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Aslain

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Everything posted by Aslain

  1. Yeah, but I wanted to make sure, some user reported me problems with that circles, so I was wondering if there is something I missed out.
  2. Is there a known issue with the Dynamic and motion minimap circles ? This is the report I received recently: I suspect that this is his config: "view": [ // Main circles: // Основные круги: { "enabled": false, "distance": "blindarea", "scale": 1, "thickness": 0.75, "alpha": 80, "color": "0x3EB5F1" }, { "enabled": true, "distance": 445, "scale": 1, "thickness": 1.1, "alpha": 45, "color": "0xFFCC66" }, // Circle of the maximum units appearance. // Окружность границы максимальной отрисовки юнитов. { "enabled": "{{my-vtype-key=SPG?false|true}}", "distance": 564, "scale": 1, "thickness": 1.1, "alpha": 40, "color": "0xFF0000" }, // Additional circles: // Дополнительные круги: { "enabled": true, "distance": 50, "scale": 1, "thickness": 0.75, "alpha": 60, "color": "0x00EAFF" }, { "enabled": true, "distance": "standing", "scale": 1, "thickness": 1.0, "alpha": 60, "color": "0xFF0000" }, { "enabled": true, "distance": "motion", "scale": 1, "thickness": 1.0, "alpha": 60, "color": "0x0000FF" }, { "enabled": true, "distance": "dynamic", "scale": 1, "thickness": 1.0, "alpha": 60, "color": "0x3EB5F1" } ],
  3. From what I see the interruptions are not related to the XVM build, so stable will most likely not save you from this.
  4. Re-installed TIM, it fixed this, gremlins, sorry for taking your precious time.
  5. Built in works, but few custom ones I have arent. They worked fine in v60.
  6. Something is not right Thread: Main Exception: System.NullReferenceException Message: Object reference not set to an instance of an object. at TankIconMaker.Layers.TankImageLayer.Draw(Tank tank) in Layers\ImageLayer.cs:line 24 at TankIconMaker.RenderTask.RenderLayer(LayerBase layer) in MainWindow.xaml.cs:line 2567 at TankIconMaker.RenderTask.Render() in MainWindow.xaml.cs:line 2618
  7. The game is crashing when the battle begins while you have it minimalized. Method of reproduction: 1. Install AntonVK_1_HangarClock_1.9.0.0.wotmod, 2. Click on BATTLE button, 3. Minimalize the game, and go to desktop. 4. Crash will happen at the moment when battle begins. Игра рушится, когда начинается битва. Способ размножения: 1. Установите AntonVK_1_HangarClock_1.9.0.0.wotmod, 2. Нажмите на кнопку боя, 3. Минимизируйте игру и перейдите на рабочий стол. 4. игра вылетит в момент начала битвы.
  8. It seem that there are missing mastery badges on the tech-tree, even if enabled in the config ("masteryMarkInTechTree": true) Happens in both stable and latest nightly. Is that a known issue?
  9. Drowned tanks still lighting up on the map and minimap. xvm.log python.log
  10. total_hp.py from the latest nightly (8.5.2_7) is bugging allied team hp bar: @ @night_dragon_on
  11. Мод вылетает из игры, это происходит, когда вы переключаете танковую башню и играете в бой в том же танке. Извините за некромантию, но не могу найти другую тему для этого мода здесь на форумах.
  12. tooltipsCountItemsLimitExtend Обновлено [исправлено Rajcel] для 1.8.x.x spoter.mod_tooltipsCountItemsLimitExtend_1.03_fixed_by_Rajcel.wotmod
  13. Unfortunately, the option to move logs with the mouse is not ideal and likes to get stuck sometimes. To reset it, delete hitlog folder at this location:
  14. Bump. If you cannot make this then at least tell me if there is a some log or debug txt where I can find errors regarding missing fonts.
  15. Cut that bullshit, when a nightly is working fine there is no need to annoy the users with this warning message. I'm not the only person doing this, almost every modpack maker is doing the same. Besides my modpack is free, so I don't know what profits you talking about.
  16. @Kotyarko_O Существует, вероятно, проблема с этим аддоном в танке "AE Phase I". Этот танк использует специальный бесплатный большой ремонтный комплект.
  17. Colors: Red - very bad Orange - bad Yellow - normal Green - good Blue - very good Purple - unique
  18. @night_dragon_on Small request: to add a warning window or something like this when font is not found in system. In example I have a text layer: But when I don't have this font installed then TIM will display some default font instead. It's easy to miss when you run dozens of projects.
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