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Ress

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Everything posted by Ress

  1. Thanks, will do Yes. @xvm.xc edit: @ktulho Updated py, played 3 battles both timers worked. (however i did join before prebattle timer on all 3 games)
  2. Since nobody is reporting any issues, guess i am the only one... I have some weird bug with prebattletimer update and can't figure out why. let me try to explain. So i use custom prebattle and battle timers with battletimer.py and beginbattle.py (both updated). It worked without issue for long time, but last few patches started to act strange. On one battle it loads normally and next one timer doesn't appear until battle starts. No 30sec countdown (on prebattle timer or battle timer), it just stays on waiting... until battle starts, then top right timer (battle timer) appears like nothing happened. Now interesting part is if i watch replay of that battle prebattle timer will work normally I don't know if something is wrong with config and update event (did i miss some macro changes) or issue is when joining after prebattle timer started. Again, it was working just fine few patches back (idk pre-1.5). battleLabelsBattleTimer.xc elements.xc Example of "awaiting for player..." and prebattle timer (when works):
  3. @Picioroga Costel https://nightly.modxvm.com/
  4. I tougth you wanna hide stuff completely, but you still wanna use default timer using this: https://koreanrandom.com/forum/topic/1761-сниппеты-snippets-расширенная-настройка-боевого-интерфейса/?do=findComment&comment=439943 I was messing around a little but couldn't figure it out, i noticed when pressing TAB or N mission info still shows. "prebattleTimer": { "visible": true, "timer": { "visible": true }, "background": { "visible": false }, "qpInfoFlagContainer": { "visible": false }, "win": { "visible": false }, "message": { "visible": true } } Maybe someone else can figure out what's the issue here.
  5. Still works like it used to, hides countdown timer and mission text. "prebattleTimer": { "$delay": 100, "alpha": 0 } elements.xc
  6. Above your post you already got your answer: "...we do not show per vehicle global ratings." .It's impossible to display actual wn8/eff per tank, you can try multipling mutiple macros and still won't get it accurate (only fake coloring, at best). There is xte and that's about only "rating" per tank there is available....and everything else is something random you put on your screen just to keeps your epeen going.
  7. Need help... Even though last version was working i decided to update. Updated both .py, replaced new "showFor" and {{py:infoPanel.format}} macros. also reseted logs, cache, deleted all pyc, temp ...etc And now for some reason panel doesn't show when targeting ally or enemy, only AltGr works. Did i miss something? infoPanel.xc battleLabelsinfoPanel.xc EDIT: also checked on default v8958 config, no mods only xvm. Same issue, i am still clueless... python.log xvm.log
  8. Updated and tested new .py, appears to be working fine, also logs show no errors. Thanks!
  9. @ktulho python.log xvm.log ...there are few battleTimer errors inside xvm.log, ignore it, timers work just fine. EDIT: just in case someone corrects me about using "600 mods" (removed 6 mods i was using, cleared cache, run same replay, same result...) python2.log xvm2.log
  10. Decided to give it a test run and i noticed for some reason doesn't register every hit. Don't know if i messed up something with config, i watched same replay twice and same result. assistLog.xc battleLabelsTemplates.xc random 2 replays i used for testing: 15404136734602_france_F88_AMX_13_105_prohorovka.wotreplay 15416262142737_usa_A37_M40M43_steppes.wotreplay also every time i get any assistance ingame this is usually printed inside logs. 2018-11-21 19:58:18.627: INFO: ============================= 2018-11-21 19:58:50.694: INFO: ============================= 2018-11-21 19:58:50.694: INFO: 2018-11-21 19:58:50: [ERROR] mods/xfw/python/xfw/events.pyc 2018-11-21 19:58:50.694: ERROR: Traceback (most recent call last): 2018-11-21 19:58:50.694: ERROR: File "mods/xfw/python/xfw/events.py", line 57, in __event_handler 2018-11-21 19:58:50.695: ERROR: File "mods/xfw/python/xfw/events.py", line 24, in fire 2018-11-21 19:58:50.695: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 636, in BattleRibbonsPanel__onRibbonUpdated 2018-11-21 19:58:50.695: ERROR: _data.ribbonUpdated(ribbon) 2018-11-21 19:58:50.695: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 420, in ribbonUpdated 2018-11-21 19:58:50.695: ERROR: self.updateData() 2018-11-21 19:58:50.695: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 393, in updateData 2018-11-21 19:58:50.695: ERROR: self.updateLabels() 2018-11-21 19:58:50.695: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 245, in updateLabels 2018-11-21 19:58:50.695: ERROR: _altLog.output() 2018-11-21 19:58:50.695: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 605, in output 2018-11-21 19:58:50.695: ERROR: self.groupHitsPlayer() 2018-11-21 19:58:50.695: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 580, in groupHitsPlayer 2018-11-21 19:58:50.695: ERROR: self.updatePlayers(vehID) 2018-11-21 19:58:50.695: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 534, in updatePlayers 2018-11-21 19:58:50.695: ERROR: self.updateList(pl, CHANGE) 2018-11-21 19:58:50.695: ERROR: NameError: global name 'pl' is not defined 2018-11-21 19:58:50.695: INFO: ============================= 2018-11-21 19:58:55.726: INFO: ============================= 2018-11-21 19:58:55.726: INFO: 2018-11-21 19:58:55: [ERROR] mods/xfw/python/xfw/events.pyc 2018-11-21 19:58:55.726: ERROR: Traceback (most recent call last): 2018-11-21 19:58:55.726: ERROR: File "mods/xfw/python/xfw/events.py", line 57, in __event_handler 2018-11-21 19:58:55.727: ERROR: File "mods/xfw/python/xfw/events.py", line 24, in fire 2018-11-21 19:58:55.727: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 648, in BattleRibbonsPanel__onRibbonAdded 2018-11-21 19:58:55.727: ERROR: _data.ribbonAdded(ribbon) 2018-11-21 19:58:55.727: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 447, in ribbonAdded 2018-11-21 19:58:55.727: ERROR: self.updateData() 2018-11-21 19:58:55.727: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 393, in updateData 2018-11-21 19:58:55.727: ERROR: self.updateLabels() 2018-11-21 19:58:55.727: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 245, in updateLabels 2018-11-21 19:58:55.727: ERROR: _altLog.output() 2018-11-21 19:58:55.727: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 605, in output 2018-11-21 19:58:55.727: ERROR: self.groupHitsPlayer() 2018-11-21 19:58:55.727: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 580, in groupHitsPlayer 2018-11-21 19:58:55.727: ERROR: self.updatePlayers(vehID) 2018-11-21 19:58:55.727: ERROR: File "res_mods/configs/xvm/py_macro\xvm\assistLog.py", line 534, in updatePlayers 2018-11-21 19:58:55.727: ERROR: self.updateList(pl, CHANGE) 2018-11-21 19:58:55.727: ERROR: NameError: global name 'pl' is not defined 2018-11-21 19:58:55.727: INFO: ============================= 2018-11-21 19:59:15.701: INFO: =============================
  11. @Andyss "battleTimer": { "$delay": 100, "alpha": 0 } works fine. Like Slava7572 said, there must be issue inside elements.xc { "elements": [ { "battleTimer": { "$delay": 100, "alpha": 0 }, "debugPanel": { "$delay": 100, "alpha": 0 }, "epicRandomScorePanel": { "alpha": 0 }, "fragCorrelationBar": { "alpha": 0 }, "prebattleTimer": { "$delay": 100, "alpha": 0 }, "questProgressTopAnimContainer": { "$interval": 1000, "x": "{{py:sub({{py:xvm.screenWidth}},450)}}", "y": 27 }, "questProgressTopView" : { "$interval": 1000, "x": "{{py:sub({{py:xvm.screenWidth}},450)}}", "y": 27 } } ] } Make sure you separate them correctly or post your elements.xc
  12. Guess you only added new color rating/range inside colors.xc and that's about it? I don't know are you using default xvm config or someone else's config, but i had almost the same issue a while back. Took me awhile to figure out why some wn8 ratings still use default coloring for wn8. Even if you set to wn8 on site (personal cabinet) it will still use default coloring for wn8 for some reason.(and not one from config). My issue was with {{c:xr}}...replaced it with {{c:wn8}} and problem solved. (mostly inside markers, Panels, battleLoading..etc) just search for {{c:xr}} inside config files that show wrong colors and replace it with {{c:wn8}} or alternatively you can try and add "xwn8" inside colors:xc might work theoretically speaking (personally haven't tried it so idk) Hope this helps....
  13. increase Y (to move it down) remove X part (to keep it centered) It should work. example: "questProgressTopAnimContainer": { "$interval": 1000, "y": 150 }, "questProgressTopView" : { "$interval": 1000, "y": 150 } PS. someone correct me if i am wrong.
  14. @Aergeris You can move capture bar inside captureBar.xc and mission progress inside elements.xc captureBar.xc edit "y" (add "x" if needed): "captureBar": { "enabled": true, "y": 60, elements.xc add example: "questProgressTopAnimContainer": { "$interval": 1000, "x": "{{py:sub({{py:xvm.screenWidth}},450)}}", "y": 27 }, "questProgressTopView" : { "$interval": 1000, "x": "{{py:sub({{py:xvm.screenWidth}},450)}}", "y": 27 } I should be moved to top/right, but you can edit x/y how you see fit. If you have trouble editing elements.xc here is example: elements.xc
  15. @kordiks Are you using {{c:r}} or {{c:wn8}} macro as color? If {{c:r}} did you put rating to wn8 (on xvm website)? Is the issue wrong color scale or no coloring at all (white/grey)? If macro/site is not the issue, can u share your colors.xc file? Issue could be some typo inside config or wrong macro/site setting, can't tell...
  16. try centering vertical alignment "textFormat": { "align": "right", "valign": "center", "color": "0x0AF028" } or remove valign part little clean up:widgetsTemplates.xc EDIT: if that doesn't help you might wanna play around with <textformat leading=''>
  17. @Dacogetul Are you using width and height on clock? Try increasing height? Also try using "borderColor": "0xF50800", while you are editing stuff. Its easier to see how much space you need.Depending where clock is playing with "layer": might help.
  18. @Heliomalt hmm..it should remember state (after battle, on next battle...etc) I use this for few elements without any issues. Only difference i usually bind numpad keys.Also i put it after "enabled": and above "updateEvent": (but doubt that's the case). Maybe try different key, for example 71 (numpad7), or maybe try reverse option "visibleOnHotKey": true ?
  19. @Heliomalt Try with visibleOnHotKey, should work. "hotKeyCode": 25, "onHold": "false", "visibleOnHotKey": false
  20. @Kotyarko_O Thanks it works. Not familiar with this method (you learn everyday). I used to do it old fashion way and most of time it works just fine.
  21. Still shows 0 on non turreted tanks. Well, if it can't be done, its not big deal.
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