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Budyx69 last won the day on April 2

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  1. @ktulho {{py: xvm.damagesSquad}} is not correct work, when with anonymous player in sqad. more damage is shown than done http://wotreplays.eu/site/5831090?secret=2d004105d0d6803a12458e41e66098f3#teams 8124 in the picture is the indicated damage to my squadmen, correct is 5627.
  2. @night_dragon_on can you create a new option in battle.xc for disable original "wg hp bar" ?
  3. Hi, rhe "import re" is missing in "res_mods/mods/xfw_packages\xvm_main\python\utils.py" 2021-03-03 14:56:01: [ERROR] Traceback (most recent call last): File "res_mods/mods/xfw_packages\xvm_main\python\xvmapi.py", line 82, in _exec (response, duration, errStr) = loadUrl(url, body=data) File "res_mods/mods/xfw_packages\xvm_main\python\loadurl.py", line 39, in loadUrl path_log = utils.hide_guid(u.path) if not XFW_NO_TOKEN_MASKING else u.path File "res_mods/mods/xfw_packages\xvm_main\python\utils.py", line 34, in hide_guid return re.sub('([0-9A-Fa-f]{8}-)[0-9A-Fa-f]{4}-[0-9A-Fa-f]{4}-[0-9A-Fa-f]{4}-[0-9A-Fa-f]{8}([0-9A-Fa-f]{4})', NameError: global name 're' is not defined
  4. @ktulho art_attack is not displayed in stronghold. tested with default xvm config and damageLog.py from 8.6.6_0003 replay. time: 7:35 20201024_2259_japan-J24_Mi_To_130_tons_11_murovanka.wotreplay
  5. manuall decompile is not comfortable for me. i have a batch file and follow error >>> Decompile folder: 'c: \ Install_Ambiente \ tmp'>>> --------------------------------- -----------------<<< Error: [Error 6] The handle is invalid>>> Output save to 'c: \ Install_Ambiente \ tmp \ RES_ICONS.py'>> > Files decompiled / found - 1/1
  6. i have a problem with command line: >>> Decompile folder: 'c:\Install_Ambiente\tmp' >>> -------------------------------------------------- <<< Error: [Error 6] The handle is invalid >>> Output save to 'c:\Install_Ambiente\tmp\RES_ICONS.py' >>> Files decompiled/found - 1/1 batch command: PjOrion.exe /decompile-folder-decompylepp "c:\Install_Ambiente\tmp"
  7. @ night_dragon_on here is a suggestion. read directly from the settings. work also in lobby isColorBlind.py
  8. safeshot needed for dualgun a hook in PlayerAvatar -> "def shootDualGun"
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