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как включить процент побед танка в ангаре

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Всю голову сломал так и не могу найти где редактировать данный параметр что бы сделать вот так .

Помогите !

За ранее спасибо !

post-19497-0-88390300-1411742461.jpg

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Эта фишка со сборки модов от ПРОтанки. И ты что-то путаешь. 
Обращайся к создателям сборки  :heh:

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Помогите !

знак классности:

 { "x": -1.3, "y": 10, "format": "<img src='img://gui/maps/icons/library/proficiency/class_icons_{{v.mastery}}.png' width='23' height='23'>" }, 

процент побед:

{ "x": 20, "y": 12,  "format": "<font  color='{{v.c_winrate}}'>{{v.winrate%.2d~%}}</font>", "shadow": {} }, 

уровни боев:

 { "x": 54, "y": -2,  "align": "center",  "format": "<font  color='#777777'>{{v.battletiermin}}</font>..<font  color='#D9A300'>{{v.battletiermax}}</font>", "shadow": {} }, 

Все это вставляешь в extraFields в carousel.хс

Синтаксис extraFields :

// Set of formats for left panel

          // Набор форматов для левой панели

          // example:

          // "format": [

          //   // simple format (just a text)

          //   "{{nick}}",

          //   "<img src='xvm://res/img/panel-bg-l-{{alive|dead}}.png' width='318' height='28'>",

          //   // extended format

          //   { "x": 20, "y": 10, "border": 1, "borderColor": "0xFFFFFF", "format": "{{nick}}" },

          //   { "x": 200, "src": "xvm://res/contour/{{vehiclename}}.png" }

          // ]

          //

          // types of formats available for extended format:

          //   - MovieClip (for loading image)

          //   - TextField (for writing text and creating rectangles)

          // if "src" field is present, MovieClip format will be used

          // if "src" field is absent, TextField format will be used

          //

          // fields available for extended format:

          //   "src" - resource path ("xvm://res/contour/{{vehiclename}}.png")

          //   "format" - text format (macros allowed)

          //

          // fields available for both MovieClip and TextField formats:

          //   "x" - x position (macros allowed)

          //   "y" - y position (macros allowed)

          //   "w" - width (macros allowed)

          //   "h" - height (macros allowed)

          //   "alpha" - transparency in percents (0..100) (macros allowed)

          //   "rotation" - rotation in degrees (0..360) (macros allowed)

          //   "align" - horizontal alignment ("left", "center", "right")

          //      for left panel default value is "left"

          //      for right panel default value is "right"

          //

          // fields available for TextField format only:

          //   "valign" - vertical alignment ("top", "center", "bottom")

          //      default value is "top"

          //   "borderColor" - if set, draw border with specified color (macros allowed)

          //   "bgColor" - if set, draw background with specified color (macros allowed)

          //   "antiAliasType" - anti aliasing mode ("advanced" or "normal")

          //   "shadow": {

          //     "distance" (in pixels)

          //     "angle"    (0.0 .. 360.0)

          //     "color"    "0xXXXXXX"

          //     "alpha"    (0.0 .. 1.0)

          //     "blur"     (0.0 .. 255.0)

          //     "strength" (0.0 .. 255.0)

          //    }

          //

          // * all fields are optional

          //

макросы для карусели танков:

Macros available in hangar

Legend:

  TC - tank carousel

  SQ - squad window

  'X' - available

  ' ' - not available (can return wrong value - '', 'NaN', 'undefined', ...)

  '.' - TODO

  '-' - Obsoleted (will be replaced with other macro)

┌────────────────────────────┬───┬───┬─────────────────────────────────

│ macro                      │ TC│ SQ│ Description

├────────────────────────────┼───┼───┼─────────────────────────────────

│ {{v.vehId}}                │ X │ . │ vehicle id

│ {{v.battles}}              │ X │ . │ total battles count for current vehicle

│ {{v.c_battles}}            │ X │ . │ color for battles count

│ {{v.kb}}                   │ X │ . │ number of kilo-battles for current vehicle

│ {{v.hb}}                   │ X │ . │ number of hecto-battles for current vehicle (hecto = 100)

│ {{v.wins}}                 │ X │ . │ total wins count for current vehicle

│ {{v.mastery}}              │ X │ . │ mastery sign for current vehicle

│ {{v.xp}}                   │ X │ . │ average XP gained on current vehicle

│ {{v.fullname}}             │ X │ . │ localized full vehicle name

│ {{v.name}}                 │ X │ . │ localized compact vehicle name

│ {{v.sysname}}              │ X │ . │ vehicle system name (usa-M24_Chaffee)

│ {{v.shortname}}            │ X │ . │ localized short vehicle name

│ {{v.type}}                 │ X │ . │ vehicle type (text substitution from config)

│ {{v.c_type}}               │ X │ . │ color for vehicle type

│ {{v.level}}                │ X │ . │ vehicle level (Arabic numerals)

│ {{v.rlevel}}               │ X │ . │ vehicle level (Roman numerals)

│ {{v.battletiermin}}        │ X │ . │ minimal vehicle battle tier

│ {{v.battletiermax}}        │ X │ . │ maximal vehicle battle tier

│ {{v.nation}}               │ X │ . │ vehicle nation

│ {{v.premium}}              │ X │ . │ 'premium' for premium, empty for normal vehicle

│ {{v.elite}}                │ X │ . │ 'elite' for elite, empty for normal vehicle

│ {{v.maxHP}}                │ X │ . │ maximum vehicle health points

│ {{v.winrate}}              │ X │ . │ vehicle win rate (percent of wins on this vehicle)

│ {{v.hitsRatio}}            │ X │ . │ percent of hits

│ {{v.c_winrate}}            │ X │ . │ color for win rate

│ {{v.tdb}}                  │ X │ . │ average damage - damage / battles

│ {{v.c_tdb}}                │ X │ . │ dynamic color for this macro

│ {{v.tdv}}                  │ X │ . │ average damage efficiency - damage / (battles * maxHP)

│ {{v.c_tdv}}                │ X │ . │ dynamic color for this macro

│ {{v.tfb}}                  │ X │ . │ average frags per battle

│ {{v.c_tfb}}                │ X │ . │ dynamic color for this macro

│ {{v.tsb}}                  │ X │ . │ average number of spotted enemies per battle

│ {{v.c_tsb}}                │ X │ . │ dynamic color for this macro

│ {{v.wn8expd}}              │ X │ . │ WN8 expected tank damage

│ {{v.wn8effd}}              │ X │ . │ WN8 effective tank damage (avgdmg / expected_dmg)

│ {{v.c_wn8effd}}            │ X │ . │ dynamic color for this macro

│ {{v.marksOnGun}}           │ X │ . │ marks on gun

│ {{v.damageRating}}         │ X │ . │ damage rating in percents for marks on gun

│ {{v.c_damageRating}}       │ X │ . │ dynamic color for this macro

│ {{v.teff}}, {{v.e}}        │ . │ . │ player's per-vehicle efficiency: http://www.koreanrandom.com/forum/topic/1643-

│ {{v.c_e}}                  │ . │ . │ dynamic color for this macro

│ {{v.equipment1}}           │ . │ . │ small icon of equipment in 1st slot

│ {{v.equipment2}}           │ . │ . │ small icon of equipment in 2nd slot

│ {{v.equipment3}}           │ . │ . │ small icon of equipment in 3rd slot

│ {{v.consumable1}}          │ . │ . │ small icon of consumable in 1st slot

│ {{v.consumable2}}          │ . │ . │ small icon of consumable in 2nd slot

│ {{v.consumable3}}          │ . │ . │ small icon of consumable in 3rd slot

│ {{v.xpForTop}}             │ . │ . │ XP points required for top tank

│ {{v.xpForExpert}}          │ . │ . │ XP points required for expert tank

│ {{v.shootRange}}           │ . │ . │ actual shoot range

│ {{v.viewRange}}            │ . │ . │ actual view range

│ {{v.dpm}}                  │ . │ . │ actual damage per minute

│ {{v.gunAvgDamage}}         │ . │ . │ average damage for current gun AP/CR/HE

│ {{v.gunAvgHit}}            │ . │ . │ average penetration for current gun AP/CR/HE

│ {{v.gunDispersion}}        │ . │ . │ base dispersion at 100 m for current gun

│ {{v.gunAimingTime}}        │ . │ . │ base aiming time for current gun

│ {{l10n:ID}}                │ . │ . │ localizated text, see en.xc for id

└────────────────────────────┴───┴───┴─────────────────────────────────

Edited by Hawk1983x
  • Upvote 4

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знак классности:

 { "x": -1.3, "y": 10, "format": "<img src='img://gui/maps/icons/library/proficiency/class_icons_{{v.mastery}}.png' width='23' height='23'>" }, 

процент побед:

{ "x": 20, "y": 12,  "format": "<font  color='{{v.c_winrate}}'>{{v.winrate%.2d~%}}</font>", "shadow": {} }, 

уровни боев:

 { "x": 54, "y": -2, "valign": "left", "align": "center",  "format": "<font  color='#777777'>{{v.battletiermin}}</font>..<font  color='#D9A300'>{{v.battletiermax}}</font>", "shadow": {} }, 

Все это вставляешь в extraFields в carousel.хс

Синтаксис extraFields :

// Set of formats for left panel

          // Набор форматов для левой панели

          // example:

          // "format": [

          //   // simple format (just a text)

          //   "{{nick}}",

          //   "<img src='xvm://res/img/panel-bg-l-{{alive|dead}}.png' width='318' height='28'>",

          //   // extended format

          //   { "x": 20, "y": 10, "border": 1, "borderColor": "0xFFFFFF", "format": "{{nick}}" },

          //   { "x": 200, "src": "xvm://res/contour/{{vehiclename}}.png" }

          // ]

          //

          // types of formats available for extended format:

          //   - MovieClip (for loading image)

          //   - TextField (for writing text and creating rectangles)

          // if "src" field is present, MovieClip format will be used

          // if "src" field is absent, TextField format will be used

          //

          // fields available for extended format:

          //   "src" - resource path ("xvm://res/contour/{{vehiclename}}.png")

          //   "format" - text format (macros allowed)

          //

          // fields available for both MovieClip and TextField formats:

          //   "x" - x position (macros allowed)

          //   "y" - y position (macros allowed)

          //   "w" - width (macros allowed)

          //   "h" - height (macros allowed)

          //   "alpha" - transparency in percents (0..100) (macros allowed)

          //   "rotation" - rotation in degrees (0..360) (macros allowed)

          //   "align" - horizontal alignment ("left", "center", "right")

          //      for left panel default value is "left"

          //      for right panel default value is "right"

          //

          // fields available for TextField format only:

          //   "valign" - vertical alignment ("top", "center", "bottom")

          //      default value is "top"

          //   "borderColor" - if set, draw border with specified color (macros allowed)

          //   "bgColor" - if set, draw background with specified color (macros allowed)

          //   "antiAliasType" - anti aliasing mode ("advanced" or "normal")

          //   "shadow": {

          //     "distance" (in pixels)

          //     "angle"    (0.0 .. 360.0)

          //     "color"    "0xXXXXXX"

          //     "alpha"    (0.0 .. 1.0)

          //     "blur"     (0.0 .. 255.0)

          //     "strength" (0.0 .. 255.0)

          //    }

          //

          // * all fields are optional

          //

макросы для карусели танков:

Macros available in hangar

Legend:

  TC - tank carousel

  SQ - squad window

  'X' - available

  ' ' - not available (can return wrong value - '', 'NaN', 'undefined', ...)

  '.' - TODO

  '-' - Obsoleted (will be replaced with other macro)

┌────────────────────────────┬───┬───┬─────────────────────────────────

│ macro                      │ TC│ SQ│ Description

├────────────────────────────┼───┼───┼─────────────────────────────────

│ {{v.vehId}}                │ X │ . │ vehicle id

│ {{v.battles}}              │ X │ . │ total battles count for current vehicle

│ {{v.c_battles}}            │ X │ . │ color for battles count

│ {{v.kb}}                   │ X │ . │ number of kilo-battles for current vehicle

│ {{v.hb}}                   │ X │ . │ number of hecto-battles for current vehicle (hecto = 100)

│ {{v.wins}}                 │ X │ . │ total wins count for current vehicle

│ {{v.mastery}}              │ X │ . │ mastery sign for current vehicle

│ {{v.xp}}                   │ X │ . │ average XP gained on current vehicle

│ {{v.fullname}}             │ X │ . │ localized full vehicle name

│ {{v.name}}                 │ X │ . │ localized compact vehicle name

│ {{v.sysname}}              │ X │ . │ vehicle system name (usa-M24_Chaffee)

│ {{v.shortname}}            │ X │ . │ localized short vehicle name

│ {{v.type}}                 │ X │ . │ vehicle type (text substitution from config)

│ {{v.c_type}}               │ X │ . │ color for vehicle type

│ {{v.level}}                │ X │ . │ vehicle level (Arabic numerals)

│ {{v.rlevel}}               │ X │ . │ vehicle level (Roman numerals)

│ {{v.battletiermin}}        │ X │ . │ minimal vehicle battle tier

│ {{v.battletiermax}}        │ X │ . │ maximal vehicle battle tier

│ {{v.nation}}               │ X │ . │ vehicle nation

│ {{v.premium}}              │ X │ . │ 'premium' for premium, empty for normal vehicle

│ {{v.elite}}                │ X │ . │ 'elite' for elite, empty for normal vehicle

│ {{v.maxHP}}                │ X │ . │ maximum vehicle health points

│ {{v.winrate}}              │ X │ . │ vehicle win rate (percent of wins on this vehicle)

│ {{v.hitsRatio}}            │ X │ . │ percent of hits

│ {{v.c_winrate}}            │ X │ . │ color for win rate

│ {{v.tdb}}                  │ X │ . │ average damage - damage / battles

│ {{v.c_tdb}}                │ X │ . │ dynamic color for this macro

│ {{v.tdv}}                  │ X │ . │ average damage efficiency - damage / (battles * maxHP)

│ {{v.c_tdv}}                │ X │ . │ dynamic color for this macro

│ {{v.tfb}}                  │ X │ . │ average frags per battle

│ {{v.c_tfb}}                │ X │ . │ dynamic color for this macro

│ {{v.tsb}}                  │ X │ . │ average number of spotted enemies per battle

│ {{v.c_tsb}}                │ X │ . │ dynamic color for this macro

│ {{v.wn8expd}}              │ X │ . │ WN8 expected tank damage

│ {{v.wn8effd}}              │ X │ . │ WN8 effective tank damage (avgdmg / expected_dmg)

│ {{v.c_wn8effd}}            │ X │ . │ dynamic color for this macro

│ {{v.marksOnGun}}           │ X │ . │ marks on gun

│ {{v.damageRating}}         │ X │ . │ damage rating in percents for marks on gun

│ {{v.c_damageRating}}       │ X │ . │ dynamic color for this macro

│ {{v.teff}}, {{v.e}}        │ . │ . │ player's per-vehicle efficiency: http://www.koreanrandom.com/forum/topic/1643-

│ {{v.c_e}}                  │ . │ . │ dynamic color for this macro

│ {{v.equipment1}}           │ . │ . │ small icon of equipment in 1st slot

│ {{v.equipment2}}           │ . │ . │ small icon of equipment in 2nd slot

│ {{v.equipment3}}           │ . │ . │ small icon of equipment in 3rd slot

│ {{v.consumable1}}          │ . │ . │ small icon of consumable in 1st slot

│ {{v.consumable2}}          │ . │ . │ small icon of consumable in 2nd slot

│ {{v.consumable3}}          │ . │ . │ small icon of consumable in 3rd slot

│ {{v.xpForTop}}             │ . │ . │ XP points required for top tank

│ {{v.xpForExpert}}          │ . │ . │ XP points required for expert tank

│ {{v.shootRange}}           │ . │ . │ actual shoot range

│ {{v.viewRange}}            │ . │ . │ actual view range

│ {{v.dpm}}                  │ . │ . │ actual damage per minute

│ {{v.gunAvgDamage}}         │ . │ . │ average damage for current gun AP/CR/HE

│ {{v.gunAvgHit}}            │ . │ . │ average penetration for current gun AP/CR/HE

│ {{v.gunDispersion}}        │ . │ . │ base dispersion at 100 m for current gun

│ {{v.gunAimingTime}}        │ . │ . │ base aiming time for current gun

│ {{l10n:ID}}                │ . │ . │ localizated text, see en.xc for id

└────────────────────────────┴───┴───┴─────────────────────────────────

ОГРОМНОЕ СПАСИБО !

Разобрался что к чему , добавил carousel.хс и разобрался .

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знак классности:

 { "x": -1.3, "y": 10, "format": "<img src='img://gui/maps/icons/library/proficiency/class_icons_{{v.mastery}}.png' width='23' height='23'>" }, 

процент побед:

{ "x": 20, "y": 12,  "format": "<font  color='{{v.c_winrate}}'>{{v.winrate%.2d~%}}</font>", "shadow": {} }, 

уровни боев:

 { "x": 54, "y": -2, "valign": "left", "align": "center",  "format": "<font  color='#777777'>{{v.battletiermin}}</font>..<font  color='#D9A300'>{{v.battletiermax}}</font>", "shadow": {} }, 

Все это вставляешь в extraFields в carousel.хс

Синтаксис extraFields :

// Set of formats for left panel

          // Набор форматов для левой панели

          // example:

          // "format": [

          //   // simple format (just a text)

          //   "{{nick}}",

          //   "<img src='xvm://res/img/panel-bg-l-{{alive|dead}}.png' width='318' height='28'>",

          //   // extended format

          //   { "x": 20, "y": 10, "border": 1, "borderColor": "0xFFFFFF", "format": "{{nick}}" },

          //   { "x": 200, "src": "xvm://res/contour/{{vehiclename}}.png" }

          // ]

          //

          // types of formats available for extended format:

          //   - MovieClip (for loading image)

          //   - TextField (for writing text and creating rectangles)

          // if "src" field is present, MovieClip format will be used

          // if "src" field is absent, TextField format will be used

          //

          // fields available for extended format:

          //   "src" - resource path ("xvm://res/contour/{{vehiclename}}.png")

          //   "format" - text format (macros allowed)

          //

          // fields available for both MovieClip and TextField formats:

          //   "x" - x position (macros allowed)

          //   "y" - y position (macros allowed)

          //   "w" - width (macros allowed)

          //   "h" - height (macros allowed)

          //   "alpha" - transparency in percents (0..100) (macros allowed)

          //   "rotation" - rotation in degrees (0..360) (macros allowed)

          //   "align" - horizontal alignment ("left", "center", "right")

          //      for left panel default value is "left"

          //      for right panel default value is "right"

          //

          // fields available for TextField format only:

          //   "valign" - vertical alignment ("top", "center", "bottom")

          //      default value is "top"

          //   "borderColor" - if set, draw border with specified color (macros allowed)

          //   "bgColor" - if set, draw background with specified color (macros allowed)

          //   "antiAliasType" - anti aliasing mode ("advanced" or "normal")

          //   "shadow": {

          //     "distance" (in pixels)

          //     "angle"    (0.0 .. 360.0)

          //     "color"    "0xXXXXXX"

          //     "alpha"    (0.0 .. 1.0)

          //     "blur"     (0.0 .. 255.0)

          //     "strength" (0.0 .. 255.0)

          //    }

          //

          // * all fields are optional

          //

макросы для карусели танков:

Macros available in hangar

Legend:

  TC - tank carousel

  SQ - squad window

  'X' - available

  ' ' - not available (can return wrong value - '', 'NaN', 'undefined', ...)

  '.' - TODO

  '-' - Obsoleted (will be replaced with other macro)

┌────────────────────────────┬───┬───┬─────────────────────────────────

│ macro                      │ TC│ SQ│ Description

├────────────────────────────┼───┼───┼─────────────────────────────────

│ {{v.vehId}}                │ X │ . │ vehicle id

│ {{v.battles}}              │ X │ . │ total battles count for current vehicle

│ {{v.c_battles}}            │ X │ . │ color for battles count

│ {{v.kb}}                   │ X │ . │ number of kilo-battles for current vehicle

│ {{v.hb}}                   │ X │ . │ number of hecto-battles for current vehicle (hecto = 100)

│ {{v.wins}}                 │ X │ . │ total wins count for current vehicle

│ {{v.mastery}}              │ X │ . │ mastery sign for current vehicle

│ {{v.xp}}                   │ X │ . │ average XP gained on current vehicle

│ {{v.fullname}}             │ X │ . │ localized full vehicle name

│ {{v.name}}                 │ X │ . │ localized compact vehicle name

│ {{v.sysname}}              │ X │ . │ vehicle system name (usa-M24_Chaffee)

│ {{v.shortname}}            │ X │ . │ localized short vehicle name

│ {{v.type}}                 │ X │ . │ vehicle type (text substitution from config)

│ {{v.c_type}}               │ X │ . │ color for vehicle type

│ {{v.level}}                │ X │ . │ vehicle level (Arabic numerals)

│ {{v.rlevel}}               │ X │ . │ vehicle level (Roman numerals)

│ {{v.battletiermin}}        │ X │ . │ minimal vehicle battle tier

│ {{v.battletiermax}}        │ X │ . │ maximal vehicle battle tier

│ {{v.nation}}               │ X │ . │ vehicle nation

│ {{v.premium}}              │ X │ . │ 'premium' for premium, empty for normal vehicle

│ {{v.elite}}                │ X │ . │ 'elite' for elite, empty for normal vehicle

│ {{v.maxHP}}                │ X │ . │ maximum vehicle health points

│ {{v.winrate}}              │ X │ . │ vehicle win rate (percent of wins on this vehicle)

│ {{v.hitsRatio}}            │ X │ . │ percent of hits

│ {{v.c_winrate}}            │ X │ . │ color for win rate

│ {{v.tdb}}                  │ X │ . │ average damage - damage / battles

│ {{v.c_tdb}}                │ X │ . │ dynamic color for this macro

│ {{v.tdv}}                  │ X │ . │ average damage efficiency - damage / (battles * maxHP)

│ {{v.c_tdv}}                │ X │ . │ dynamic color for this macro

│ {{v.tfb}}                  │ X │ . │ average frags per battle

│ {{v.c_tfb}}                │ X │ . │ dynamic color for this macro

│ {{v.tsb}}                  │ X │ . │ average number of spotted enemies per battle

│ {{v.c_tsb}}                │ X │ . │ dynamic color for this macro

│ {{v.wn8expd}}              │ X │ . │ WN8 expected tank damage

│ {{v.wn8effd}}              │ X │ . │ WN8 effective tank damage (avgdmg / expected_dmg)

│ {{v.c_wn8effd}}            │ X │ . │ dynamic color for this macro

│ {{v.marksOnGun}}           │ X │ . │ marks on gun

│ {{v.damageRating}}         │ X │ . │ damage rating in percents for marks on gun

│ {{v.c_damageRating}}       │ X │ . │ dynamic color for this macro

│ {{v.teff}}, {{v.e}}        │ . │ . │ player's per-vehicle efficiency: http://www.koreanrandom.com/forum/topic/1643-

│ {{v.c_e}}                  │ . │ . │ dynamic color for this macro

│ {{v.equipment1}}           │ . │ . │ small icon of equipment in 1st slot

│ {{v.equipment2}}           │ . │ . │ small icon of equipment in 2nd slot

│ {{v.equipment3}}           │ . │ . │ small icon of equipment in 3rd slot

│ {{v.consumable1}}          │ . │ . │ small icon of consumable in 1st slot

│ {{v.consumable2}}          │ . │ . │ small icon of consumable in 2nd slot

│ {{v.consumable3}}          │ . │ . │ small icon of consumable in 3rd slot

│ {{v.xpForTop}}             │ . │ . │ XP points required for top tank

│ {{v.xpForExpert}}          │ . │ . │ XP points required for expert tank

│ {{v.shootRange}}           │ . │ . │ actual shoot range

│ {{v.viewRange}}            │ . │ . │ actual view range

│ {{v.dpm}}                  │ . │ . │ actual damage per minute

│ {{v.gunAvgDamage}}         │ . │ . │ average damage for current gun AP/CR/HE

│ {{v.gunAvgHit}}            │ . │ . │ average penetration for current gun AP/CR/HE

│ {{v.gunDispersion}}        │ . │ . │ base dispersion at 100 m for current gun

│ {{v.gunAimingTime}}        │ . │ . │ base aiming time for current gun

│ {{l10n:ID}}                │ . │ . │ localizated text, see en.xc for id

└────────────────────────────┴───┴───┴─────────────────────────────────

 

Вай спасибо тебе. Вставил как описано. Всё получилось. Мелочь, а приятно :ok:

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знак классности:

 { "x": -1.3, "y": 10, "format": "<img src='img://gui/maps/icons/library/proficiency/class_icons_{{v.mastery}}.png' width='23' height='23'>" }, 

процент побед:

{ "x": 20, "y": 12,  "format": "<font  color='{{v.c_winrate}}'>{{v.winrate%.2d~%}}</font>", "shadow": {} }, 

уровни боев:

 { "x": 54, "y": -2, "valign": "left", "align": "center",  "format": "<font  color='#777777'>{{v.battletiermin}}</font>..<font  color='#D9A300'>{{v.battletiermax}}</font>", "shadow": {} }, 

Все это вставляешь в extraFields в carousel.хс

Синтаксис extraFields :

// Set of formats for left panel

          // Набор форматов для левой панели

          // example:

          // "format": [

          //   // simple format (just a text)

          //   "{{nick}}",

          //   "<img src='xvm://res/img/panel-bg-l-{{alive|dead}}.png' width='318' height='28'>",

          //   // extended format

          //   { "x": 20, "y": 10, "border": 1, "borderColor": "0xFFFFFF", "format": "{{nick}}" },

          //   { "x": 200, "src": "xvm://res/contour/{{vehiclename}}.png" }

          // ]

          //

          // types of formats available for extended format:

          //   - MovieClip (for loading image)

          //   - TextField (for writing text and creating rectangles)

          // if "src" field is present, MovieClip format will be used

          // if "src" field is absent, TextField format will be used

          //

          // fields available for extended format:

          //   "src" - resource path ("xvm://res/contour/{{vehiclename}}.png")

          //   "format" - text format (macros allowed)

          //

          // fields available for both MovieClip and TextField formats:

          //   "x" - x position (macros allowed)

          //   "y" - y position (macros allowed)

          //   "w" - width (macros allowed)

          //   "h" - height (macros allowed)

          //   "alpha" - transparency in percents (0..100) (macros allowed)

          //   "rotation" - rotation in degrees (0..360) (macros allowed)

          //   "align" - horizontal alignment ("left", "center", "right")

          //      for left panel default value is "left"

          //      for right panel default value is "right"

          //

          // fields available for TextField format only:

          //   "valign" - vertical alignment ("top", "center", "bottom")

          //      default value is "top"

          //   "borderColor" - if set, draw border with specified color (macros allowed)

          //   "bgColor" - if set, draw background with specified color (macros allowed)

          //   "antiAliasType" - anti aliasing mode ("advanced" or "normal")

          //   "shadow": {

          //     "distance" (in pixels)

          //     "angle"    (0.0 .. 360.0)

          //     "color"    "0xXXXXXX"

          //     "alpha"    (0.0 .. 1.0)

          //     "blur"     (0.0 .. 255.0)

          //     "strength" (0.0 .. 255.0)

          //    }

          //

          // * all fields are optional

          //

макросы для карусели танков:

Macros available in hangar

Legend:

  TC - tank carousel

  SQ - squad window

  'X' - available

  ' ' - not available (can return wrong value - '', 'NaN', 'undefined', ...)

  '.' - TODO

  '-' - Obsoleted (will be replaced with other macro)

┌────────────────────────────┬───┬───┬─────────────────────────────────

│ macro                      │ TC│ SQ│ Description

├────────────────────────────┼───┼───┼─────────────────────────────────

│ {{v.vehId}}                │ X │ . │ vehicle id

│ {{v.battles}}              │ X │ . │ total battles count for current vehicle

│ {{v.c_battles}}            │ X │ . │ color for battles count

│ {{v.kb}}                   │ X │ . │ number of kilo-battles for current vehicle

│ {{v.hb}}                   │ X │ . │ number of hecto-battles for current vehicle (hecto = 100)

│ {{v.wins}}                 │ X │ . │ total wins count for current vehicle

│ {{v.mastery}}              │ X │ . │ mastery sign for current vehicle

│ {{v.xp}}                   │ X │ . │ average XP gained on current vehicle

│ {{v.fullname}}             │ X │ . │ localized full vehicle name

│ {{v.name}}                 │ X │ . │ localized compact vehicle name

│ {{v.sysname}}              │ X │ . │ vehicle system name (usa-M24_Chaffee)

│ {{v.shortname}}            │ X │ . │ localized short vehicle name

│ {{v.type}}                 │ X │ . │ vehicle type (text substitution from config)

│ {{v.c_type}}               │ X │ . │ color for vehicle type

│ {{v.level}}                │ X │ . │ vehicle level (Arabic numerals)

│ {{v.rlevel}}               │ X │ . │ vehicle level (Roman numerals)

│ {{v.battletiermin}}        │ X │ . │ minimal vehicle battle tier

│ {{v.battletiermax}}        │ X │ . │ maximal vehicle battle tier

│ {{v.nation}}               │ X │ . │ vehicle nation

│ {{v.premium}}              │ X │ . │ 'premium' for premium, empty for normal vehicle

│ {{v.elite}}                │ X │ . │ 'elite' for elite, empty for normal vehicle

│ {{v.maxHP}}                │ X │ . │ maximum vehicle health points

│ {{v.winrate}}              │ X │ . │ vehicle win rate (percent of wins on this vehicle)

│ {{v.hitsRatio}}            │ X │ . │ percent of hits

│ {{v.c_winrate}}            │ X │ . │ color for win rate

│ {{v.tdb}}                  │ X │ . │ average damage - damage / battles

│ {{v.c_tdb}}                │ X │ . │ dynamic color for this macro

│ {{v.tdv}}                  │ X │ . │ average damage efficiency - damage / (battles * maxHP)

│ {{v.c_tdv}}                │ X │ . │ dynamic color for this macro

│ {{v.tfb}}                  │ X │ . │ average frags per battle

│ {{v.c_tfb}}                │ X │ . │ dynamic color for this macro

│ {{v.tsb}}                  │ X │ . │ average number of spotted enemies per battle

│ {{v.c_tsb}}                │ X │ . │ dynamic color for this macro

│ {{v.wn8expd}}              │ X │ . │ WN8 expected tank damage

│ {{v.wn8effd}}              │ X │ . │ WN8 effective tank damage (avgdmg / expected_dmg)

│ {{v.c_wn8effd}}            │ X │ . │ dynamic color for this macro

│ {{v.marksOnGun}}           │ X │ . │ marks on gun

│ {{v.damageRating}}         │ X │ . │ damage rating in percents for marks on gun

│ {{v.c_damageRating}}       │ X │ . │ dynamic color for this macro

│ {{v.teff}}, {{v.e}}        │ . │ . │ player's per-vehicle efficiency: http://www.koreanrandom.com/forum/topic/1643-

│ {{v.c_e}}                  │ . │ . │ dynamic color for this macro

│ {{v.equipment1}}           │ . │ . │ small icon of equipment in 1st slot

│ {{v.equipment2}}           │ . │ . │ small icon of equipment in 2nd slot

│ {{v.equipment3}}           │ . │ . │ small icon of equipment in 3rd slot

│ {{v.consumable1}}          │ . │ . │ small icon of consumable in 1st slot

│ {{v.consumable2}}          │ . │ . │ small icon of consumable in 2nd slot

│ {{v.consumable3}}          │ . │ . │ small icon of consumable in 3rd slot

│ {{v.xpForTop}}             │ . │ . │ XP points required for top tank

│ {{v.xpForExpert}}          │ . │ . │ XP points required for expert tank

│ {{v.shootRange}}           │ . │ . │ actual shoot range

│ {{v.viewRange}}            │ . │ . │ actual view range

│ {{v.dpm}}                  │ . │ . │ actual damage per minute

│ {{v.gunAvgDamage}}         │ . │ . │ average damage for current gun AP/CR/HE

│ {{v.gunAvgHit}}            │ . │ . │ average penetration for current gun AP/CR/HE

│ {{v.gunDispersion}}        │ . │ . │ base dispersion at 100 m for current gun

│ {{v.gunAimingTime}}        │ . │ . │ base aiming time for current gun

│ {{l10n:ID}}                │ . │ . │ localizated text, see en.xc for id

└────────────────────────────┴───┴───┴─────────────────────────────────

Просто сказка, спасибо, все работает!!!

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@Hawk1983x

Спасибо, конечно, искал подобное, и по первой же ссылке в гугле нашел эту тему с решением. Но вот это:

"valign": "left"

явно бред какой-то. 

Edited by Urbylco

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явно бред какой-то.

ну да согласен=)

монитор в портретном режиме :-)

 

шутка, конечно

Edited by seriych

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А количество боев можно вывести так же как проценты?

напр:

 { "x": 128, "y": 55, "align": "center", "format": "<font color='{{v.c_battles}}'>{{v.battles}}</font>", "shadow": {  } },

 

{{v.battles}}              │ X │ . │ total battles count for current vehicle
{{v.kb}}                   │ X │ . │ number of kilo-battles for current vehicle │
{{v.hb}}                   │ X │ . │ number of hecto-battles for current vehicle (hecto = 100)
Edited by Hawk1983x

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Читая тему подчеркнул для себя как убрать процент побед и уровень боев. Подскажите пожалуйста координаты для того чтобы знак классности отображался на краю справа. Там где сейчас находиться процент побед на изображении у ТС.

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знак классности:

 { "x": -1.3, "y": 10, "format": "<img src='img://gui/maps/icons/library/proficiency/class_icons_{{v.mastery}}.png' width='23' height='23'>" }, 

процент побед:

{ "x": 20, "y": 12,  "format": "<font  color='{{v.c_winrate}}'>{{v.winrate%.2d~%}}</font>", "shadow": {} }, 

уровни боев:

 { "x": 54, "y": -2,  "align": "center",  "format": "<font  color='#777777'>{{v.battletiermin}}</font>..<font  color='#D9A300'>{{v.battletiermax}}</font>", "shadow": {} }, 

Все это вставляешь в extraFields в carousel.хс

Синтаксис extraFields :

// Set of formats for left panel

          // Набор форматов для левой панели

          // example:

          // "format": [

          //   // simple format (just a text)

          //   "{{nick}}",

          //   "<img src='xvm://res/img/panel-bg-l-{{alive|dead}}.png' width='318' height='28'>",

          //   // extended format

          //   { "x": 20, "y": 10, "border": 1, "borderColor": "0xFFFFFF", "format": "{{nick}}" },

          //   { "x": 200, "src": "xvm://res/contour/{{vehiclename}}.png" }

          // ]

          //

          // types of formats available for extended format:

          //   - MovieClip (for loading image)

          //   - TextField (for writing text and creating rectangles)

          // if "src" field is present, MovieClip format will be used

          // if "src" field is absent, TextField format will be used

          //

          // fields available for extended format:

          //   "src" - resource path ("xvm://res/contour/{{vehiclename}}.png")

          //   "format" - text format (macros allowed)

          //

          // fields available for both MovieClip and TextField formats:

          //   "x" - x position (macros allowed)

          //   "y" - y position (macros allowed)

          //   "w" - width (macros allowed)

          //   "h" - height (macros allowed)

          //   "alpha" - transparency in percents (0..100) (macros allowed)

          //   "rotation" - rotation in degrees (0..360) (macros allowed)

          //   "align" - horizontal alignment ("left", "center", "right")

          //      for left panel default value is "left"

          //      for right panel default value is "right"

          //

          // fields available for TextField format only:

          //   "valign" - vertical alignment ("top", "center", "bottom")

          //      default value is "top"

          //   "borderColor" - if set, draw border with specified color (macros allowed)

          //   "bgColor" - if set, draw background with specified color (macros allowed)

          //   "antiAliasType" - anti aliasing mode ("advanced" or "normal")

          //   "shadow": {

          //     "distance" (in pixels)

          //     "angle"    (0.0 .. 360.0)

          //     "color"    "0xXXXXXX"

          //     "alpha"    (0.0 .. 1.0)

          //     "blur"     (0.0 .. 255.0)

          //     "strength" (0.0 .. 255.0)

          //    }

          //

          // * all fields are optional

          //

макросы для карусели танков:

Macros available in hangar

Legend:

  TC - tank carousel

  SQ - squad window

  'X' - available

  ' ' - not available (can return wrong value - '', 'NaN', 'undefined', ...)

  '.' - TODO

  '-' - Obsoleted (will be replaced with other macro)

┌────────────────────────────┬───┬───┬─────────────────────────────────

│ macro                      │ TC│ SQ│ Description

├────────────────────────────┼───┼───┼─────────────────────────────────

│ {{v.vehId}}                │ X │ . │ vehicle id

│ {{v.battles}}              │ X │ . │ total battles count for current vehicle

│ {{v.c_battles}}            │ X │ . │ color for battles count

│ {{v.kb}}                   │ X │ . │ number of kilo-battles for current vehicle

│ {{v.hb}}                   │ X │ . │ number of hecto-battles for current vehicle (hecto = 100)

│ {{v.wins}}                 │ X │ . │ total wins count for current vehicle

│ {{v.mastery}}              │ X │ . │ mastery sign for current vehicle

│ {{v.xp}}                   │ X │ . │ average XP gained on current vehicle

│ {{v.fullname}}             │ X │ . │ localized full vehicle name

│ {{v.name}}                 │ X │ . │ localized compact vehicle name

│ {{v.sysname}}              │ X │ . │ vehicle system name (usa-M24_Chaffee)

│ {{v.shortname}}            │ X │ . │ localized short vehicle name

│ {{v.type}}                 │ X │ . │ vehicle type (text substitution from config)

│ {{v.c_type}}               │ X │ . │ color for vehicle type

│ {{v.level}}                │ X │ . │ vehicle level (Arabic numerals)

│ {{v.rlevel}}               │ X │ . │ vehicle level (Roman numerals)

│ {{v.battletiermin}}        │ X │ . │ minimal vehicle battle tier

│ {{v.battletiermax}}        │ X │ . │ maximal vehicle battle tier

│ {{v.nation}}               │ X │ . │ vehicle nation

│ {{v.premium}}              │ X │ . │ 'premium' for premium, empty for normal vehicle

│ {{v.elite}}                │ X │ . │ 'elite' for elite, empty for normal vehicle

│ {{v.maxHP}}                │ X │ . │ maximum vehicle health points

│ {{v.winrate}}              │ X │ . │ vehicle win rate (percent of wins on this vehicle)

│ {{v.hitsRatio}}            │ X │ . │ percent of hits

│ {{v.c_winrate}}            │ X │ . │ color for win rate

│ {{v.tdb}}                  │ X │ . │ average damage - damage / battles

│ {{v.c_tdb}}                │ X │ . │ dynamic color for this macro

│ {{v.tdv}}                  │ X │ . │ average damage efficiency - damage / (battles * maxHP)

│ {{v.c_tdv}}                │ X │ . │ dynamic color for this macro

│ {{v.tfb}}                  │ X │ . │ average frags per battle

│ {{v.c_tfb}}                │ X │ . │ dynamic color for this macro

│ {{v.tsb}}                  │ X │ . │ average number of spotted enemies per battle

│ {{v.c_tsb}}                │ X │ . │ dynamic color for this macro

│ {{v.wn8expd}}              │ X │ . │ WN8 expected tank damage

│ {{v.wn8effd}}              │ X │ . │ WN8 effective tank damage (avgdmg / expected_dmg)

│ {{v.c_wn8effd}}            │ X │ . │ dynamic color for this macro

│ {{v.marksOnGun}}           │ X │ . │ marks on gun

│ {{v.damageRating}}         │ X │ . │ damage rating in percents for marks on gun

│ {{v.c_damageRating}}       │ X │ . │ dynamic color for this macro

│ {{v.teff}}, {{v.e}}        │ . │ . │ player's per-vehicle efficiency: http://www.koreanrandom.com/forum/topic/1643-

│ {{v.c_e}}                  │ . │ . │ dynamic color for this macro

│ {{v.equipment1}}           │ . │ . │ small icon of equipment in 1st slot

│ {{v.equipment2}}           │ . │ . │ small icon of equipment in 2nd slot

│ {{v.equipment3}}           │ . │ . │ small icon of equipment in 3rd slot

│ {{v.consumable1}}          │ . │ . │ small icon of consumable in 1st slot

│ {{v.consumable2}}          │ . │ . │ small icon of consumable in 2nd slot

│ {{v.consumable3}}          │ . │ . │ small icon of consumable in 3rd slot

│ {{v.xpForTop}}             │ . │ . │ XP points required for top tank

│ {{v.xpForExpert}}          │ . │ . │ XP points required for expert tank

│ {{v.shootRange}}           │ . │ . │ actual shoot range

│ {{v.viewRange}}            │ . │ . │ actual view range

│ {{v.dpm}}                  │ . │ . │ actual damage per minute

│ {{v.gunAvgDamage}}         │ . │ . │ average damage for current gun AP/CR/HE

│ {{v.gunAvgHit}}            │ . │ . │ average penetration for current gun AP/CR/HE

│ {{v.gunDispersion}}        │ . │ . │ base dispersion at 100 m for current gun

│ {{v.gunAimingTime}}        │ . │ . │ base aiming time for current gun

│ {{l10n:ID}}                │ . │ . │ localizated text, see en.xc for id

└────────────────────────────┴───┴───┴─────────────────────────────────

пожалуйста, подскажите как его выключить(( или лучше подскажите путь к файлу

я удалила файл карусель и удалилось все, все нормально

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я удалила файл карусель и удалилось все, все нормально

не стоит так делать для выключения достаточно в carousel.хс

"enabled": false, 

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Все это вставляешь в extraFields в carousel.хс

вставил чёт не пашет...тоже хочу эту фишку

 

ВСЁ НЕ НУЖНО ПОЛУЧИЛОСЬ

Edited by Prosubaru

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не стоит так делать для выключения достаточно в carousel.хс

"enabled": false, 

ну если будет что-то не так переустановлю моды. Спасибо большое. Можно еще вопрос один, я хотела отредактировать фаил iamspotted (меня засветили), но что-то не работает(( моды от протанки . Подскажите , что в этом файле не так. Спасибо заранее, вы очень умен! 

пс. по поводу карусели и правда)) пропали % на танках в достижениях, сейчас скопирую фаил из 0.9.2))

iamspotted.xml

Edited by Вера 27

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