-
Content Count
89 -
Joined
-
Last visited
Posts posted by Willster419
-
-
4 hours ago, Polyacov_Yury said:Thanks for the quick reply.
Unfortunately, that didn't help. I ran the replay again, this time with only your mods from our modpack's install, and ran the replay to completion. I got the error about 3 times skipping through the replay to the end. I also got this one once as well:
2022-01-30 11:26:20.711: INFO: LampLights: create: error in Vehicle.startVisual.rescheduled
2022-01-30 11:26:20.711: ERROR: Traceback (most recent call last):
2022-01-30 11:26:20.711: ERROR: File "scripts/client/gui/mods/mod_LampLights.py", line 293, in createLamps
2022-01-30 11:26:20.712: ERROR: File "scripts/client/gui/mods/mod_LampLights.py", line 358, in buildSkeleton
2022-01-30 11:26:20.713: ERROR: AttributeError: 'NoneType' object has no attribute 'attach'Also, here's the mods and res_mods folders i had at the time of the error. Maybe it will help.
EDIT: fell free to remove some of our 'branding', but i highly doubt that would be the issue. It's mostly png icons and 1 or 2 flash files.
-
Hi again,
2 things:
1: Most (all?) of the google drive links are dead. It's fine if you only plan to upload to yandex, but maybe delete the old mirror links? :)
Second, in 1.15.0.2, I got this error:
2022-01-29 16:57:38.922: WARNING: Font 'DamageLog': No hinting chars (any of 'HEFTUVWXZ' and 'zxvwy'). Auto-Hinting disabled.
2022-01-29 16:57:38.950: INFO: LampLights: create: error in Vehicle.startVisual.rescheduled
2022-01-29 16:57:38.950: ERROR: Traceback (most recent call last):
2022-01-29 16:57:38.950: ERROR: File "scripts/client/gui/mods/mod_LampLights.py", line 293, in createLamps
2022-01-29 16:57:38.951: ERROR: File "scripts/client/gui/mods/mod_LampLights.py", line 374, in buildSkeleton
2022-01-29 16:57:38.952: ERROR: ValueError: max() arg is an empty sequence
Attached the replay file that can (hopefully) replicate the issue.16434999652101_poland_Pl21_CS_63_desert.wotreplay
-
Has anyone had a problem where I take a pyc file, decompile it, recompile it, and when it should run it crashes to desktop (e.g showing a 6th sense icon)? I didn't change anything in the source.
Also, it would occasionally work when i would make minor changes to the source (before I tested the above)
I'm using the latest version of pjorion:
>>> PjOrion: 1.3.5.501 23/08/2017 (C) StranikS_Scan for http://www.koreanrandom.com/forum/
>>> Python connected: 2.7.13 (v2.7.13:a06454b1afa1, Dec 17 2016, 20:42:59) [MSC v.1500 32 bit (Intel)]If it is a bug with pjorion, is there another way I can compile scripts?
EDIT: I attached the original file, can anyone else confirm this behavior?
EDIT2: I figured out the issue, the application defaults to using Furpy, using Uncompile 6 works
-
1 hour ago, Mixaill said:Всем привет!
4 ноября ожидается микропатч 1.14.1.3.
Новые каталоги для размещения модификаций: ./mods/1.14.1.3/ и ./res_mods/1.14.1.3/
---
Hey all!
Micropatch 1.14.1.3 is expected to be released on November, 4
The mods folders will be renamed to: ./mods/1.14.1.3/ and ./res_mods/1.14.1.3/
- 4
- 1
-
54 minutes ago, ktulho said:the changes that you attach in your posts, are they also in the public source code?
-
2 hours ago, ktulho said:Fixed, updated the archive in the header.
thank you for the update, much appreciated. +1
-
do you not have a client you can test it on yourself? wouldn't it be quicker to test it in battle yourself?
-
I was unaware you could set a timeout by double-pressing the set hotkey - i've always just held the key.
However, i can confirm that the way I use it, it also does not keep the distance when switching modes. It's been like that as long as i can remember.
-
1 minute ago, Kaeptn said:mod_spot_indicator
This is not the name of this mod's python file, i think this is one of those automatic spotted indicator mods?
-
According to the website:
https://modxvm.com/en/download-xvm/
It has been almost 2 months since a Recommended (stable) XVM build was created. I wanted to know for future reference if they will be produced in the future, or if only nightly test builds will be supported.
Thanks!
-
Your mods are some of the most popular in the game. On behalf of my modpack users and myself personally as a user, thank you for providing your high quality work for the time that you did.
One of the best mod creators in the community.
-
On 6/25/2021 at 7:04 AM, aviva24 said:Поддержка этого мода прекращена. Мне категорически не нравится направление развития WoT. Извините.
understandable, this game is pretty bad over the last few years.
Many of my modpack users enjoyed this mod and it will be missed. Thank you for providing it for the time that you did.
- 3
-
Are these supported anymore? Do they work?
-
I have been using it in 1.12 without issue.
For the 1.12.1 common test, i do not know.
-
1 minute ago, SkepticalFox said:What exactly are you asking about?
Like this: https://kr.cm/f/t/5930/ ?I saw that, but that modifies the 2d "floor". I mean to modify the 3d "wall".
-
Can I use this to modify the borders of a map? They are similar files, so maybe it's possible?
-
On 10/8/2016 at 3:02 AM, night_dragon_on said:Файлы представлены в виде дополнения для основного мода XVM
Отключение зеркальности:◉ иконок техники во всплывающей подсказке при наведении на экипаж;
◉ иконок техники в тренировочной комнате;
◉ иконок техники в панелях команд в "Генеральном сражении";
◉ иконок техники в окне загрузки боя в "Линии фронта".Установка:
- Установить основной мод XVM
- Распаковать дополнение с заменой содержимого
Скачать
Will this be updated to 8.6.1? Or, is it no longer needed (included in xvm by default)?
-
@DrWeb7_1 im not sure if my translate software is taking out the link, but maybe you should put a download section to wgmods on the first post?
-
2 minutes ago, night_dragon_on said:NA users say thank you!
-
4 minutes ago, night_dragon_on said:- Download the file: extract.zip
- Unpack it
- Open the file extract.bat with any text editor
-
Write the path to your client instead of:
-
C:\Games\World_of_Tanks
-
- Save the file. Then double-click on it with the mouse.
- An archive will appear client_files.zip, attach it to the message.
Sure thing boss, here you go :)
-
1 minute ago, night_dragon_on said:@Willster419 , the game client in the RU region has not yet been updated, I have no files from which I could compile the add-on.
I have the NA client with the updated files. Do you want me to send them to you, or will you wait until the RU server is updated?
-
Is an update needed for 1.10? Will there be one?
Thank you for your work!
-
Oh, ok.
Can't say I didn't try :)
I really hope you can resolve this soon, it's one of my favorite mods!
-
Here's another thought.
I've been told that the launcher as of this update defaults to starting the 64bit version of the game. Does this problem happen in 64bit only? Can you try 32bit?
Установщик источников света и моделей (Фары на Танках) + Контроллер времени суток на картах (Ночные бои) (сломан)
in Mods and Software
Posted
I just tried letting the replay run without skipping, and it worked fine. I was not aware that skipping around would have an effect like that. Good to know for future debugging.
I suppose the error is therefore trivial (not really an issue worth solving), so don't worry about it. Thanks for your work as always!