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Korean Random


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  1. I just tried letting the replay run without skipping, and it worked fine. I was not aware that skipping around would have an effect like that. Good to know for future debugging. I suppose the error is therefore trivial (not really an issue worth solving), so don't worry about it. Thanks for your work as always!
  2. Thanks for the quick reply. Unfortunately, that didn't help. I ran the replay again, this time with only your mods from our modpack's install, and ran the replay to completion. I got the error about 3 times skipping through the replay to the end. I also got this one once as well: 2022-01-30 11:26:20.711: INFO: LampLights: create: error in Vehicle.startVisual.rescheduled 2022-01-30 11:26:20.711: ERROR: Traceback (most recent call last): 2022-01-30 11:26:20.711: ERROR: File "scripts/client/gui/mods/mod_LampLights.py", line 293, in createLamps 2022-01-30 11:26:20.712: ERROR: File "scripts/client/gui/mods/mod_LampLights.py", line 358, in buildSkeleton 2022-01-30 11:26:20.713: ERROR: AttributeError: 'NoneType' object has no attribute 'attach' Also, here's the mods and res_mods folders i had at the time of the error. Maybe it will help. EDIT: fell free to remove some of our 'branding', but i highly doubt that would be the issue. It's mostly png icons and 1 or 2 flash files. World_of_Tanks_NA.7z
  3. Hi again, 2 things: 1: Most (all?) of the google drive links are dead. It's fine if you only plan to upload to yandex, but maybe delete the old mirror links? :) Second, in, I got this error: 2022-01-29 16:57:38.922: WARNING: Font 'DamageLog': No hinting chars (any of 'HEFTUVWXZ' and 'zxvwy'). Auto-Hinting disabled. 2022-01-29 16:57:38.950: INFO: LampLights: create: error in Vehicle.startVisual.rescheduled 2022-01-29 16:57:38.950: ERROR: Traceback (most recent call last): 2022-01-29 16:57:38.950: ERROR: File "scripts/client/gui/mods/mod_LampLights.py", line 293, in createLamps 2022-01-29 16:57:38.951: ERROR: File "scripts/client/gui/mods/mod_LampLights.py", line 374, in buildSkeleton 2022-01-29 16:57:38.952: ERROR: ValueError: max() arg is an empty sequence Attached the replay file that can (hopefully) replicate the issue.16434999652101_poland_Pl21_CS_63_desert.wotreplay
  4. Has anyone had a problem where I take a pyc file, decompile it, recompile it, and when it should run it crashes to desktop (e.g showing a 6th sense icon)? I didn't change anything in the source. Also, it would occasionally work when i would make minor changes to the source (before I tested the above) I'm using the latest version of pjorion: >>> PjOrion: 23/08/2017 (C) StranikS_Scan for http://www.koreanrandom.com/forum/ >>> Python connected: 2.7.13 (v2.7.13:a06454b1afa1, Dec 17 2016, 20:42:59) [MSC v.1500 32 bit (Intel)] If it is a bug with pjorion, is there another way I can compile scripts? EDIT: I attached the original file, can anyone else confirm this behavior? mod_sixthSense.pyc EDIT2: I figured out the issue, the application defaults to using Furpy, using Uncompile 6 works
  5. the changes that you attach in your posts, are they also in the public source code? https://github.com/rstarkov/TankIconMaker
  6. thank you for the update, much appreciated. +1
  7. do you not have a client you can test it on yourself? wouldn't it be quicker to test it in battle yourself?
  8. I was unaware you could set a timeout by double-pressing the set hotkey - i've always just held the key. However, i can confirm that the way I use it, it also does not keep the distance when switching modes. It's been like that as long as i can remember.
  9. This is not the name of this mod's python file, i think this is one of those automatic spotted indicator mods?
  10. According to the website: https://modxvm.com/en/download-xvm/ It has been almost 2 months since a Recommended (stable) XVM build was created. I wanted to know for future reference if they will be produced in the future, or if only nightly test builds will be supported. Thanks!
  11. Your mods are some of the most popular in the game. On behalf of my modpack users and myself personally as a user, thank you for providing your high quality work for the time that you did. One of the best mod creators in the community.
  12. understandable, this game is pretty bad over the last few years. Many of my modpack users enjoyed this mod and it will be missed. Thank you for providing it for the time that you did.
  13. I have been using it in 1.12 without issue. For the 1.12.1 common test, i do not know.
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