rextimmy 237 #70970 Posted June 19, 2013 I have released an experimental version 1.0.3, please read the details about it here before using it http://rextimmy.com/forum/index.php?topic=48.0 . In short it contains a mesh export feature. 1 Quote Share this post Link to post Short link Share on other sites
Наглый Котэ 475 #70971 Posted June 19, 2013 @rextimmy, you're cool! Quote Share this post Link to post Short link Share on other sites
N_P 24 #71302 Posted June 19, 2013 rextimmy, will you release fix for 1.0.2 for 8.6? The names of some .dds-files were changed but viewer tries to load old ones still. Quote Share this post Link to post Short link Share on other sites
rextimmy 237 #71379 Posted June 19, 2013 (edited) rextimmy, will you release fix for 1.0.2 for 8.6? The names of some .dds-files were changed but viewer tries to load old ones still. The viewer loads whatever textures are in the visual files, if it's loading the wrong textures than there is most likely a fault in the visual files. What tanks are causing problems? Edited June 19, 2013 by rextimmy Quote Share this post Link to post Short link Share on other sites
N_P 24 #71393 Posted June 19, 2013 (edited) The viewer loads whatever textures are in the visual files, if it's loading the wrong textures than there is most likely a fault in the visual files. What tanks are causing problems? For instance, M46 Patton. Additional 8.5-skins for it from res_mods are showing very funny picture inside the game (0.8.6) now. But your viewer shows correct picture still with textures from res_mods/0.8.6 Edited June 19, 2013 by N_P Quote Share this post Link to post Short link Share on other sites
rextimmy 237 #71396 Posted June 19, 2013 Im not 100% sure i understand? Can you show a screenshot of the problem. Quote Share this post Link to post Short link Share on other sites
N_P 24 #71406 Posted June 19, 2013 Oh, sorry, correct picture is for _stock_ turret only. With top-turret viewer shows the same funny picture as in game :) Quote Share this post Link to post Short link Share on other sites
rextimmy 237 #71414 Posted June 19, 2013 Oh, sorry, correct picture is for _stock_ turret only. With top-turret viewer shows the same funny picture as in game :) Lol than the app is working as intended ;-) Quote Share this post Link to post Short link Share on other sites
N_P 24 #71416 Posted June 19, 2013 Lol than the app is working as intended ;-) Yep :) Quote Share this post Link to post Short link Share on other sites
Ganjalezz 438 #74012 Posted June 22, 2013 (edited) Что-то я не пойму - скачал .exe 1.0.2, установил, скачал и установил библиотеки, и всё равно при запуске говорит что отсутствует MSVCP100.dll В чём может быть дело? При этом версия 0.4.1 работает нормально. Edited June 22, 2013 by Ganjalezz Quote Share this post Link to post Short link Share on other sites
rextimmy 237 #74021 Posted June 22, 2013 (edited) Что-то я не пойму - скачал .exe, установил, скачал и установил библиотеки, и всё равно при запуске говорит что отсутствует MSVCP100.dll В чём может быть дело? Безымянный2.png Безымянный.png You are using the 32bit Visual studio runtime but using the 64bit version of Wot Tank Viewer, see below for details. Wot Tank Viewer FAQ - Question number 4 will answer this. I encourage anyone having troubles to check the forums on my website. Edited June 22, 2013 by rextimmy 1 Quote Share this post Link to post Short link Share on other sites
Ganjalezz 438 #74078 Posted June 22, 2013 (edited) Thank you @rextimmy, now everything works. The reference in the cap threads are only on the x86 version FAQ: Q) У меня возникает ошибка “MSVCP100.dll missing”, что делать? A) Вам необходимо скачать и установить эти библиотеки: Microsoft Visual C++ 2010 Redistributable Package (x86). I should add there and x64 @Mr 13, добавь пожалуйста ссылку на Microsoft Visual C++ 2010 Redistributable Package (x64). @rextimmy, thank you very much for your work - the new version of the program is great! Edited June 22, 2013 by Ganjalezz Quote Share this post Link to post Short link Share on other sites
rextimmy 237 #74096 Posted June 22, 2013 Thank you @rextimmy, now everything works. The reference in the cap threads are only on the x86 version I should add there and x64 @Mr 13, добавь пожалуйста ссылку на Microsoft Visual C++ 2010 Redistributable Package (x64). @rextimmy, thank you very much for your work - the new version of the program is great! The FAQ on my site has links to both the x86 and x64 Visual studio runtime but my website is only in English unfortunately. Glad it worked ok, enjoy using the app. 2 Quote Share this post Link to post Short link Share on other sites
13 3,392 #74152 Posted June 22, 2013 @Ganjalezz, готово. @rextimmy, thanks for your job! :) 2 Quote Share this post Link to post Short link Share on other sites
Lesic 20 #74519 Posted June 23, 2013 (edited) Rextimmy, can do here such feature? Edited June 23, 2013 by Lesic Quote Share this post Link to post Short link Share on other sites
rextimmy 237 #74521 Posted June 23, 2013 (edited) Version 1.0.4 released. Changes:* Fixed lighting shader to link properly on Intel HD 4000 cards.* Fixed issue where application continues rendering when minimized.* Fixed error in the vertex buffer class where it was calculating incorrect buffer sizes.* Fixed error where application would crash after changing wot path and a tank was loaded.* Fixed keyboard focus issue with some shortcuts.* Added Obj mesh exporter.* Added fullscreen mode.* Added recently loaded tank list to the file menu.* Added a fix for incorrect turret configs from WG that have the turret listed twice e.g AMX 105 AM mle47. Those running version 1.0.2 can update via Help->Check for updates. Rextimmy, can do here such feature? Uum im not 100 sure what you are asking? Do you mean a screenshot that will automatically do every tank from the filtered list? Edited June 23, 2013 by rextimmy 1 Quote Share this post Link to post Short link Share on other sites
Lesic 20 #74538 Posted June 23, 2013 Uum im not 100 sure what you are asking? Do you mean a screenshot that will automatically do every tank from the filtered list? Yes, the execution of actions for the list in the filter, including: take screenshot, save screenshot to file, extract tank texture, etc. Quote Share this post Link to post Short link Share on other sites
rextimmy 237 #74539 Posted June 23, 2013 Yes, the execution of actions for the list in the filter, including: take screenshot, save screenshot to file, extract tank texture, etc. Yeah that feature could be done, i'll definitely add it to the todo list. Quote Share this post Link to post Short link Share on other sites
Lesic 20 #74541 Posted June 23, 2013 Yeah that feature could be done, i'll definitely add it to the todo list. many thanks Quote Share this post Link to post Short link Share on other sites
lee002 304 #74642 Posted June 23, 2013 (edited) обязательно качать зип папку и сетап? вместе? Edited June 23, 2013 by lee002 Quote Share this post Link to post Short link Share on other sites