That would be a GREAT!!!
I spent the last 2 days sorting out BSMA again. I have it all other than where the count for the DDS files attached to the end.
I also have to figure out how the .srt SpeedTree files are stored. I spent a month sorting out the .ctree format but those files are no longer used in the game.
I found the source from the unreal 4 engine for loading SpeedTree 7.0 files.. World of tanks uses 6.0 .srt files.
If you want a challenge, maybe you could help sort how the data is arranged.
I uploaded the SpeedTree.zip to http://tnmshouse.com/public