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Fr3dBear

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Posts posted by Fr3dBear


  1. On 11/15/2018 at 7:57 AM, Combatant said:

    Thank. But after the last update, this fix doesn’t work for all models.

    6aab8e1b83.jpg

    478f1bda8d.jpg


    @Combatant They most likely changed the storage structure again, leaving most of the tank to be unresolved by the package handler. You only see the gun because its probably a shared asset that has not moved this patch.

     

    Fox will probably update the plugin once 2.8 API comes out.


  2. For those still having issues with tank models not importing you can change the following in PackageManager.py

     

    pkg_filename_list = ( 
        'vehicles_level_01_hd.pkg', 'vehicles_level_01.pkg', 
        'vehicles_level_02_hd.pkg', 'vehicles_level_02.pkg', 
        'vehicles_level_03_hd.pkg', 'vehicles_level_03.pkg', 
        'vehicles_level_04_hd.pkg', 'vehicles_level_04.pkg' , 
        'vehicles_level_05-part1.pkg', 'vehicles_level_05-part2.pkg', 'vehicles_level_05_hd-part1.pkg', 'vehicles_level_05_hd-part2.pkg', 
        'vehicles_level_06-part1.pkg', 'vehicles_level_06-part2.pkg', 'vehicles_level_06_hd-part1.pkg', 'vehicles_level_06_hd-part2.pkg', 
        'vehicles_level_07-part1.pkg', 'vehicles_level_07-part2.pkg', 'vehicles_level_07_hd-part1.pkg', 'vehicles_level_07_hd-part2.pkg',
        'vehicles_level_08-part1.pkg', 'vehicles_level_08-part2.pkg', 'vehicles_level_08_hd-part1.pkg', 'vehicles_level_08_hd-part2.pkg', 
        'vehicles_level_09-part1.pkg', 'vehicles_level_09-part2.pkg', 'vehicles_level_09_hd-part1.pkg', 'vehicles_level_09_hd-part2.pkg',
        'vehicles_level_10-part1.pkg', 'vehicles_level_10-part2.pkg', 'vehicles_level_10_hd-part1.pkg', 'vehicles_level_10_hd-part2.pkg', 
        'shared_content-part1.pkg', 'shared_content-part2.pkg',
        'shared_content_hd-part1.pkg', 'shared_content_hd-part2.pkg',
        'shared_content-part1.pkg', 'shared_content_sandbox-part2.pkg',
        'shared_content_hd-part1.pkg', 'shared_content_sandbox_hd-part2.pkg',
        'hangar_v3_hd.pkg', 'hangar_v3.pkg'
    )

    Solution previously mentioned here.

     

    In addition, there seems to be an issue with just rendering a black tank, to fix this just make sure you have your desired renderer selected before you load the tank.

    image.thumb.png.1c101153ec3a4a2b595ff1d68c8e9d7c.png

     

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