Jump to content
Korean Random
Zoszko

Working with battle.swf

Recommended Posts

Hello guys!

 

I am working on a small display which needs the speed and the current and max HP of the tank! I can get these information from the battle.swf file so I can work my way from there, there is no problem with that. 

 

My problem is:

1, I can decompile the file using the "Flash Decompiler Trillix"

2, I can make changes to the sources

3, Cannot recompile it back to swf using Adobe Flash. 

 

  • 1020: Method marked override must override another method.
  • Warning: 1060: Migration issue: The method fscommand is no longer supported. Moved to...

So I have checked it came up even if I have not touched the original file, I have tried the battle.swf from the xvmxxxx.zip and it gives me the same error. 

 

What should I do? What tools do you guys use to change the battle.swf? 

 

Thanks for helping me out.

Zoszko

Share this post


Link to post

Short link
Share on other sites

So technically I can use the .as files, compile them and replace them as it's said in this tutorial and I do not even have to mess with this assembler. 

 

Let me check.

So technically I can use the .as files, compile them and replace them as it's said in this tutorial and I do not even have to mess with this assembler. 

 

Let me check.

 

So yeah nope.

 

However I have found the xvm sources which contain the .as3proj files. But still no joy. XVM does not contain helpt and speed info. 

 

Do you guys have any idead how can I get my current healt and speed the easiest way? 

Share this post


Link to post

Short link
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now

  • Recently Browsing   0 members

    No registered users viewing this page.

×