Andyss 16 Posted July 27, 2016 Seems there are lots of job to get XVM work like it used to be. Hitlog not visible, minimap tank names and hp circles missing, spotted status mark overlaps tank names in player list, team hp pool values aligned left and overlaps own team player names, tank markers shadowed really badly, tier level missing etc. Is this really the case that old configs needs really much job to get all working they used to work? If thats the case maybe need to start make new config at scratch... huh and tank carousel doesnt work as it supposed to, sixth sense alarm doesnt work either, I think its due to ongoing work? Any toughts should I make totally new configs or is there coming improvements for these mentioned things? This is the 1st time XVM has changed so much always got it working with only minor adjustments. thanks in advance for comments 2 Quote Share this post Link to post Short link Share on other sites
konrad509 445 #338955 Posted July 27, 2016 (edited) Personally, I would suggest to wait patiently for stable version and then do any necessary alterations in the config as per changelog. Edited July 27, 2016 by konrad509 1 Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #338958 Posted July 27, 2016 Don't wait for minimap in this XVM release. For other things you should update your config. XVM was completely rewritten, because battle gui engine was changed from AS2 to AS3, and all XVM features was made from scratch. For example, "strength" parameter for shadow differs in AS3, and you should divide its value to 100. 1 Quote Share this post Link to post Short link Share on other sites
Andyss 16 #338967 Posted July 27, 2016 okay thanks for the info 1 Quote Share this post Link to post Short link Share on other sites
bograd 14 #339099 Posted July 28, 2016 (edited) Ingame WN8 calculator mod seems to corrupt the minimap tank names. Edited July 28, 2016 by bograd 1 Quote Share this post Link to post Short link Share on other sites
vlad_cs_sr 1,575 #339107 Posted July 28, 2016 Ingame WN8 calculator mod is not a part of xvm 1 Quote Share this post Link to post Short link Share on other sites
bograd 14 #339162 Posted July 28, 2016 I know. The screenshot in the first post shows that that mod is installed. 1 Quote Share this post Link to post Short link Share on other sites
DogmeatUK 1 #339182 Posted July 28, 2016 Andyss would you mind sharing your config ? Looks very nice and clean. 1 Quote Share this post Link to post Short link Share on other sites
Andyss 16 #339222 Posted July 28, 2016 here is my config, need to overhaul it to this new wot version.. been fixing my configs but cant get vehicle markers to work at all, only shows vehicles class icon, nothing else , even tried default config same thing?? weird, yesterday they were almost working only vehicle tier was missing Ma7rix.zip 1 Quote Share this post Link to post Short link Share on other sites
tarbox23 1 #339304 Posted July 28, 2016 guys, be patient and wait for the xvm team to get a working version. 1 Quote Share this post Link to post Short link Share on other sites
rado84 14 #339402 Posted July 28, 2016 Looks like this is a "scratching our balls" week - 2nd day already there's no XVM, J1mb0 is scratching his balls too, the authors of 2 other mods are scratching their balls, everybody's scratching their balls. Shall we have XVM before WOT 9.16 or not? 8 Quote Share this post Link to post Short link Share on other sites
bograd 14 #339464 Posted July 29, 2016 here is my config, need to overhaul it to this new wot version.. been fixing my configs but cant get vehicle markers to work at all, only shows vehicles class icon, nothing else , even tried default config same thing?? weird, yesterday they were almost working only vehicle tier was missing shot_095.jpg The damage log you are using is likely to corrupt minimap labels. Quote Share this post Link to post Short link Share on other sites
cokebottle 15 #339616 Posted July 29, 2016 (edited) Looks like this is a "scratching our balls" week - 2nd day already there's no XVM, J1mb0 is scratching his balls too, the authors of 2 other mods are scratching their balls, everybody's scratching their balls. Shall we have XVM before WOT 9.16 or not? How about you go scratch your own non-existent balls instead of shitposting? The mods will be out when they are out. The mod authors may have other things to do other than spending all their free time catering to entitled whiners like you. Edited July 29, 2016 by cokebottle 5 Quote Share this post Link to post Short link Share on other sites
Andyss 16 #339638 Posted July 29, 2016 (edited) The damage log you are using is likely to corrupt minimap labels. minimap was corrupted by that WN8 mod, but how about those tank markers (above tank) ? Is it damage log? Edited July 29, 2016 by Andyss Quote Share this post Link to post Short link Share on other sites
bograd 14 #339657 Posted July 29, 2016 Yes. Quote Share this post Link to post Short link Share on other sites
Andyss 16 #339666 Posted July 29, 2016 (edited) The damage log you are using is likely to corrupt minimap labels. weird I noticed if I use latest nighly build those tank names dont work in minimap, Gambiter damagelog doesnt affect those, now everythin else work (using older nighly build) but cant get those vehicle markers to work at all. Had to turn them off from xvm also sixth sense sound doesnt work with newest nighly Edited July 29, 2016 by Andyss Quote Share this post Link to post Short link Share on other sites
sirmax 5,499 #339714 Posted July 29, 2016 enable labels in the game settings also sixth sense sound doesnt work with newest nighly it should be fixed in 6163+ Quote Share this post Link to post Short link Share on other sites
Andrew05 76 #339893 Posted July 29, 2016 Looks like this is a "scratching our balls" week - 2nd day already there's no XVM, J1mb0 is scratching his balls too, the authors of 2 other mods are scratching their balls, everybody's scratching their balls. Shall we have XVM before WOT 9.16 or not? Do you actually even realize that the in-game interface was changed from ActionScript2 to ActionScript3 and XVM has to be re-written completely, which is enormous amount of work. Plus, since when exactly mod developers started to owe you something? 2 Quote Share this post Link to post Short link Share on other sites
Andyss 16 #339926 Posted July 30, 2016 (edited) yep dont blame developers here (whole situation is is made by WG) , Im glad we have this excellent mod, usually Im here for asking help and if developers could tell where we are going would help people to understand the current situation and dont get frustrated, Im still not sure if garage carusel or tank markers should work also noticed that last spotted situation doesnt work in miminap maybe someone could tell what should work and what not. If developers dont have time to answer maybe some player could tell, thanks, it would help lots of people who are "scratching balls" :) .Thanks for this excellent mod. btw sixth sense works with latest 6169 but then my tank names dont work in minimap..so I have to use older version Edited July 30, 2016 by Andyss Quote Share this post Link to post Short link Share on other sites
bograd 14 #340002 Posted July 30, 2016 Tank sorting criteria in carousel does not seem to work "sorting_criteria": ["type", "level", "nation"] Is this a known bug? Quote Share this post Link to post Short link Share on other sites