JLdragon Posted January 9 Share Posted January 9 (edited) ok so following this video step by step. Tank Viewer Blender I did a quick simple Import / export using the above video's process (no changes, and or editing the model) As video shows. (and after using google translate on the the notepad notes that he had in the video) Shows the following process. Import tank part (I selected CS_53 Turret2) using the bigworld plugin. (after following his process of manually exporting all the necessary files from the .pkg's located in the game's res folder.. Selected the Scene icon in the layers tree (as per video) Selected Export using the bigworld option. Got the following error. Edited January 10 by JLdragon added extra details. @ Quote Link to comment Short link Share on other sites More sharing options...
SkepticalFox Posted Saturday at 03:51 PM Author Share Posted Saturday at 03:51 PM @JLdragon I haven't updated this add-on for a long time, the api in blender has changed, fixed it. @ Quote Link to comment Short link Share on other sites More sharing options...
JLdragon Posted Monday at 07:14 PM Share Posted Monday at 07:14 PM Blender 4.3.2 Unable to enable the wotservercollision.xml addon under preferences. getting the following error when trying to enable. Image shows error. Just installed the newest version of your addons. BTW thank for working on them. new problem. Testing Tank viewer with loading in a tank, and then exporting using Bigworld.. No changes to the tank of any kind. Just a simple open/load/import to export. Using Tank Viewer. parsed WoT Folder. opened tank (Poland-Medium-Tier VIII CS-53. Chose highest modules) Reloaded to update the tank. Layer folder no longer shows the Scene Icon to use with the bigworld .model export. I tried selecting all parts of the tank in the layer frame Top Left. Tried selecting just the collection folder. Nothing is allowing me to export via Bigworld to create the necessary files for game folder Am I missing something? particular steps, setup's etc?? Any help would be appreciated. @ Quote Link to comment Short link Share on other sites More sharing options...
zvezdauotson Posted Tuesday at 09:20 PM Share Posted Tuesday at 09:20 PM 13.01.2025 в 22:14, JLdragon сказал: Nothing is allowing me to export via Bigworld to create the necessary files for game folder Am I missing something? particular steps, setup's etc?? Any help would be appreciated. To export from blender to BW, you need a construction: Scene Root -- Mash -- Material for each individual part @ Quote Link to comment Short link Share on other sites More sharing options...
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