Aergeris 6 Posted September 9, 2014 Hi, when i declare GunMarks Macro with "gunMarks": { "_0": "", "_1": "1", "_2": "2", "_3": "3" } and use it in markersalivenormal.xc with "format": ""<font face='$FieldFont'> {{gun-marks}}</font>" it should write nothing/1/2 or 3 next to the " symbol, right? But in real it only shows squares and no numbers. Quote Share this post Link to post Short link Share on other sites
VicKing 650 #211480 Posted September 9, 2014 @Aergeris, do you enable this macro in battle.xc? "battle": { // true - enable {{gun-marks}} macro in players panels and minimap. WARNING: performance expensive "allowGunMarksInPanelsAndMinimap": true, Quote Share this post Link to post Short link Share on other sites
Kapany3uk 948 #211481 Posted September 9, 2014 (edited) do you enable this macro in battle.xc? panels and minimap in 'markers' this works anyway... @Aergeris, put your *.log files, maybe something wrong? "format": ""<font face='$FieldFont'> {{gun-marks}}</font>" probably, it must look like this: "format": "<font face='$FieldFont'>" {{gun-marks}}</font>" and if you use Test(0.9.3)&NB3134 this is quite possibly the bug (yet not fixed) Edited September 9, 2014 by Duv21 Quote Share this post Link to post Short link Share on other sites
Aergeris 6 #211482 Posted September 9, 2014 (edited) Yes, it was enabled. I've changed $FieldFont to Arial and made it a seperat textfield and now it's working.... hopefully. (didn't see a 2+ gunmark player since then). Anyway, thanks for help and quick respond. probably, it must look like this: "format": "<font face='$FieldFont'>" {{gun-marks}}</font>" and if you use Test(0.9.3)&NB3134 this is quite possibly the bug (yet not fixed) sadly, that's not possible. " must be XVMSymbol font, but i don't the like look of numbers of that font Edited September 10, 2014 by Aergeris Quote Share this post Link to post Short link Share on other sites