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Can't find specific mod that shows which enemies were spotted,...

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https://goo.gl/U4ADMs

Here above is the a link with picture of the mod i want,

I am already searching for quite a while  :an:  and i cant seem to find it.

if sombody with give me his/her support i would be very greatfull ! :)

 

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This is not a separate mod but a feature of XVM.

As you are asking your question in the XVM support forum I guess you already figured that out - so how exactly can we help you?

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Alfalis,

Ofcourse ^^ I am not familiar with enabling / disabling features of xvm, altho I did it a few times without really knowing what I was doing.

all that aside,

I would really like to know how to have this xvm feature (https://goo.gl/U4ADMs) =>picture.

 

btw thnxs 4 the reply!

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The following part is from my own config (full config can be found here):

 

"texts":{
  "spotted":{
   "neverSeen": "<font face=\"Wingdings\" size=\"16\" color=\"#EE0000\">l</font>",
   "lost": "<font face=\"Wingdings\" size=\"16\" color=\"#FFEE00\">l</font>",
   "revealed": "<font face=\"Wingdings\" size=\"16\" color=\"#00DD00\">l</font>",
   "dead": "<font FACE=\"Wingdings\" size=\"17\" color=\"#FFFFFF\">N</font>",
   "neverSeen_arty": "<font face=\"Wingdings\" size=\"16\" color=\"#EE0000\">l</font>",
   "lost_arty": "<font face=\"Wingdings\" size=\"16\" color=\"#FFEE00\">l</font>",
   "revealed_arty": "<font face=\"Wingdings\" size=\"16\" color=\"#00DD00\">l</font>",
   "dead_arty": "<font FACE=\"Wingdings\" size=\"17\" color=\"#FFFFFF\">N</font>"
  }
},

 

and the result looks like this (dots instead of lightbulbs):

HGhK30Y.jpg

 

Are you able to implement this yourself or do you need further help/information?

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If I just have to copy everything after

"texts":{

and paste it in my xvm after

"texts":{

then I can do it,

otherwise I would love to receive some help on this.

your config looks pretty neat tho!

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If it's your first time using XVM, you also need to change the name of the xvm.xc.sample file to xvm.xc.

And do you know where you're supposed to paste that code?

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Actually, you should already be able to see the spotted markers, because they're turned on by default. Not exactly the same ones as Alfalis' though.

It would be the best if you just post your config here.

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The following part is from my own config (full config can be found here):

 

"texts":{

  "spotted":{

   "neverSeen": "<font face=\"Wingdings\" size=\"16\" color=\"#EE0000\">l</font>",

   "lost": "<font face=\"Wingdings\" size=\"16\" color=\"#FFEE00\">l</font>",

   "revealed": "<font face=\"Wingdings\" size=\"16\" color=\"#00DD00\">l</font>",

   "dead": "<font FACE=\"Wingdings\" size=\"17\" color=\"#FFFFFF\">N</font>",

   "neverSeen_arty": "<font face=\"Wingdings\" size=\"16\" color=\"#EE0000\">l</font>",

   "lost_arty": "<font face=\"Wingdings\" size=\"16\" color=\"#FFEE00\">l</font>",

   "revealed_arty": "<font face=\"Wingdings\" size=\"16\" color=\"#00DD00\">l</font>",

   "dead_arty": "<font FACE=\"Wingdings\" size=\"17\" color=\"#FFFFFF\">N</font>"

  }

},

 

and the result looks like this (dots instead of lightbulbs):

HGhK30Y.jpg

 

Are you able to implement this yourself or do you need further help/information?

 

I love your color coding for tanks spotted/dead, etc... However, I did a copy and paste of your code and it works, but it's not located in the same place as your color markers. I like how the color markers are on the tanks (contour?) themselves. How do I code it? 

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I love your color coding for tanks spotted/dead, etc... However, I did a copy and paste of your code and it works, but it's not located in the same place as your color markers. I like how the color markers are on the tanks (contour?) themselves. How do I code it? 

 

You can find my full config here (relevant line is marked): https://github.com/Alfalis/XVM-Config---Simple-but-effective/blob/master/Alfalis_XVM_Config/res_mods/configs/xvm/xvm.xc#L319

 

"extraFieldsRight":[

    {"x": -50, "y": 8, "bindToIcon": true, "format": "{{spotted}}"}

   ]

 

The x and y value define the position relevant to the contour icon (make sure "bindToIcon" is enabled)

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