Kotyarko_O 1,906 #462156 Posted June 16, 2019 А такое уже возможно. Я в ЛФ не катал, но подозреваю, что это происходит при артобстреле. Если такая ситуация попадётся, буду благодарен за реплей. Quote Share this post Link to post Short link Share on other sites
HEKPOMAHT 2,158 #462529 Posted June 21, 2019 @Kotyarko_O тестил хитлог, попалась ошибка из этой темы 2019-06-21 20:23:48.373: INFO: ============================= 2019-06-21 20:23:48.373: INFO: 2019-06-21 20:23:48: [ERROR] mods/xfw/python/xfw/events.pyc 2019-06-21 20:23:48.373: ERROR: Traceback (most recent call last): 2019-06-21 20:23:48.373: ERROR: File "mods/xfw/python/xfw/events.py", line 57, in __event_handler 2019-06-21 20:23:48.374: ERROR: File "mods/xfw/python/xfw/events.py", line 24, in fire 2019-06-21 20:23:48.374: ERROR: File "res_mods/configs/xvm/py_macro\battleMessages.py", line 87, in showDamageFromExplosion 2019-06-21 20:23:48.375: ERROR: showEnemyArtyCooldown(self, attackerID) 2019-06-21 20:23:48.375: ERROR: File "res_mods/configs/xvm/py_macro\battleMessages.py", line 72, in showEnemyArtyCooldown 2019-06-21 20:23:48.375: ERROR: if vehicles.getVehicleClass(attacker['vehicleType'].type.compactDescr) == VEHICLE_CLASS_NAME.SPG: 2019-06-21 20:23:48.375: ERROR: TypeError: 'NoneType' object has no attribute '__getitem__' 2019-06-21 20:23:48.375: INFO: ============================= ошибка battleMessages.wotreplay ---- обнаружил с ammo_ctrl.py на реплее ещё одну: 2019-06-21 20:31:10.402: INFO: ============================= 2019-06-21 20:31:10.403: INFO: 2019-06-21 20:31:10: [ERROR] mods/xfw/python/xfw/events.pyc 2019-06-21 20:31:10.403: ERROR: Traceback (most recent call last): 2019-06-21 20:31:10.403: ERROR: File "mods/xfw/python/xfw/events.py", line 56, in __event_handler 2019-06-21 20:31:10.404: ERROR: File "scripts/client/gui/shared/utils/MethodsRules.py", line 61, in wrapper 2019-06-21 20:31:10.405: ERROR: File "scripts/client/gui/battle_control/controllers/consumables/ammo_ctrl.py", line 521, in setGunReloadTime 2019-06-21 20:31:10.405: ERROR: File "scripts/client/gui/battle_control/controllers/consumables/ammo_ctrl.py", line 575, in triggerReloadEffect 2019-06-21 20:31:10.406: ERROR: KeyError: None 2019-06-21 20:31:10.406: INFO: ============================= 2019-06-21 20:31:10.557: ERROR: [Vehicle] respawn vehicle: Vehicle ref is not None but entity does not exist anymore. Skip wg_respawn 2019-06-21 20:31:10.649: WARNING: DAPI AttachMovie() depth requested (71) for symbol "com.xvm.vehiclemarkers.ui::XvmVehicleMarker" is too large. Using next highest index (47) instead. стоит в ночники репорт отставить или она тоже случайная? Quote Share this post Link to post Short link Share on other sites
Kotyarko_O 1,906 #462539 Posted June 21, 2019 3 hours ago, HEKPOMAHT said: стоит в ночники репорт отставить или она тоже случайная? Не, это чисто клиентская. Quote Share this post Link to post Short link Share on other sites
HEKPOMAHT 2,158 #462556 Posted June 22, 2019 9 часов назад, Kotyarko_O сказал: Не, это чисто клиентская. и верхняя с battleMessages.py? То есть обе клиентские, я правильно понял? Quote Share this post Link to post Short link Share on other sites
Kotyarko_O 1,906 #462558 Posted June 22, 2019 51 minutes ago, HEKPOMAHT said: и верхняя с battleMessages.py? То есть обе клиентские, я правильно понял? Не, клиентская только вторая. Первую буду смотреть, чуть позже. Quote Share this post Link to post Short link Share on other sites
Heliomalt 52 #463443 Posted July 8, 2019 Is there a solution with the battleMessages.py? Only der Arty Message won't work. Rest is ok. Thanks. Quote Share this post Link to post Short link Share on other sites
Kotyarko_O 1,906 #463448 Posted July 8, 2019 44 minutes ago, Heliomalt said: Is there a solution with the battleMessages.py? Only der Arty Message won't work. I`ve checked it and "enemyArtyCooldown" feature is working normally. Please, attach logs and your battleMessages.xc. 1 Quote Share this post Link to post Short link Share on other sites
Heliomalt 52 #463449 Posted July 8, 2019 (edited) @Kotyarko_O battleMessages.xc python.log xvm.log Added two new logs. The new logs from the corrected battleMessages.py from your bitbucket. Still not working.python2.logxvm2.log Edited July 8, 2019 by Heliomalt Additional files Quote Share this post Link to post Short link Share on other sites
Kotyarko_O 1,906 #463460 Posted July 8, 2019 @Heliomalt, i don`t know if it possible to get attacker vehicle type in "fog of war" mode. So now i can only make this addon ignore cases like that. Обновлено. Исправлена ошибка, возникающая при артобстреле в режиме "Линия фронта". Исправлена ошибка, возникающая при попадании в игрока артиллерии, находящейся в "тумане войны". 1 Quote Share this post Link to post Short link Share on other sites
Heliomalt 52 #463462 Posted July 8, 2019 @Kotyarko_O Thx for the update, but it seems clip reload is not working anymore, played one battle with the Lorraine, press two times C, clip is reloading, but no message in battlechat. xvm.log python.log 20190708_1638_france-F19_Lorraine40t_45_north_america.wotreplay Quote Share this post Link to post Short link Share on other sites
Kotyarko_O 1,906 #463466 Posted July 8, 2019 20 minutes ago, Heliomalt said: but it seems clip reload is not working anymore, played one battle with the Lorraine, press two times C, clip is reloading, but no message in battlechat. Hmm... works for me. You have some problems with xvm installed. From your logs: 2019-07-08 16:37:35: [ERROR] Traceback (most recent call last): File "res_mods/mods/xfw_packages\xvm_main\python\python_macro.py", line 127, in load_macros_lib code = load(file_name) File "res_mods/mods/xfw_packages\xvm_main\python\python_macro.py", line 101, in load return parse(source, file_name) File "res_mods/mods/xfw_packages\xvm_main\python\python_macro.py", line 91, in parse node = ast.parse(source) File "scripts/common/Lib/ast.py", line 37, in parse File "<unknown>", line 1 <!DOCTYPE html> ^ SyntaxError: invalid syntax .... 2019-07-08 16:38:05: xvm_integrity results: incorrect! hash mismatch in file: res_mods/mods/xfw_packages/xvm_battle/as_battle/xvm_vehiclemarkers_ui.swf hash mismatch in file: res_mods/mods/xfw_packages/xvm_battle/as_battle_classic/xvm_battle_classic.swf hash mismatch in file: res_mods/mods/xfw_packages/xvm_battle/as_battle_epicbattle/xvm_battle_epicbattle.swf hash mismatch in file: res_mods/mods/xfw_packages/xvm_battle/as_battle_epicrandom/xvm_battle_epicrandom.swf hash mismatch in file: res_mods/mods/xfw_packages/xvm_battle/as_battle_ranked/xvm_battle_ranked.swf hash mismatch in file: res_mods/mods/xfw_packages/xvm_battle/python/replay.py hash mismatch in file: res_mods/mods/xfw_packages/xvm_lobby/as_lobby/xvm_lobby.swf hash mismatch in file: res_mods/mods/xfw_packages/xvm_lobby/as_lobby/xvm_lobby_ui.swf hash mismatch in file: res_mods/mods/xfw_packages/xvm_main/python/default_config.py hash mismatch in file: res_mods/mods/xfw_packages/xvm_online/python/online.py Also, try to remove other modifications. 1 Quote Share this post Link to post Short link Share on other sites
Heliomalt 52 #463473 Posted July 8, 2019 (edited) @Kotyarko_O I switch back to 7.9.7, use the latest battleMessages.py, thats the result: python.logxvm.log With py macro from May 11. there is no error:python2.logxvm2.log But on both version, no clip reload message anymore. This is strange, because it worked for month. Edited July 8, 2019 by Heliomalt typo Quote Share this post Link to post Short link Share on other sites
Kotyarko_O 1,906 #463474 Posted July 8, 2019 (edited) 10 minutes ago, Heliomalt said: But on both version, no clip reload message anymore. This is strange, because it worked for month. What about your battleMessages.xc? Do the option "clipCooldownTimeMsgOnReload\enabled" in "true"? Maybe you`ve refreshed your config and forgot it =) Edited July 8, 2019 by Kotyarko_O 1 Quote Share this post Link to post Short link Share on other sites
Heliomalt 52 #463479 Posted July 8, 2019 (edited) @Kotyarko_O I changed nothing in the xc file, but I do another test, I use the py and the xc file from the zip in the start post, use it together with a default xvm 7.9.7, nothing else. No clip message. battleMessages.xc xvm3.log python3.log @ xvm.xc I have cleaned the whole wot cache, inclusive xvm folder, fixed. I don't understand, why cleaning the cache fix this, strange. But anyway, thx for help. Edited July 8, 2019 by Heliomalt Solution found Quote Share this post Link to post Short link Share on other sites
Jack_ppc 77 #469442 Posted October 22, 2019 @Kotyarko_O А в связи с тем, что у нас щас нет тимдамага, не нужно ли убрать секцию teamDamage из конфига? Ну и соответствующий код из скрипта. Это ваще-то не критично - и так работает, но, может просто, будет меньше "мусора"? Quote Share this post Link to post Short link Share on other sites
Xotabych 337 #469445 Posted October 22, 2019 @Jack_ppc teamDamage есть в клиенте игры. 1 Quote Share this post Link to post Short link Share on other sites
Jack_ppc 77 #469481 Posted October 23, 2019 @Xotabych ага, забыл. Quote Share this post Link to post Short link Share on other sites
Kotyarko_O 1,906 #469487 Posted October 23, 2019 17 hours ago, Xotabych said: @Jack_ppc teamDamage есть в клиенте игры. Это как? Quote Share this post Link to post Short link Share on other sites
night_dragon_on 5,601 #469491 Posted October 23, 2019 35 минут назад, Kotyarko_O сказал: Это как? Перевернул союзника. Утопил союзника. Оглушил союзника (значительное количество раз). При этих действиях игрок получит соответствующий статус тимкиллера, минус фраг, если уничтожил союзника (уиопил, столкнул), но само нанесение урона мы не увидим. Это что касается случайных боев (стандартный бой, штурм, встречный бой, генеральное сражение, лф). Тимдамаг полноценно работает во всех клановых боях (глобальная карта, укрепрайоны), турнирные бои, тренировочные бои. Как раз в последних будет актуальна секция "teamDamage". 2 Quote Share this post Link to post Short link Share on other sites
horizont 5 #471728 Posted December 7, 2019 частенько не срабатывает оповещение о засвете Quote Share this post Link to post Short link Share on other sites