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_Say_

XVM mirrored statistic text

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Small problem after update from test01 to test03.

My XVM should looks like this:
ibbuQWeWDfcyGO.png

But now it looks like this:
iRQVANjD52rgs.png

Where is the problem? Thanks for any suggestions.

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Where is the problem?

Align in t03 - autosize.

Path solutions - m.b. setting the exact coordinates

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What? I don't understand   :hmm:

 

Strange is, that the same XVM config works fine in my friends game... And also XVM editor load data fine.

Edited by _Say_

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I don't understand

Google help me

 

XVM-3.5.0-test2:
  * markers: auto size text fields

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Ok, but what's the solution? Can I turn it off? Because my friend have the same setting and everything is ok.

Edited by _Say_

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Please, help me. I really don't know, how ti fix it. And I spend a lot time by modding games.

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Of course, we'll find solution. Can you change x value for text fields? Currently it is implemented better than before, and I wouldn't want to make workarounds for it.

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Yes, I can change values. But I did it in editor. And editor shows me the old, correct positions. So I have no idea, what values should I put in...?=D

 

Is there any reason, why my firend have the same version (test03) and everything shows to him correct?

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Yes, I can change values. But I did it in editor. And editor shows me the old, correct positions. So I have no idea, what values should I put in...?=D

Yes, currently editor have old behavoior. I'll try to make something with it.

 

Is there any reason, why my firend have the same version (test03) and everything shows to him correct?

Most possible reason is that they are don't have test3 version.

 

@_Say_, try experimental editor: https://sites.google.com/site/sirmaxwiki/xvm-editor 

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If there is something "wrong" with test version, I'll wait to final. That's no problem for me.

 

That experimental editor shows new positions... Thanks, now I can try new stuffs=)

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