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Theo

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Posts posted by Theo


  1. 7 hours ago, yepev said:

    I'm not suggesting you repost the same thing on GitLab. I'm suggesting you fix this feature and submit the correction to the repository if it's important to you :wink:

    It's open source. Everyone can contribute, not just complain, you know? :smile:

    so replying to someone making a new post about a older known issue is complaining now?
    good to know before someone starts to downvote me.

    important fix, no.
    annoying yeah a bit.

    it also seems more people are missing the feature, so fix it or not but a reply what will be done with it would be nice.
     

    • Upvote 2

  2. frontline started today, the carousel has a new design and the alignment seems a bit of

    default, using 2 rows from ingame options
    shot_324.thumb.jpg.c68e940373225669bca9ea468c69539c.jpg


    the more rows you add, the stranger it starts to looks

    2 rows using xvm, you see the tier bar already starting to pop out
    shot_325.thumb.jpg.75ae4c9d5a5e997b37dad397b6010f0f.jpg


    then at 3 rows it starts to have large gaps in it
    small and normal size
    shot_328.thumb.jpg.e81d5a3b988e89c70e224f9de8b3d140.jpg

    shot_327.thumb.jpg.2d5006ec6f1cc3c22f15b215259ff4dd.jpg

    same happens with other mods that alter the amount of carousel rows, in exactly the same look
     

    • Upvote 1

  3. it seems the floating death markers keep showing up when they are getting into draw range

    tank gets killed, do not see the floating marker, since it is not in my draw range
    once it gets into draw range you will see the floating markers, even if the tank is gone for minutes
    even happens when you are dead and start to observe team mates

     

    field modifications
     on my second set of equipment i have improved hardening instead of binocs (for city fights) in 1 game i was very very late to switch, i then received 70 damage on my damage log, while i was not hit or lost any hp, think that is the bonus of the t34-85M with improved hardening

    that is what i have encountered so far

    • Upvote 1

  4. i have the simular issues, there are mutliple mods conflicting with xvm nightly
    it started after these changes
    so far i did see Pmod/battlehits/smartammunition


    https://gitlab.com/xvm/xvm/-/commit/dd70b3aaddc2a5baa878a3540d8577072bb949d7

    when not adding that change the issues are no longer there


    xvm only will not cause issues, those mods mentioned only are also not causing any issues
    it is really a combined effort 

     

    hope this info helps out a bit

    python.log


  5. hello hello  :Default:

    with the last few builds i get a error in the xvm.log

     

    2019-12-17 13:08:58: [L:016] TypeError: Error #1034: Type Coercion failed: cannot convert com.xvm.types.dossier::AccountDossier@58edb4f0 to com.xvm.types.dossier::VehicleDossier.

    i first thought it was me doing something horrible wrong, would not be the first time

    but after some testing we did found out it also happend with fresh DL

    the error shows when you exit a battle

     

    1 battle i also had a emil1951 was called su100m1 in the otm, not sure if that is related or not, since that only happend once and had more mods installed, just wanted to mention it


    hope i provided enough clear info and wish you all a good day  :honoring:

     

    python.logxvm.log

    • Upvote 1

  6. Why do you need to see this information in battle? :hmm:

     

     

    i like to see it, i always have the feeling some tanks that are designed later, that they are better. (GERMAN tanks, need buff)

    but for me i like to learn what year they are designed and if those are "fake" tanks.

    just some more history to the game, that did draw me in game the first time.

    i always did read the discription of WG, untill they decided to leave the history out of it "mauerbrecher"

     

    i would love to see more mods like this, more concentrating on "history" instead of WN8 all the time

     

    • Upvote 2

  7. Version 2.1.6 b [03.06.2018]

    Add:
    - TeamViewer Download Link on support/chat Window.

    Change
    - GeeMod check if GameApplication.exe available or not by pressing START BUTTON
    - optimize "new XVM Option" procedure. 
    - optimize Language download / settings

    Fix:
    - option Window Size
    - Mainform isnt blocked if Option Windows open
    - Python upload function doesnt work without TeamV. ID
    - After DB Update actually mod selection was removed.
    - new xvm Options doesnt work with old .opt  / .opt2 options together
    - Start Button doesnt work, if no xvm "auto_reinstall_config" available
    - Language Combobox are writeable.
    - Admin delete function doesnt add "delete string" in Server log file.

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