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- Today
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---- Скорпы мастера медляков, а эта песня вообще хитовая. Видеоряд из "Соседки" с конфеткой Элишей неплохо украсил песню (имхо).
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@yepev thenx mate i try it
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Logs are located in the game folder and are called 'xvm' and 'python'. The configuration is placed in game_folder\res_mods\configs\xvm\ (zip this folder and attach the zip file).
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I have the last version of xvm but i dont know how to put configuration and logs can you help me plz ?
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@Artax try the latest XVM version, and if the problem persists, attach the configuration and logs.
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I have a problem with xvm on battle panel dont show numbers only squares
- Yesterday
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Спасибо, попробую Я играю на EU сервере. Спасибо, все заработало как нужно. А в чем была проблема?
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@Astona не обновленный у Протапков конфиг обычных маркеров живых танков. Попатчил на скорую руку: markersAliveNormal.xc
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markersAliveExtended.xcmarkersAliveNormal.xc есть еще такой файл vehicleDist.xc
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Squares showen - should be numbers
yepev replied to Mikebazz's topic in XVM: English Support and Discussions
@R_E_X, I said 'your' because I meant that it's not the same as the original poster's, not what you thought it seems This was a problem that appeared in build 11.0.0_0069 (published at 14 April 2024) and was subsequently fixed in the following builds -
@Astona это только логи. Нужны файлы: - [cfg]/ProTanki/markersAliveNormal.xc - [cfg]/ProTanki/markersAliveExtended.xc [cfg] - res_mods/configs/
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Squares showen - should be numbers
R_E_X replied to Mikebazz's topic in XVM: English Support and Discussions
So, it seems, it was not just MY problem... Thanks anyway for the heads up -
xvm.logpython.log
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@Astona конфиг, логи?
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Добрый день. Подскажите, пожалуйста, как отключить отображение дистанции до цели. В файлах markersAliveNormal/markersAliveExtended.xc)/(ally/enemy)/vehicleDist/enabled стоит false, а отображение не отключается. Спасибо.
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Loading XVM into the Game Problems
_Zoltan_ replied to _Zoltan_'s topic in XVM: English Support and Discussions
OK, I figured it out., The .exe was being blocked by Windows. I had to go into Properties and unblock it. Runs fine now :) -
Loading XVM into the Game Problems
yepev replied to _Zoltan_'s topic in XVM: English Support and Discussions
@_Zoltan_ yes. this. Press and have fun -
Loading XVM into the Game Problems
_Zoltan_ replied to _Zoltan_'s topic in XVM: English Support and Discussions
You mean this? I have already activated services. Is there another web activation you are talking about?? -
Прицел (без сведения) средствами XVM
HEKPOMAHT replied to ktulho's topic in Components of XVM and Addons (py_macro)
вполне вероятно - это из-за бага в самом клиенте -
Loading XVM into the Game Problems
yepev replied to _Zoltan_'s topic in XVM: English Support and Discussions
@_Zoltan_, if you were an experienced XVM user, you would know that you have to activate XVM's network services in your personal area, and the method of installation does not affect activation I'm not sure which website you're referring to, but the XVM website clearly tells you how to activate it. Have you never done it before? -
I am an experienced xvm user. I actually edit the Res Mods files myself to add customisation. Everythig has worked fine up to 1.24.0 but now I am having trouble activating XVM in-game so that I can add some mods. Previously, to activate XVM I would download the latest version of XVM and run the .exe file. I would see a run dialog box that finished with "do you wish to activate xvm stats" or something similar, which modified the Res Mods files and added an xvm.sample file to Res Mods, which I have to edit to enable xvm. Now when I download the .exe file from the xvm website and run it, nothing appears to happen. XVM is not activated in game. The Website instructions are to just unpack the .zip files into the game folder, but if I do that, and edit the xvm.sample file, xvm does not activate in-game. As a test, I ran ASLAN's xvm mod package and that works fine (but I don't like it!). What do I now have to do to actually load xvm into the game?
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@Lom (markersAliveNormal/markersAliveExtended.xc)/(ally/enemy)/vehicleDist/enabled конфиг/путь к нужной опции
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"Калькулятор эффективности" средствами XVM.
DKRUBEN replied to Kotyarko_O's topic in Components of XVM and Addons (py_macro)
No, but the mistake is that it is unnecessary. That's it.