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2012.10.03 08:09:11 WoT XVM Proxy v3.0.4.38944

2012.10.03 08:09:11 [D] MountPoint: C:\Games\World_of_Tanks\res_mods\.stat

2012.10.03 08:09:11 [D] Unmount previous mount

2012.10.03 08:09:11 [D] Create MountPoint directory

2012.10.03 08:09:11 [D] Creating server thread

2012.10.03 08:09:11 [D] Starting server thread

2012.10.03 08:09:11 [D] Dokan thread: Starting main loop

2012.10.03 08:09:11 Timeout: 10000, MountPoint: .stat

2012.10.03 08:09:11 Game Region: EU (detected)

2012.10.03 08:09:13 Time: 1651 ms, Size: 36 bytes

2012.10.03 08:09:13 [D] responseFromServer: {"players":[{"id":1,"status":"ok"}]}

2012.10.03 08:09:13 [D] Dokan thread is alive

2012.10.03 08:09:13 Starting game process: WorldOfTanks.exe

2012.10.03 08:09:13 [D] Check game process

2012.10.03 08:09:13 [D] wotProcess: System.Diagnostics.Process (WorldOfTanks)

2012.10.03 08:09:13 [D] Searching game process: WorldOfTanks

2012.10.03 08:09:15 [D] Found 1 process

2012.10.03 08:09:15 [D] Wait for process to exit

 

Stil get the time out. Does not work.

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You mean what i have in that folder?

 

Battle

Battleloading

Playerspanel

Statisticform

VehichleMarkersManager

 

Want me to send these files to you somehow?

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I need detailed info, screenshot will be enough.

Edited by sirmax

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Possible to use stock turret markers/indicators with standard markers?

 

Stock turret indicators are nice. But prefer 0.8.0 standard markers.

Edited by Dead3yez

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Possible to use stock turret markers/indicators with standard markers? Stock turret indicators are nice. But prefer 0.8.0 standard markers.

No, only with XVM markers.

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Hello,

 

I'm having some problems with my XVM installation, I tried it a million times but my XVM.log keeps saying "stopping server" at the end.

 

I've also asked one of the XVM admins/owners and they explained it once again same as all the others did, but it still says the same as I do everything I have to do.

 

Since I don't have permission to attach these kind of files, I'll copy the exact log:

 

2012.10.03 19:39:58 WoT XVM Proxy v3.0.2.22487

2012.10.03 19:39:58 [D] MountPoint: D:\Games D\W.O.T\World_of_Tanks\res_mods\.stat

2012.10.03 19:39:58 [D] Unmount previous mount

2012.10.03 19:39:58 [D] Create MountPoint directory

2012.10.03 19:39:58 [D] Creating server thread

2012.10.03 19:39:58 [D] Starting server thread

2012.10.03 19:39:58 [D] Dokan thread: Starting main loop

2012.10.03 19:39:58 Timeout: 10000, MountPoint: .stat

2012.10.03 19:39:58 Game Region: EU (detected)

2012.10.03 19:39:59    Time: 167 ms, Size: 36 bytes

2012.10.03 19:39:59 [D] responseFromServer: {"players":[{"id":1,"status":"ok"}]}

2012.10.03 19:39:59 [D] Dokan thread: Main loop ended

2012.10.03 19:39:59 Can't assign a drive letter or mount point

2012.10.03 19:40:03 [D] Dokan thread is not alive. Exiting.

2012.10.03 19:40:03 Stopping server

 

Can anyone explain me what I have to do to make it work?

(the weird thing is that it does say during battle loading that I've got XVM, below it says still XVM with the time in the box)

 

Thank you.

 

Greetings,

Tormentis

 

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"Can't assign a drive letter or mount point"

That is your problem.

What FS are you using?

Try to reinstall Dokan (rebotting after each action).

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Hello,

 

I'm also having a problem with XVM currently since I tried to update from 3.0.1 to 3.0.3. There is no indication on the battlestart screen about the installed XVM version anymore, no stats are shown.

 

I checked a hundred times now if all files are at their correct destinations, I checked if any other mods would block XVM in any way, checked the firewall settings and even installed WoT from scratch. Same with Dokan Library. You may kindly also have a look into the XVM thread in the General Creativity subforum (from page 30, thread #593 598, 600, 602, 609 and 613. As an update, I think I have the OTMs again. At least the damage points are going up in the air again.

 

From what I experienced, there's a problem with the communication between WorldOfTanks and the XVM process. XVM doesn't get any response from WorldOfTanks that it's up and running.

 

This is the content of the XVM prompt window:

 

WoT XVM Proxy v3.0.2.22487
Timeout: 10000, MountPoint: .stat
Game Region: EU (detected)
Time: 66 ms, Size: 36 bytes
Starting game process: WOTLauncher.exe
Searching game process: WorldOfTanks

 

Then it stops and stays like this until I quit WoT, no matter if minutes or hours with dozens of battles.

 

You are my last hope, can you help me out please? I'm about to fall into black despair...

Edited by Aimless

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Show XVM.log and res_mods/0.8.0/gui/flash/battleloading.swf properties.

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Hi, thanks for replying. This is the XVM.log:

 

2012.10.05 23:05:28 WoT XVM Proxy v3.0.2.22487

2012.10.05 23:05:28 [D] MountPoint: D:\Games\World_of_Tanks\res_mods\.stat

2012.10.05 23:05:28 [D] Unmount previous mount

2012.10.05 23:05:28 [D] Create MountPoint directory

2012.10.05 23:05:33 [D] Creating server thread

2012.10.05 23:05:33 [D] Starting server thread

2012.10.05 23:05:33 [D] Dokan thread: Starting main loop

2012.10.05 23:05:33 Timeout: 10000, MountPoint: .stat

2012.10.05 23:05:33 Game Region: EU (detected)

2012.10.05 23:05:33 Time: 102 ms, Size: 36 bytes

2012.10.05 23:05:33 [D] responseFromServer: {"players":[{"id":1,"status":"ok"}]}

2012.10.05 23:05:38 [D] Dokan thread is alive

2012.10.05 23:05:38 Starting game process: WOTLauncher.exe

2012.10.05 23:05:38 [D] Check game process

2012.10.05 23:05:43 [D] Wait for process to exit

2012.10.05 23:05:43 Searching game process: WorldOfTanks

2012.10.05 23:05:48 [D] Found 1 process

2012.10.05 23:05:48 [D] Wait for process to exit

2012.10.06 02:14:20 Stopping server

2012.10.06 02:14:21 [D] Dokan thread: Main loop ended

2012.10.06 02:14:21 Dokan: Success

 

And I'm afraid you have to help me with giving you the res_mods/0.8.0/gui/flash/battleloading.swf properties. How can I see the properties and give them to you?

Edited by Aimless

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And I'm afraid you have to help me with giving you the res_mods/0.8.0/gui/flash/battleloading.swf properties. How can I see the properties and give them to you?

 

Right click on this file and then left click on last line on menu i guess.

 

Then make a screenshot and attach it here. (if i understand sirmax reply)

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Is it a problem with the language of the displayed or is everything like it should be from your opinion?

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Hello, have some cosmetic questions/problems ;-)

can't see the platoon icons in "medium" style Player Panel.

I set it with width : 150, and add ({{vehicle}}) after the {{nick}}, just like it that way. Then set width to 250 (the max) for testing, and this is what i get post-7477-0-10753000-1349646229_thumb.jpg

there is a half platoon icon over left

Even with smaller width, there is much unusable space between nickname and frag count column.

 

Next. How can enable platoon icons in over-target markers? For example in alternative mode?

 

Thanks in advance.

Edited by yantor

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Hello, have some cosmetic questions/problems ;-)

can't see the platoon icons in "medium" style Player Panel.

I set it with width : 150, and add ({{vehicle}}) after the {{nick}}, just like it that way. Then set width to 250 (the max) for testing, and this is what i get post-7477-0-10753000-1349646229_thumb.jpg

there is a half platoon icon over left

Even with smaller width, there is much unusable space between nickname and frag count column.

 

Next. How can enable platoon icons in over-target markers? For example in alternative mode?

 

Thanks in advance.

 

try this and see if you like it

// Display options for Team/Clan logos (see battleLoading above).

"clanIcon": { "show": true, "x": 80, "y": 3, "xr": 85, "yr": 3, "h": 24, "w": 24, "alpha": 100 },

 

look for otm in cfg and set to true (// Ally - alive - alternative mode (pressing 'Alt')

"clanIcon": { // Player/clan icon

"visible": true, // false - Disable

  • Upvote 1

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Hi. Here are the screenshots of the file's properties. Thanks for helping.

Battleloading1.JPGBattleloading2.JPGBattleloading3.JPG

What XVM version you installed? Looks like you overwrite battleloading.swf with another mod.

No, it's ok. Try to remove res_mods/.stat link if it is exist.

Edited by sirmax

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try this and see if you like it

// Display options for Team/Clan logos (see battleLoading above).

"clanIcon": { "show": true, "x": 80, "y": 3, "xr": 85, "yr": 3, "h": 24, "w": 24, "alpha": 100 },

 

look for otm in cfg and set to true (// Ally - alive - alternative mode (pressing 'Alt')

"clanIcon": { // Player/clan icon

"visible": true, // false - Disable

 

This is all true for the Player/Clan icons. Tested with "default.png" and works.

 

But, nothing works for Platoon icons. Seems completely missed in OTM configuration. And for the "playersPanel": are visible only in "large" mode.

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you could always change the color of the platoon player names and tank they are in, i have mine set to white and i know right where they are.

 

attach a screen shot of where you want the icon and xvm cfg

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