I managed to it, was stupidly obvious, my bad, but you were faster I see, thanks anyway :)
I have however different problem, question actually, what does this code section, I ask because I see no difference in the game, so not sure if it's working at all:
"minimap": {
"iconScale": 1,
"enabled": true,
"nickShrink": 4,
"format": {
"oneself": "<b>{{level}} {{vehicle}}</b>",
"ally": "{{level}} {{vehicle}}",
"enemy": "{{level}} {{vehicle}}",
"squad": "{{level}} {{vehicle}} <i>{{short-nick}}</i>"
},
"isDeadPermanent": true,
"textOffsetX": 0,
"css": {
"oneself": "font-family:$FieldFont; font-size:6px; color:#FFFFFF;",
"ally": "font-family:$FieldFont; font-size:6px; color:#BBEEBB;",
"enemy": "font-family:$FieldFont; font-size:6px; color:#EEBBBB;",
"squad": "font-family:$FieldFont; font-size:6px; color:#FFEE44;"
},
"textOffsetY": 0
},