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Willster419

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    Willster419
  • Сервер WoT
    NA
  1. I can confirm that the fix works here as well. Tried different configurations, and they all worked without issues. On behalf of everyone in the modpack who uses this, big thanks!
  2. Oh, I thought I was the only one with the issue. It must be very rare then. When I tested with a few people, we went into a training room and ended the room with kill/cap, to bring up the "Victory!" sign. I can't speak for the other 5 or 6 people, but they said they tested in training rooms and did the same thing. What I have found additionally is that the graphics settings do not have any affect, it still crashed. If it helps, I can ask the testers for the graphics card type, or other info if you wish. There must be a common hardware type or software that causes this issue. It's the same setup as last test, so i assume you don't need the whole res-mods folder setup, picture, etc. let me know if that is not the case. python.log
  3. Sorry for delay I will try this later today and let you know. I also, for verification, asked several other people to test this mod, and no one has reported issues. So if this does not work, it sounds like it's an isolated issue with just my PC. I don't know where, but I will try to find it out and let you know.
  4. Unfortunately, the issue still exists. I still had a crash to desktop when I tested it today. I verified by downloading the new LampLights and LampLights_Headlight 10 mins ago. In the python log it shows version 2.2.3.1 To make sure we are on the same page, I have already updated my video card drivers and ran the repair tool from the game center. Is there any other info about my pc that you need? New WinRAR ZIP archive.zip
  5. Sure thing, as a developer I understand how helpful log files, screenshots, etc. can be. They are the keys to debugging. I still have the second test installed, when I get home I'll run it again with the debug setting and report back. ---message two (for some reason, the website "merges" replies)--- as promised, I ran the two tests again with the debug setting on. Here's what happened: Test with debug models and spotlight - crash Test with debug only - no crash. The files - same idea as last time, but I also included some pictures from during the battle, in case they help. I really hope you can fix this mod, it is one of my favorite, and one of the popular ones in the modpack ;) mods_setup_only_debug.zip mods_setup_spotlight_debug.zip
  6. I agree, it was interesting. I ran two tests: Test one: only the base mod. It worked, no crash to desktop. Test two: with the spotlight again, it did not work, crashed to desktop at the end of the battle. I have provided two zip files for each test. They have: -My mods and res_mods folders exact files used during the test -The screenshot before pressing battle of the mods settings page, showing loaded configs, models, etc. -The python.log for each session. I also noticed a models debug file, if you would like, I can run the tests again with it enabled to help you debug. Just tell me what else you need to fix it, and I can help as quick as I can :) mods_setup_no_models.zip mods_setup_only_spotlight.zip
  7. Sorry, I have been busy with college life recently, along with my modpack that I run. The 1.0 update kept me busy. I am a fan of this mod but don't have as much free time as I used to. Don't jump to conclusions... After lots of testing, we found that the bug may be dependent on the hardware configuration of the computer itself. For example, several people that I was testing with did not crash even after installing all models. One was running borderless fullscreen with minimum settings, one was running exclusive fullscreen with maximum settings. The only person that would crash was me, when I had medium settings and windowed mode. I tried setting graphics to minimal and borderless fullscreen and i still crashed. Beyond that, I don't know what the issue is. I will keep exploring as much as I can. For reference, I have Nvidia GeForce 940MX EDIT: I tried running the mod with only the base json file, and the json file for "spotlight on selected tank", and it still crashed. I will try it again with only the act of having the mod installed (no models) and report what happends
  8. hello. Your thread title says it is for 1.0.0, but there is a bug. It causes a crash to desktop. Here is how to cause the bug. I made a training room with someone. We ended the battle (cap, kill, etc.) and it crashes to desktop when loading the garage. Here is python log: when first loading the game... 2018-03-26 01:48:25.025: INFO: Current PYmodsCore version: 2.4.1.1 (23.03.2018) 2018-03-26 01:48:25.093: INFO: LampLights: config modelDebug.json is disabled. 2018-03-26 01:48:28.316: INFO: [NOTE] package loaded: vxSettingsApi v.1.7.6 #4 by PolarFox (WoT 1.0.0) 2018-03-26 01:48:28.361: INFO: LampLights v.2.2.3 (20.03.2018) by Polyacov_Yury: initialised. 2018-03-26 01:48:28.361: INFO: [SL_PRO] Executed Script: mod_lamplights.pyc later, when battle ending... 2018-03-26 01:52:28.652: NOTICE: [NOTE] (scripts/client/helpers/statistics.py, 213): HANGAR LOADING STATE: CONNECTED - 270.740997314 2018-03-26 01:52:28.814: INFO: LampLights: Destroy at Avatar.vehicle_onLeaveWorld then crash to desktop. Not even the end line of standard application quit (\------------------------------------------------------------------------------------------/) I tried installing just your mod, and it causes the crash. Can you please fix this? I along with many others love this mod!
  9. BalCalcMod от Ktod [0.9.19.0.2]

    Hello. I have tested it and found some issues with sniper mode: 2018-03-24 19:15:07.232: ERROR: Traceback (most recent call last): 2018-03-24 19:15:07.232: ERROR: File "scripts/client/game.py", line 612, in handleMouseEvent 2018-03-24 19:15:07.232: ERROR: File "scripts/client/AvatarInputHandler/__init__.py", line 376, in handleMouseEvent 2018-03-24 19:15:07.232: ERROR: File "scripts/client/AvatarInputHandler/control_modes.py", line 788, in handleMouseEvent 2018-03-24 19:15:07.232: ERROR: File "scripts/client/AvatarInputHandler/DynamicCameras/ArcadeCamera.py", line 494, in update 2018-03-24 19:15:07.232: ERROR: File "scripts/client/AvatarInputHandler/DynamicCameras/ArcadeCamera.py", line 581, in __update 2018-03-24 19:15:07.232: ERROR: File "scripts/client/AvatarInputHandler/control_modes.py", line 802, in onChangeControlModeByScroll 2018-03-24 19:15:07.232: ERROR: File "scripts/client/AvatarInputHandler/control_modes.py", line 864, in __activateAlternateMode 2018-03-24 19:15:07.233: ERROR: File "scripts/client/AvatarInputHandler/__init__.py", line 792, in onControlModeChanged 2018-03-24 19:15:07.233: ERROR: File "mod_BalCalcMod", line 231, in hook_meth 2018-03-24 19:15:07.233: ERROR: File "scripts/client/AvatarInputHandler/control_modes.py", line 1235, in enable 2018-03-24 19:15:07.233: ERROR: File "scripts/client/AvatarInputHandler/DynamicCameras/SniperCamera.py", line 161, in enable 2018-03-24 19:15:07.233: ERROR: File "scripts/client/AvatarInputHandler/DynamicCameras/SniperCamera.py", line 403, in __cameraUpdate 2018-03-24 19:15:07.233: ERROR: ValueError: Matrix could not be inverted can you please fix this? since you are working on it, can you put it into wotmod format? EDIT: nevermind, it was dynamic camera setting...
  10. Errors in 0.9.21.0.1 2017-12-16 13:13:51.819: ERROR: [EXCEPTION] (scripts/common/Event.py, 46): Traceback (most recent call last): File "scripts/common/Event.py", line 44, in __call__ File "mod_extraAimInfo", line 306, in handleKeyEvent KeyError: 'reloadKey' 2017-12-16 13:13:51.819: INFO: ============================= 2017-12-16 13:13:51.819: INFO: [ERROR] scripts/client/gui/mods/ekspointCore.pyc 2017-12-16 13:13:51.819: ERROR: Traceback (most recent call last): 2017-12-16 13:13:51.819: ERROR: File "ekspointCore", line 129, in exception 2017-12-16 13:13:51.819: ERROR: File "ekspointCore", line 284, in _handleKeyEvent 2017-12-16 13:13:51.819: ERROR: File "scripts/common/Event.py", line 44, in __call__ 2017-12-16 13:13:51.819: ERROR: File "mod_extraAimInfo", line 306, in handleKeyEvent 2017-12-16 13:13:51.819: ERROR: KeyError: 'reloadKey' 2017-12-16 13:13:51.819: INFO: =============================
  11. del

    ah, i am a C++/C# dev, python is slightly different. I would guess that that function takes the larger of the two. Very neat.
  12. del

    Also while you are fixing it, could you also fix the flickering of the mod between 0 and -0.1? It's a simple fix. If(0 > aimTime) aimTime=0;
  13. del

    9.20.1.1 errors. it does not work. 2017-10-26 16:18:23.192: ERROR: [EXCEPTION] (scripts/common/Event.py, 46): Traceback (most recent call last): File "scripts/common/Event.py", line 44, in __call__ File "scripts/client/Avatar.py", line 3526, in __onArenaPeriodChange File "scripts/client/Avatar.py", line 3280, in __setIsOnArena File "scripts/client/VehicleGunRotator.py", line 183, in start File "scripts/client/VehicleGunRotator.py", line 791, in __updateGunMarker File "scripts/client/AvatarInputHandler/__init__.py", line 466, in updateGunMarker TypeError: newupdateMarkerPos() takes exactly 7 arguments (8 given) sorry, but it still does not work in 9.20.1.1, tried latest update from today: 2017-10-26 20:36:57.159: ERROR: [EXCEPTION] (scripts/common/Event.py, 46): Traceback (most recent call last): File "scripts/common/Event.py", line 44, in __call__ File "scripts/client/Avatar.py", line 3526, in __onArenaPeriodChange File "scripts/client/Avatar.py", line 3280, in __setIsOnArena File "scripts/client/VehicleGunRotator.py", line 183, in start File "scripts/client/VehicleGunRotator.py", line 791, in __updateGunMarker File "scripts/client/AvatarInputHandler/__init__.py", line 466, in updateGunMarker File "mod_extraAimInfo", line 303, in newupdateMarkerPos ValueError: need more than 1 value to unpack and 2017-10-26 20:41:24.914: ERROR: Traceback (most recent call last): 2017-10-26 20:41:24.914: ERROR: File "scripts/client/Avatar.py", line 1869, in updateGunMarker 2017-10-26 20:41:24.914: ERROR: File "scripts/client/VehicleGunRotator.py", line 324, in setShotPosition 2017-10-26 20:41:24.914: ERROR: File "scripts/client/AvatarInputHandler/__init__.py", line 473, in updateGunMarker2 2017-10-26 20:41:24.914: ERROR: File "mod_extraAimInfo", line 303, in newupdateMarkerPos 2017-10-26 20:41:24.914: ERROR: ValueError: need more than 1 value to unpack
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