "file": "battleLoading.xc", "path": "battleLoading" },
		"nameFieldShowBorder": false,																									// Show border for name field (useful for config tuning)
		"vehicleFieldShowBorder": false,																								// Show border for vehicle field (useful for config tuning)
		"squadIconOffsetXLeft": -100,																									// X offset for allies squad icons
		"squadIconOffsetXRight": -100,																									// X offset for enemies squad icons field
		"nameFieldOffsetXLeft": -108,																									// X offset for allies player names field
		"nameFieldWidthDeltaLeft": 120,																									// Width delta for allies player names field
		"nameFieldOffsetXRight": -103,																									// X offset for enemies player names field
		"nameFieldWidthDeltaRight": 120,																								// Width delta for enemies player names field
		"vehicleFieldOffsetXLeft": 0,																									// X offset for allies vehicle names field
		"vehicleFieldWidthDeltaLeft": 130,																								// Width delta for allies vehicle names field
		"vehicleFieldOffsetXRight": 0,																									// X offset for enemies vehicle names field
		"vehicleFieldWidthDeltaRight": 130,																								// Width delta for enemies vehicle names field
		"vehicleIconOffsetXLeft": -24,																									// X offset for allies vehicle icons
		"vehicleIconOffsetXRight": -18
	}
}



but the basic problem still remain
Entries of battleLoading.xc are overlayed to the VehicleTypeIcon
current content of battleLoading.xc:
/**
 * Parameters of the Battle Loading screen.
 */
{
	"battleLoading": {
		"formatLeftNick": "",
		"formatLeftVehicle": "{{vehicle}}",
		"formatRightNick": "",
		"formatRightVehicle": "{{vehicle}}",
		"darkenNotReadyIcon": true,
		"showBattleTier": true,
		"clockFormat": "",
		"removeSquadIcon": true,
		"removeVehicleLevel": false,
		"removeVehicleTypeIcon": false
	}
}

screenshot:

post-37306-0-29676200-1484384249_thumb.jpg

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Jesus, never thought that the battleLoadingTips.xc makes entries to the battleLoading list

I removed these from battleLoadingTips.xc

/**
 * Parameters of the Battle Loading screen.
 * Параметры Ñкрана загрузки боÑ.
 */
{
	"battleLoadingTips": {
		"$ref": { "file": "battleLoading.xc", "path": "battleLoading" },
		"nameFieldShowBorder": false,																									// Show border for name field (useful for config tuning)
		"vehicleFieldShowBorder": false,																								// Show border for vehicle field (useful for config tuning)
		"squadIconOffsetXLeft": -100,																									// X offset for allies squad icons
		"squadIconOffsetXRight": -100,																									// X offset for enemies squad icons field
		"nameFieldOffsetXLeft": -108,																									// X offset for allies player names field
		"nameFieldWidthDeltaLeft": 120,																									// Width delta for allies player names field
		"nameFieldOffsetXRight": -103,																									// X offset for enemies player names field
		"nameFieldWidthDeltaRight": 120,																								// Width delta for enemies player names field
		"vehicleFieldOffsetXLeft": 0,																									// X offset for allies vehicle names field
		"vehicleFieldWidthDeltaLeft": 130,																								// Width delta for allies vehicle names field
		"vehicleFieldOffsetXRight": 0,																									// X offset for enemies vehicle names field
		"vehicleFieldWidthDeltaRight": 130,																								// Width delta for enemies vehicle names field
		"vehicleIconOffsetXLeft": -24,																									// X offset for allies vehicle icons
		"vehicleIconOffsetXRight": -18
	}
}

 

but the basic problem still remain

Entries of battleLoading.xc are overlayed to the VehicleTypeIcon

current content of battleLoading.xc:

/**
 * Parameters of the Battle Loading screen.
 */
{
	"battleLoading": {
		"formatLeftNick": "",
		"formatLeftVehicle": "{{vehicle}}",
		"formatRightNick": "",
		"formatRightVehicle": "{{vehicle}}",
		"darkenNotReadyIcon": true,
		"showBattleTier": true,
		"clockFormat": "",
		"removeSquadIcon": true,
		"removeVehicleLevel": false,
		"removeVehicleTypeIcon":false   <<<<<<<<this needs to be set to true
	}
}

screenshot:

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"removeVehicleTypeIcon":false   <<<<<<<<this needs to be set to true

i know, it disables the icons, but i want to show the VehicleTypeIcon and the other entries

if not possible, we should accept that there's a bug that needs to be fixed

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you need these commands active both commands below move the icons either left or right

 

Capture.PNG.afa7d3c64116a52811cf011e6ee1

Edited by soulza

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sounds like a good idea but it happened following: i got my new computer running and installed wot at last weekend, at this time on Win10
now it looks ok
changes of vehicleiconoffset changed nothing
first screenshot with
"vehicleIconOffsetXLeft": -2,
  "vehicleIconOffsetXRight": -1
post-37306-0-39802200-1484604432_thumb.jpg
 
second screenshot with
"vehicleIconOffsetXLeft": -24,
  "vehicleIconOffsetXRight": -18
post-37306-0-76960100-1484604494_thumb.jpg

really no joke, previous screenshots and posts done on win7, now on win10, looks ok
thanks for your effort :)

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only thing i can think of is screenshots above are of battle loading not battle loading tips (tips has picture in middle of screen)

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