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Dakado24

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  1. Sometimes my game freezeses mid-battle (I have noticed this happens only when I am in a sniper mode) and I have to restart the client completely, this is in the python.log: 2021-09-20 14:56:57.240: INFO: [Vehicle] __onAppearanceReady(23085454) 2021-09-20 14:57:40.217: ERROR: [EXCEPTION] (scripts/common/Event.py, 46): Traceback (most recent call last): File "scripts/common/Event.py", line 44, in __call__ File "scripts/client/avatar_components/avatar_chat_key_handling.py", line 414, in __onCommandReceived File "scripts/client/avatar_components/avatar_chat_key_handling.py", line 484, in __playSoundNotificationOnCommandReceived AttributeError: 'NoneType' object has no attribute 'translation' 2021-09-20 14:57:40.217: ERROR: Traceback (most recent call last): 2021-09-20 14:57:40.217: ERROR: File "scripts/client/Avatar.py", line 3400, in messenger_onActionByServer_chat2 2021-09-20 14:57:40.217: ERROR: File "scripts/client/messenger/proto/bw_chat2/__init__.py", line 166, in onActionReceived 2021-09-20 14:57:40.217: ERROR: File "scripts/client/messenger/proto/bw_chat2/provider.py", line 127, in onActionReceived 2021-09-20 14:57:40.217: ERROR: File "scripts/client/messenger/proto/bw_chat2/chat_handlers.py", line 801, in __onCommandReceived 2021-09-20 14:57:40.217: ERROR: File "scripts/common/Event.py", line 44, in __call__ 2021-09-20 14:57:40.217: ERROR: File "scripts/client/avatar_components/avatar_chat_key_handling.py", line 414, in __onCommandReceived 2021-09-20 14:57:40.217: ERROR: File "scripts/client/avatar_components/avatar_chat_key_handling.py", line 484, in __playSoundNotificationOnCommandReceived 2021-09-20 14:57:40.217: ERROR: AttributeError: 'NoneType' object has no attribute 'translation' 2021-09-20 14:57:57.133: INFO: [Vehicle] __onAppearanceReady(23085454) 2021-09-20 14:57:59.731: INFO: [Vehicle] __onAppearanceReady(23085438) 2021-09-20 14:58:18.734: INFO: [Vehicle] __onAppearanceReady(23085464) 2021-09-20 14:58:30.617: WARNING: [arena_components.advanced_chat_component] __getCommandCreatorVehID: Vehicle state is invalid - using senderID 2021-09-20 14:58:30.713: WARNING: [arena_components.advanced_chat_component] __getCommandCreatorVehID: Vehicle state is invalid - using senderID 2021-09-20 14:58:31.334: INFO: [Vehicle] __onAppearanceReady(23085438) 2021-09-20 14:58:32.434: INFO: [Vehicle] __onAppearanceReady(23085447) 2021-09-20 14:58:38.429: INFO: [Vehicle] __onAppearanceReady(23085461) 2021-09-20 14:58:42.939: WARNING: AtlasManager can't find item 'null' for atlas 'battleAtlas' 2021-09-20 14:58:58.028: INFO: [Vehicle] __onAppearanceReady(23085438) 2021-09-20 14:58:59.629: INFO: [Vehicle] __onAppearanceReady(23085454) Is this related to XVM possibly ?
  2. Hello, I have my own expanding database of 2M+ EU accounts with recent wn8 calculated with 48 hours updates I would like to display it as a rating in XVM. I created my own REST API server that would provide stats for XVM ingame mod (replacement of stat.modxvm.com) however I have trouble understanding some of the json values sent by original xvm rest server. First I want to ask, does the order of values in the JSON matter ? And then could you clarify please some of the params below where I put "?" signs please ? Thank you. { "b":13141, //total player battle count "e":1129, //efficiency ? "r":7461, //rating "v":{ //vehicle object "b":157, //battle with the vehicle "w":95, //battles won "xp":81287, //total vehicle xp "cap":7, //total vehicle cap points "def":237, //total def "dmg":130664, //total dmg "frg":249, //total frags "mog":2, // ? "mom":4, // ? "spo":120, //total spotted tanks "srv":69 // ? }, "w":7503, //total battles won "nm":"nick", //player nickname "ts":1605087781676, //time in ms "xp":6773619, //total exp "_id":502531033, //WG account id "cap":6536, //total cap points "cid":null, //clan id "def":14017, //total def points "dmg":12397835, //total dmg "frg":17462, //total kills "hip":50.56151, //hit ratio ? "lvl":5.7281027, //avg. tier "spo":9299, //total spoted tanks "srv":5577, // ? "wgr":7461, //wg personal rating "wn8":1954, //wn8 - this I am replacing with recent "wtr":7295, // ?? "flag":null, //flag "lang":"", //always empty string "dmg_r":5184837, // ?? "max_xp":2465, //max exp "status":1, // ?? "max_dmg":5721, //max player dmg "max_frg":10, //max player kills "is_banned":null, // null "is_patreon":false //xvm patreon ? },
  3. Works now. Thanks. I was keeping my old configs folder cause I have many custom configurations in the XVM and didnt want to lose is all with every update.
  4. Yeah, sorry, here it it: battleLabels.xc battleLabelsTemplates.xc xvm.log
  5. I have enabled total team hp in battleLablesTemplates.xc however I still cannot see the team HP bar in the game, while this worked perfectly a few versions back I cannot get it working now, here is the config: "totalHP": { "enabled": true, "updateEvent": "PY(ON_UPDATE_HP)", "x": 0, "y": 30, "screenHAlign": "center", "align": "center", "shadow": { "distance": 1, "angle": 90, "alpha": 80, "blur": 5, "strength": 1.5 }, "textFormat": { "font": "mono", "size": 18, "align": "center" }, "format": "{{py:xvm.total_hp.text}}" }, Thanks for help.
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