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Chuckm129

Light bulb in enemy player panel

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Hey guys I'm sorry if someone asked this before but I couldn't find anything on it after looking for 1/2 an hour. I'm not getting the light bulb that lets me know if an enemy has been spotted on the player panel. Please if there is a link you could get me so I can figure it out on my own without bothering you guys that would be great, or If it's simple a quick run thru on how to do it would be appreciated. 

Thanks in advance for your time.

 

Chuck

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check ur text.xc 

 

// Text for {{spotted}} macro.
  
    "spotted": {
    "neverSeen": "<font face='Times New Roman' size='21' color='#FFFFFF' alpha='#A9'>○</font>",
"lost": "<font face='Times New Roman' size='21' color='#999999' alpha='#A9'>●</font>",
"spotted": "<font face='Times New Roman' size='21' color='#00FF00' alpha='#A0'>●</font>",
"dead": "",
"neverSeen_arty": "<font face='Times New Roman' size='21' color='#FFFFFF' alpha='#A9'>○</font>",
"lost_arty": "<font face='Times New Roman' size='21' color='#999999' alpha='#A9'>●</font>",
"spotted_arty": "<font face='Times New Roman' size='21' color='#00FF00' alpha='#A0'>●</font>",
"dead_arty": ""
    },

 

and then your playerspanel.xc

 

 

// Enemy spotted status marker definition.
 
  "enemySpottedMarker": {
    // Opacity percentage of spotted markers in the panels. 0 - transparent (disabled) ... 100 - opaque.
   
    "alpha": "{{a:spotted}}",
    // x position.
  
    "x": 86,
    // y position.

    "y": 1,
    // Horizontal alignment
 
    "align": "center",
    // true - x position is binded to vehicle icon, false - binded to edge of the screen.
 
    "bindToIcon": true,
    // enemy spotted status marker format.
  
    "format": "<font color='{{c:spotted}}'>{{spotted}}</font>",
    // shadow (see below).
 
    "shadow": {}
  },

 

these are mine so the light bulb is replaced with circle

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Andyss I PM'd you I don't know if you got it or not. The text.xc is all I needed Thank you sooooo much the circles look great!!! Now if I could just find a way to get my reload bell back in that would take the cake!

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Andyss I PM'd you I don't know if you got it or not. The text.xc is all I needed Thank you sooooo much the circles look great!!! Now if I could just find a way to get my reload bell back in that would take the cake!

I noticed it, im not sure that other thing, maybe some other know

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